... | ... |
@@ -6,8 +6,6 @@ |
6 | 6 |
%++ { #0001 ADD2 } |
7 | 7 |
%MOD { DUP2 DIV MUL SUB } |
8 | 8 |
%TRACK { ;track/ch1 #00 .track/active PEK #0020 MUL2 ADD2 } |
9 |
-%SOUND { STH #00 .Audio/value DEO2 STHr #00 .Audio/delay DEO2 } |
|
10 |
-%SOUND_FINISH { #00 .Audio/finish DEO } |
|
11 | 9 |
|
12 | 10 |
( variables ) |
13 | 11 |
|
... | ... |
@@ -21,15 +19,16 @@ |
21 | 19 |
@knob [ &x $2 &y $2 &value $1 ] |
22 | 20 |
@head [ &pos $1 ] |
23 | 21 |
@track [ &active $1 &ch1 $20 &ch2 $20 &ch3 $20 &ch4 $20 ] |
24 |
-@adsr [ &ch1 $2 &ch2 $2 &ch3 $2 &ch4 $2 ] |
|
25 |
-@volume [ &ch1 $1 &ch2 $1 &ch3 $1 &ch4 $1 ] |
|
26 | 22 |
|
27 | 23 |
( devices ) |
28 | 24 |
|
29 | 25 |
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |
30 | 26 |
|10 @Console [ &vector $2 &pad $6 &char $1 &byte $1 &short $2 &string $2 ] |
31 | 27 |
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |
32 |
-|30 @Audio [ &pad $8 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] |
|
28 |
+|30 @Audio0 [ &vector $2 &output $1 &pad $5 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] |
|
29 |
+|40 @Audio1 [ &vector $2 &output $1 &pad $5 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] |
|
30 |
+|50 @Audio2 [ &vector $2 &output $1 &pad $5 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] |
|
31 |
+|60 @Audio3 [ &vector $2 &output $1 &pad $5 &adsr $2 &len $2 &addr $2 &volume $1 &pitch $1 ] |
|
33 | 32 |
|80 @Controller [ &vector $2 &button $1 &key $1 ] |
34 | 33 |
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ] |
35 | 34 |
|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ] |
... | ... |
@@ -56,12 +55,19 @@ |
56 | 55 |
.trkframe/x2 PEK2 .ctlframe/x2 POK2 .chnframe/y2 PEK2 .ctlframe/y2 POK2 |
57 | 56 |
|
58 | 57 |
( default settings ) |
59 |
- #048c .adsr/ch1 POK2 #88 .volume/ch1 POK |
|
60 |
- #159d .adsr/ch2 POK2 #88 .volume/ch2 POK |
|
61 |
- #26ae .adsr/ch3 POK2 #88 .volume/ch3 POK |
|
62 |
- #260e .adsr/ch4 POK2 #88 .volume/ch4 POK |
|
63 |
- |
|
64 |
- .volume/ch3 PEK .Audio/volume DEO |
|
58 |
+ #048c .Audio0/adsr DEO2 #88 .Audio0/volume DEO |
|
59 |
+ #159d .Audio1/adsr DEO2 #88 .Audio1/volume DEO |
|
60 |
+ #26ae .Audio2/adsr DEO2 #88 .Audio2/volume DEO |
|
61 |
+ #0000 .Audio3/adsr DEO2 #88 .Audio3/volume DEO |
|
62 |
+ |
|
63 |
+ ;square-wave .Audio0/addr DEO2 |
|
64 |
+ ;square-wave/end ;square-wave SUB2 .Audio0/len DEO2 |
|
65 |
+ ;triangle-wave .Audio1/addr DEO2 |
|
66 |
+ ;triangle-wave/end ;triangle-wave SUB2 .Audio1/len DEO2 |
|
67 |
+ ;sine-wave .Audio2/addr DEO2 |
|
68 |
+ ;sine-wave/end ;sine-wave SUB2 .Audio2/len DEO2 |
|
69 |
+ ;noise-wave .Audio3/addr DEO2 |
|
70 |
+ ;noise-wave-end ;noise-wave SUB2 .Audio3/len DEO2 |
|
65 | 71 |
|
66 | 72 |
;draw-timeline JSR2 |
67 | 73 |
;draw-controls JSR2 |
... | ... |
@@ -122,10 +128,7 @@ BRK |
122 | 128 |
|
123 | 129 |
@play ( pitch -- ) |
124 | 130 |
|
125 |
- .adsr/ch3 PEK2 .Audio/adsr DEO2 |
|
126 |
- ;triangle-wave .Audio/addr DEO2 |
|
127 |
- ;triangle-wave/end ;triangle-wave SUB2 .Audio/len DEO2 |
|
128 |
- .Audio/pitch DEO |
|
131 |
+ .Audio0/pitch DEO |
|
129 | 132 |
|
130 | 133 |
RTN |
131 | 134 |
|
... | ... |
@@ -157,29 +160,29 @@ BRK |
157 | 160 |
|
158 | 161 |
.Mouse/x DEI2 .ctlframe/x1 PEK2 SUB2 8- 8/ SWP POP #02 DIV |
159 | 162 |
DUP #00 NEQ ,&no-a JNZ |
160 |
- .adsr .track/active PEK #02 MUL ADD PEK |
|
163 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD DEI |
|
161 | 164 |
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD |
162 |
- .adsr .track/active PEK #02 MUL ADD POK &no-a |
|
165 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD DEO &no-a |
|
163 | 166 |
DUP #01 NEQ ,&no-d JNZ |
164 |
- .adsr .track/active PEK #02 MUL ADD PEK |
|
167 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD DEI |
|
165 | 168 |
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD |
166 |
- .adsr .track/active PEK #02 MUL ADD POK &no-d |
|
169 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD DEO &no-d |
|
167 | 170 |
DUP #02 NEQ ,&no-s JNZ |
168 |
- .adsr .track/active PEK #02 MUL ADD #01 ADD PEK |
|
171 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD #01 ADD DEI |
|
169 | 172 |
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD |
170 |
- .adsr .track/active PEK #02 MUL ADD #01 ADD POK &no-s |
|
173 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD #01 ADD DEO &no-s |
|
171 | 174 |
DUP #03 NEQ ,&no-r JNZ |
172 |
- .adsr .track/active PEK #02 MUL ADD #01 ADD PEK |
|
175 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD #01 ADD DEI |
|
173 | 176 |
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD |
174 |
- .adsr .track/active PEK #02 MUL ADD #01 ADD POK &no-r |
|
177 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD #01 ADD DEO &no-r |
|
175 | 178 |
DUP #05 NEQ ,&no-left JNZ |
176 |
- ;volume #00 .track/active PEK ADD2 GET |
|
179 |
+ .Audio0/volume .track/active PEK #10 MUL ADD DEI |
|
177 | 180 |
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD |
178 |
- ;volume #00 .track/active PEK ADD2 PUT &no-left |
|
181 |
+ .Audio0/volume .track/active PEK #10 MUL ADD DEO &no-left |
|
179 | 182 |
DUP #06 NEQ ,&no-right JNZ |
180 |
- ;volume #00 .track/active PEK ADD2 GET |
|
183 |
+ .Audio0/volume .track/active PEK #10 MUL ADD DEI |
|
181 | 184 |
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD |
182 |
- ;volume #00 .track/active PEK ADD2 PUT &no-right |
|
185 |
+ .Audio0/volume .track/active PEK #10 MUL ADD DEO &no-right |
|
183 | 186 |
POP |
184 | 187 |
( release ) #00 .Mouse/state DEO |
185 | 188 |
;draw-controls JSR2 |
... | ... |
@@ -193,44 +196,28 @@ BRK |
193 | 196 |
DUP #ff NEQ ,&skip1 JNZ |
194 | 197 |
POP ,&listen2 JMP |
195 | 198 |
&skip1 |
196 |
- .adsr/ch1 PEK2 .Audio/adsr DEO2 |
|
197 |
- .volume/ch1 PEK .Audio/volume DEO |
|
198 |
- ;square-wave .Audio/addr DEO2 |
|
199 |
- ;square-wave/end ;square-wave SUB2 .Audio/len DEO2 |
|
200 |
- #00 SWP ;notes ADD2 GET .Audio/pitch DEO |
|
199 |
+ #00 SWP ;notes ADD2 GET .Audio0/pitch DEO |
|
201 | 200 |
&listen2 |
202 | 201 |
;track/ch2 #00 .head/pos PEK #08 DIV ADD2 GET |
203 | 202 |
#01 SUB |
204 | 203 |
DUP #ff NEQ ,&skip2 JNZ |
205 | 204 |
POP ,&listen3 JMP |
206 | 205 |
&skip2 |
207 |
- .adsr/ch2 PEK2 .Audio/adsr DEO2 |
|
208 |
- .volume/ch2 PEK .Audio/volume DEO |
|
209 |
- ;triangle-wave .Audio/addr DEO2 |
|
210 |
- ;triangle-wave/end ;triangle-wave SUB2 .Audio/len DEO2 |
|
211 |
- #00 SWP ;notes ADD2 GET .Audio/pitch DEO |
|
206 |
+ #00 SWP ;notes ADD2 GET .Audio1/pitch DEO |
|
212 | 207 |
&listen3 |
213 | 208 |
;track/ch3 #00 .head/pos PEK #08 DIV ADD2 GET |
214 | 209 |
#01 SUB |
215 | 210 |
DUP #ff NEQ ,&skip3 JNZ |
216 | 211 |
POP ,&listen4 JMP |
217 | 212 |
&skip3 |
218 |
- .adsr/ch3 PEK2 .Audio/adsr DEO2 |
|
219 |
- .volume/ch3 PEK .Audio/volume DEO |
|
220 |
- ;sine-wave .Audio/addr DEO2 |
|
221 |
- ;sine-wave/end ;sine-wave SUB2 .Audio/len DEO2 |
|
222 |
- #00 SWP ;notes ADD2 GET .Audio/pitch DEO |
|
213 |
+ #00 SWP ;notes ADD2 GET .Audio2/pitch DEO |
|
223 | 214 |
&listen4 |
224 | 215 |
;track/ch4 #00 .head/pos PEK #08 DIV ADD2 GET |
225 | 216 |
#01 SUB |
226 | 217 |
DUP #ff NEQ ,&skip4 JNZ |
227 | 218 |
POP ,&end JMP |
228 | 219 |
&skip4 |
229 |
- #0000 .Audio/adsr DEO2 |
|
230 |
- .volume/ch4 PEK .Audio/volume DEO |
|
231 |
- ;noise-wave .Audio/addr DEO2 |
|
232 |
- ;noise-wave-end ;noise-wave SUB2 .Audio/len DEO2 |
|
233 |
- #00 SWP ;notes ADD2 GET #80 ORA .Audio/pitch DEO |
|
220 |
+ #00 SWP ;notes ADD2 GET #80 ORA .Audio3/pitch DEO |
|
234 | 221 |
&end |
235 | 222 |
|
236 | 223 |
RTN |
... | ... |
@@ -400,31 +387,31 @@ RTN |
400 | 387 |
( env ) |
401 | 388 |
.ctlframe/x1 PEK2 8+ .ctlframe/y1 PEK2 8+ #22 ;env_txt ;draw-label JSR2 |
402 | 389 |
.ctlframe/x1 PEK2 8+ .ctlframe/y1 PEK2 #0010 ADD2 |
403 |
- .adsr .track/active PEK #02 MUL ADD PEK #04 SFT |
|
390 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD DEI #04 SFT |
|
404 | 391 |
;draw-knob JSR2 |
405 | 392 |
.ctlframe/x1 PEK2 #0018 ADD2 .ctlframe/y1 PEK2 #0010 ADD2 |
406 |
- .adsr .track/active PEK #02 MUL ADD PEK #0f AND |
|
393 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD DEI #0f AND |
|
407 | 394 |
;draw-knob JSR2 |
408 | 395 |
.ctlframe/x1 PEK2 #0028 ADD2 .ctlframe/y1 PEK2 #0010 ADD2 |
409 |
- .adsr .track/active PEK #02 MUL ADD #01 ADD PEK #04 SFT |
|
396 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD #01 ADD DEI #04 SFT |
|
410 | 397 |
;draw-knob JSR2 |
411 | 398 |
.ctlframe/x1 PEK2 #0038 ADD2 .ctlframe/y1 PEK2 #0010 ADD2 |
412 |
- .adsr .track/active PEK #02 MUL ADD #01 ADD PEK #0f AND |
|
399 |
+ .Audio0/adsr .track/active PEK #10 MUL ADD #01 ADD DEI #0f AND |
|
413 | 400 |
;draw-knob JSR2 |
414 | 401 |
( vol ) |
415 | 402 |
.ctlframe/x1 PEK2 #0058 ADD2 .ctlframe/y1 PEK2 8+ #22 ;vol_txt ;draw-label JSR2 |
416 | 403 |
.ctlframe/x1 PEK2 #0058 ADD2 .ctlframe/y1 PEK2 #0010 ADD2 |
417 |
- ;volume #00 .track/active PEK ADD2 GET #04 SFT |
|
404 |
+ .Audio0/volume .track/active PEK #10 MUL ADD DEI #04 SFT |
|
418 | 405 |
;draw-knob/force JSR2 |
419 | 406 |
.ctlframe/x1 PEK2 #0068 ADD2 .ctlframe/y1 PEK2 #0010 ADD2 |
420 |
- ;volume #00 .track/active PEK ADD2 GET #0f AND |
|
407 |
+ .Audio0/volume .track/active PEK #10 MUL ADD DEI #0f AND |
|
421 | 408 |
;draw-knob/force JSR2 |
422 | 409 |
|
423 | 410 |
RTN |
424 | 411 |
|
425 | 412 |
@draw-vu ( -- ) |
426 | 413 |
.ctlframe/x1 PEK2 #0088 ADD2 .ctlframe/y1 PEK2 #0010 ADD2 |
427 |
- .Audio/volume DEI DUP STH #04 SFT |
|
414 |
+ .Audio0/output .track/active PEK #10 MUL ADD DEI DUP STH #04 SFT |
|
428 | 415 |
;draw-knob/force JSR2 |
429 | 416 |
.ctlframe/x1 PEK2 #0098 ADD2 .ctlframe/y1 PEK2 #0010 ADD2 |
430 | 417 |
STHr #0f AND |
... | ... |
@@ -513,8 +500,8 @@ RTN |
513 | 500 |
|
514 | 501 |
RTN |
515 | 502 |
|
516 |
-@ch1_txt [ "SQR 00 ] |
|
517 |
-@ch2_txt [ "TRI 00 ] |
|
503 |
+@ch1_txt [ "SQR 20 00 ] |
|
504 |
+@ch2_txt [ "TRI 20 00 ] |
|
518 | 505 |
@ch3_txt [ "SINE 00 ] |
519 | 506 |
@ch4_txt [ "DRUM 00 ] |
520 | 507 |
@env_txt [ "Envelope 00 ] |
... | ... |
@@ -12,7 +12,7 @@ |
12 | 12 |
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] |
13 | 13 |
|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ] |
14 | 14 |
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ] |
15 |
-|30 @Audio [ &pad $8 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] |
|
15 |
+|30 @Audio [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] |
|
16 | 16 |
|70 @Midi [ &vector $2 &message $2 ] |
17 | 17 |
|80 @Controller [ &vector $2 &button $1 &key $1 ] |
18 | 18 |
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ] |
... | ... |
@@ -87,9 +87,8 @@ BRK |
87 | 87 |
|
88 | 88 |
.wave-view/x1 PEK2 #0028 ADD2 .Screen/x DEO2 |
89 | 89 |
.wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2 |
90 |
- .Audio/volume DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2 |
|
90 |
+ .Audio/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2 |
|
91 | 91 |
#21 .Screen/color DEO |
92 |
- #88 .Audio/volume DEO |
|
93 | 92 |
|
94 | 93 |
|
95 | 94 |
BRK |
... | ... |
@@ -54,8 +54,8 @@ apu_render(Apu *c, Sint16 *sample, Sint16 *end) |
54 | 54 |
c->i %= c->len; |
55 | 55 |
} |
56 | 56 |
s = (Sint8)(c->addr[c->i]) * envelope(c, c->age++); |
57 |
- *sample++ += s * c->volume_l / 0x180; |
|
58 |
- *sample++ += s * c->volume_r / 0x180; |
|
57 |
+ *sample++ += s * c->volume[0] / 0x180; |
|
58 |
+ *sample++ += s * c->volume[1] / 0x180; |
|
59 | 59 |
} |
60 | 60 |
} |
61 | 61 |
|
... | ... |
@@ -81,17 +81,13 @@ apu_start(Apu *c, Uint16 adsr, Uint8 pitch) |
81 | 81 |
} |
82 | 82 |
|
83 | 83 |
Uint8 |
84 |
-apu_get_vu(Apu *c, Apu *end) |
|
84 |
+apu_get_vu(Apu *c) |
|
85 | 85 |
{ |
86 | 86 |
size_t i; |
87 |
- Sint32 sum[2] = {0, 0}; |
|
88 |
- for(; c < end; ++c) { |
|
89 |
- if(!c->advance) continue; |
|
90 |
- sum[0] += envelope(c, c->age) * c->volume_l; |
|
91 |
- sum[1] += envelope(c, c->age) * c->volume_r; |
|
92 |
- } |
|
87 |
+ Sint32 sum[2]; |
|
88 |
+ if(!c->advance || !c->period) return 0; |
|
93 | 89 |
for(i = 0; i < 2; ++i) { |
94 |
- sum[i] /= 0x800; |
|
90 |
+ sum[i] = envelope(c, c->age) * c->volume[i] / 0x800; |
|
95 | 91 |
if(sum[i] > 0xf) sum[i] = 0xf; |
96 | 92 |
} |
97 | 93 |
return (sum[0] << 4) | sum[1]; |
... | ... |
@@ -20,10 +20,10 @@ typedef struct { |
20 | 20 |
Uint8 *addr; |
21 | 21 |
Uint32 count, advance, period, age, a, d, s, r; |
22 | 22 |
Uint16 i, len; |
23 |
- Sint8 volume_l, volume_r; |
|
23 |
+ Sint8 volume[2]; |
|
24 | 24 |
Uint8 pitch, repeat; |
25 | 25 |
} Apu; |
26 | 26 |
|
27 | 27 |
void apu_render(Apu *c, Sint16 *sample, Sint16 *end); |
28 | 28 |
void apu_start(Apu *c, Uint16 adsr, Uint8 pitch); |
29 |
-Uint8 apu_get_vu(Apu *c, Apu *end); |
|
29 |
+Uint8 apu_get_vu(Apu *c); |
... | ... |
@@ -25,7 +25,7 @@ static SDL_Texture *gTexture; |
25 | 25 |
static Ppu ppu; |
26 | 26 |
static Apu apu[POLYPHONY]; |
27 | 27 |
static Mpu mpu; |
28 |
-static Device *devscreen, *devmouse, *devctrl, *devmidi; |
|
28 |
+static Device *devscreen, *devmouse, *devctrl, *devmidi, *devaudio0; |
|
29 | 29 |
|
30 | 30 |
Uint8 zoom = 0, debug = 0, reqdraw = 0; |
31 | 31 |
|
... | ... |
@@ -251,26 +251,21 @@ file_talk(Device *d, Uint8 b0, Uint8 w) |
251 | 251 |
static void |
252 | 252 |
audio_talk(Device *d, Uint8 b0, Uint8 w) |
253 | 253 |
{ |
254 |
- Apu *c; |
|
255 |
- if(!w) { |
|
256 |
- if(b0 == 0xe) d->dat[0xe] = apu_get_vu(apu, apu + POLYPHONY); |
|
257 |
- return; |
|
254 |
+ Apu *c = &apu[d - devaudio0]; |
|
255 |
+ if(!w && b0 == 0x2) { |
|
256 |
+ d->dat[0x2] = apu_get_vu(c); |
|
258 | 257 |
} |
259 |
- c = &apu[d->dat[0x7] % POLYPHONY]; |
|
260 |
- SDL_LockAudioDevice(audio_id); |
|
261 |
- if(b0 == 0x1) c->period -= (Sint16)mempeek16(d->dat, 0x0); |
|
262 |
- if(b0 == 0x3 || b0 == 0xf) c->len = mempeek16(d->dat, (b0 & 0x8) | 0x2); |
|
263 |
- if(b0 == 0x5 || b0 == 0xf) c->addr = &d->mem[mempeek16(d->dat, (b0 & 0x8) | 0x4)]; |
|
264 |
- if(b0 == 0x6 || b0 == 0xf) { |
|
265 |
- c->volume_l = d->dat[(b0 & 0x8) | 0x6] >> 4; |
|
266 |
- c->volume_r = d->dat[(b0 & 0x8) | 0x6] & 0xf; |
|
267 |
- } |
|
268 |
- if(b0 == 0xf) { |
|
258 |
+ if(w && b0 == 0xf) { |
|
259 |
+ SDL_LockAudioDevice(audio_id); |
|
260 |
+ c->period -= (Sint16)mempeek16(d->dat, 0x0); |
|
261 |
+ c->len = mempeek16(d->dat, 0xa); |
|
262 |
+ c->addr = &d->mem[mempeek16(d->dat, 0xc)]; |
|
263 |
+ c->volume[0] = d->dat[0xe] >> 4; |
|
264 |
+ c->volume[1] = d->dat[0xe] & 0xf; |
|
269 | 265 |
c->repeat = !(d->dat[0xf] & 0x80); |
270 | 266 |
apu_start(c, mempeek16(d->dat, 0x8), d->dat[0xf] & 0x7f); |
271 |
- d->dat[0x7]++; |
|
267 |
+ SDL_UnlockAudioDevice(audio_id); |
|
272 | 268 |
} |
273 |
- SDL_UnlockAudioDevice(audio_id); |
|
274 | 269 |
} |
275 | 270 |
|
276 | 271 |
void |
... | ... |
@@ -378,10 +373,10 @@ main(int argc, char **argv) |
378 | 373 |
portuxn(&u, 0x0, "system", system_talk); |
379 | 374 |
portuxn(&u, 0x1, "console", console_talk); |
380 | 375 |
devscreen = portuxn(&u, 0x2, "screen", screen_talk); |
381 |
- portuxn(&u, 0x3, "audio", audio_talk); |
|
382 |
- portuxn(&u, 0x4, "---", nil_talk); |
|
383 |
- portuxn(&u, 0x5, "---", nil_talk); |
|
384 |
- portuxn(&u, 0x6, "---", nil_talk); |
|
376 |
+ devaudio0 = portuxn(&u, 0x3, "audio0", audio_talk); |
|
377 |
+ portuxn(&u, 0x4, "audio1", audio_talk); |
|
378 |
+ portuxn(&u, 0x5, "audio2", audio_talk); |
|
379 |
+ portuxn(&u, 0x6, "audio3", audio_talk); |
|
385 | 380 |
devmidi = portuxn(&u, 0x7, "midi", midi_talk); |
386 | 381 |
devctrl = portuxn(&u, 0x8, "controller", nil_talk); |
387 | 382 |
devmouse = portuxn(&u, 0x9, "mouse", nil_talk); |