... | ... |
@@ -113,6 +113,7 @@ init(void) |
113 | 113 |
gRenderer = SDL_CreateRenderer(gWindow, -1, 0); |
114 | 114 |
if(gRenderer == NULL) |
115 | 115 |
return error("Renderer", SDL_GetError()); |
116 |
+ SDL_RenderSetLogicalSize(gRenderer, ppu.width, ppu.height); |
|
116 | 117 |
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width, ppu.height); |
117 | 118 |
if(gTexture == NULL) |
118 | 119 |
return error("Texture", SDL_GetError()); |