May 19, 2021 | ||
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bench mode (disabled by default)Sigrid Solveig Haflínudóttir authored on 19/05/2021 07:29:00 |
May 18, 2021 | ||
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call SDL_RenderSetLogicalSize to avoid manual coordinates adjustment based on zoomSigrid Solveig Haflínudóttir authored on 18/05/2021 13:28:47 |
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Revert "set render logical size (fixes zooming with npe)"Sigrid Solveig Haflínudóttir authored on 18/05/2021 11:39:55 |
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set render logical size (fixes zooming with npe)Sigrid Solveig Haflínudóttir authored on 18/05/2021 08:18:43 |
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Fixed printing filename after it can get overwrittenAndrew Alderwick authored on 17/05/2021 20:48:04 |
May 16, 2021 | ||
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Switched load/save print to state length actually loaded/savedAndrew Alderwick authored on 16/05/2021 10:00:53 |
May 13, 2021 | ||
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Cleaned example filesneauoire authored on 13/05/2021 01:28:45 |
May 11, 2021 | ||
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Moved devices in their own foldersneauoire authored on 11/05/2021 18:42:12 |
April 29, 2021 | ||
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Fixed orientation of chr spritesAndrew Alderwick authored on 29/04/2021 22:05:38 |
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Added mirroring to the PPUneauoire authored on 29/04/2021 17:10:07 |
April 27, 2021 | ||
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Added stack pointer position readouts to system deviceAndrew Alderwick authored on 27/04/2021 20:10:58 |
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Added position readout to audio devicesAndrew Alderwick authored on 27/04/2021 20:03:38 |
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Ported audio examples to 4 channelsneauoire authored on 27/04/2021 03:55:51 |
April 26, 2021 | ||
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Minor fixAndrew Alderwick authored on 26/04/2021 21:13:10 |
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Splitted audio device into fourAndrew Alderwick authored on 26/04/2021 18:49:34 |