September 17, 2021
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ppu: remove unused "pixels" field from Ppu; reset bg/fg to all zeroes on init

Sigrid Solveig Haflínudóttir authored on 17/09/2021 18:24:50
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Reverted to a standard SDL Texture for the screen

neauoire authored on 17/09/2021 02:48:00
August 1, 2021
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Removed unused hor/ver values

neauoire authored on 01/08/2021 18:38:04
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Prefixed function names with ppu

neauoire authored on 01/08/2021 18:33:43
July 31, 2021
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Switched to indexed SDL_Surface using blit to window.

Andrew Alderwick authored on 31/07/2021 18:46:27
July 30, 2021
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Moved inspect in uxnemu.c

neauoire authored on 30/07/2021 21:38:08
July 5, 2021
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Drawing inspect on fg so it can be erased

neauoire authored on 05/07/2021 16:06:32
June 19, 2021
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Added return pointer position to debugger

neauoire authored on 19/06/2021 03:19:32
May 30, 2021
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Revert "Removed second texture of PPU"

Andrew Alderwick authored on 30/05/2021 22:15:37
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Removed second texture of PPU

Andrew Alderwick authored on 30/05/2021 22:00:05
May 26, 2021
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Improved uxncli and moved all demos into examples

neauoire authored on 26/05/2021 17:02:13
May 19, 2021
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Converted PPU to use two textures; moved padding to src/emulator.c

Andrew Alderwick authored on 19/05/2021 22:17:58
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Revert "ppu: keep track of modified rows and only redraw those in drawppu"

neauoire authored on 19/05/2021 16:13:41
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ppu: keep track of modified rows and only redraw those in drawppu

Sigrid Solveig Haflínudóttir authored on 19/05/2021 12:25:18
May 11, 2021
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Moved devices in their own folders

neauoire authored on 11/05/2021 18:42:12