... | ... |
@@ -20,15 +20,23 @@ static Uint8 blending[5][16] = { |
20 | 20 |
{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}}; |
21 | 21 |
|
22 | 22 |
void |
23 |
-ppu_pixel(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color) |
|
23 |
+ppu_pixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color) |
|
24 | 24 |
{ |
25 |
- Uint8 *pixel = &p->pixels[y * p->width + x], shift = layer * 2; |
|
26 |
- if(x < p->width && y < p->height) |
|
27 |
- *pixel = (*pixel & ~(0x3 << shift)) | (color << shift); |
|
25 |
+ int row = (y % 8) + ((x / 8 + y / 8 * p->width / 8) * 16), col = x % 8; |
|
26 |
+ if(x >= p->width || y >= p->height) |
|
27 |
+ return; |
|
28 |
+ if(color == 0 || color == 2) |
|
29 |
+ layer[row] &= ~(1UL << (7 - col)); |
|
30 |
+ else |
|
31 |
+ layer[row] |= 1UL << (7 - col); |
|
32 |
+ if(color == 0 || color == 1) |
|
33 |
+ layer[row + 8] &= ~(1UL << (7 - col)); |
|
34 |
+ else |
|
35 |
+ layer[row + 8] |= 1UL << (7 - col); |
|
28 | 36 |
} |
29 | 37 |
|
30 | 38 |
void |
31 |
-ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
39 |
+ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
32 | 40 |
{ |
33 | 41 |
Uint16 v, h; |
34 | 42 |
for(v = 0; v < 8; v++) |
... | ... |
@@ -44,7 +52,7 @@ ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Ui |
44 | 52 |
} |
45 | 53 |
|
46 | 54 |
void |
47 |
-ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
55 |
+ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
48 | 56 |
{ |
49 | 57 |
Uint16 v, h; |
50 | 58 |
for(v = 0; v < 8; v++) |
... | ... |
@@ -68,5 +76,7 @@ ppu_init(Ppu *p, Uint8 hor, Uint8 ver) |
68 | 76 |
{ |
69 | 77 |
p->width = 8 * hor; |
70 | 78 |
p->height = 8 * ver; |
79 |
+ p->bg = malloc(p->width / 4 * p->height * sizeof(Uint8)); |
|
80 |
+ p->fg = malloc(p->width / 4 * p->height * sizeof(Uint8)); |
|
71 | 81 |
return 1; |
72 | 82 |
} |
... | ... |
@@ -19,10 +19,10 @@ typedef unsigned int Uint32; |
19 | 19 |
|
20 | 20 |
typedef struct Ppu { |
21 | 21 |
Uint16 width, height; |
22 |
- Uint8 *pixels; |
|
22 |
+ Uint8 *pixels, *bg, *fg; |
|
23 | 23 |
} Ppu; |
24 | 24 |
|
25 | 25 |
int ppu_init(Ppu *p, Uint8 hor, Uint8 ver); |
26 |
-void ppu_pixel(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color); |
|
27 |
-void ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
|
28 |
-void ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
|
26 |
+void ppu_pixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color); |
|
27 |
+void ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
|
28 |
+void ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
... | ... |
@@ -25,14 +25,18 @@ WITH REGARD TO THIS SOFTWARE. |
25 | 25 |
#define POLYPHONY 4 |
26 | 26 |
#define BENCH 0 |
27 | 27 |
|
28 |
-static SDL_AudioDeviceID audio_id; |
|
29 | 28 |
static SDL_Window *gWindow; |
30 |
-static SDL_Surface *winSurface, *idxSurface, *rgbaSurface; |
|
29 |
+static SDL_Surface *gSurface; |
|
30 |
+static SDL_Texture *gTexture; |
|
31 |
+static SDL_Renderer *gRenderer; |
|
32 |
+static SDL_AudioDeviceID audio_id; |
|
31 | 33 |
static SDL_Rect gRect; |
34 |
+ |
|
35 |
+/* devices */ |
|
32 | 36 |
static Ppu ppu; |
33 | 37 |
static Apu apu[POLYPHONY]; |
34 | 38 |
static Device *devsystem, *devscreen, *devmouse, *devctrl, *devaudio0, *devconsole; |
35 |
-static Uint32 stdin_event, audio0_event; |
|
39 |
+static Uint32 *ppu_screen, stdin_event, audio0_event, palette[4]; |
|
36 | 40 |
|
37 | 41 |
static Uint8 zoom = 1, reqdraw = 0; |
38 | 42 |
|
... | ... |
@@ -86,71 +90,79 @@ inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) |
86 | 90 |
Uint8 i, x, y, b; |
87 | 91 |
for(i = 0; i < 0x20; ++i) { /* stack */ |
88 | 92 |
x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; |
89 |
- ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
90 |
- ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
93 |
+ ppu_1bpp(p, ppu.fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
94 |
+ ppu_1bpp(p, ppu.fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
91 | 95 |
} |
92 | 96 |
/* return pointer */ |
93 |
- ppu_1bpp(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); |
|
94 |
- ppu_1bpp(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); |
|
97 |
+ ppu_1bpp(p, ppu.fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); |
|
98 |
+ ppu_1bpp(p, ppu.fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); |
|
95 | 99 |
for(i = 0; i < 0x20; ++i) { /* memory */ |
96 | 100 |
x = ((i % 8) * 3 + 1) * 8, y = 0x38 + (i / 8 + 1) * 8, b = memory[i]; |
97 |
- ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0); |
|
98 |
- ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0); |
|
101 |
+ ppu_1bpp(p, ppu.fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0); |
|
102 |
+ ppu_1bpp(p, ppu.fg, x + 8, y, font[b & 0xf], 3, 0, 0); |
|
99 | 103 |
} |
100 | 104 |
for(x = 0; x < 0x10; ++x) { /* guides */ |
101 |
- ppu_pixel(p, 1, x, p->height / 2, 2); |
|
102 |
- ppu_pixel(p, 1, p->width - x, p->height / 2, 2); |
|
103 |
- ppu_pixel(p, 1, p->width / 2, p->height - x, 2); |
|
104 |
- ppu_pixel(p, 1, p->width / 2, x, 2); |
|
105 |
- ppu_pixel(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); |
|
106 |
- ppu_pixel(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); |
|
105 |
+ ppu_pixel(p, ppu.fg, x, p->height / 2, 2); |
|
106 |
+ ppu_pixel(p, ppu.fg, p->width - x, p->height / 2, 2); |
|
107 |
+ ppu_pixel(p, ppu.fg, p->width / 2, p->height - x, 2); |
|
108 |
+ ppu_pixel(p, ppu.fg, p->width / 2, x, 2); |
|
109 |
+ ppu_pixel(p, ppu.fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); |
|
110 |
+ ppu_pixel(p, ppu.fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); |
|
111 |
+ } |
|
112 |
+} |
|
113 |
+ |
|
114 |
+static Uint8 |
|
115 |
+get_pixel(int x, int y) |
|
116 |
+{ |
|
117 |
+ int ch1, ch2, r = (y % 8) + ((x / 8 + y / 8 * ppu.width / 8) * 16); |
|
118 |
+ ch1 = (ppu.fg[r] >> (7 - x % 8)) & 1; |
|
119 |
+ ch2 = (ppu.fg[r + 8] >> (7 - x % 8)) & 1; |
|
120 |
+ if(!ch1 && !ch2) { |
|
121 |
+ ch1 = (ppu.bg[r] >> (7 - x % 8)) & 1; |
|
122 |
+ ch2 = (ppu.bg[r + 8] >> (7 - x % 8)) & 1; |
|
107 | 123 |
} |
124 |
+ return ch1 + (ch2 << 1); |
|
108 | 125 |
} |
109 | 126 |
|
110 | 127 |
static void |
111 | 128 |
redraw(Uxn *u) |
112 | 129 |
{ |
130 |
+ Uint16 x, y; |
|
113 | 131 |
if(devsystem->dat[0xe]) |
114 | 132 |
inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat); |
115 |
- if(rgbaSurface == NULL) |
|
116 |
- SDL_BlitScaled(idxSurface, NULL, winSurface, &gRect); |
|
117 |
- else if(zoom == 1) |
|
118 |
- SDL_BlitSurface(idxSurface, NULL, winSurface, &gRect); |
|
119 |
- else { |
|
120 |
- SDL_BlitSurface(idxSurface, NULL, rgbaSurface, NULL); |
|
121 |
- SDL_BlitScaled(rgbaSurface, NULL, winSurface, &gRect); |
|
122 |
- } |
|
123 |
- SDL_UpdateWindowSurface(gWindow); |
|
133 |
+ for(y = 0; y < ppu.height; ++y) |
|
134 |
+ for(x = 0; x < ppu.width; ++x) |
|
135 |
+ ppu_screen[x + y * ppu.width] = palette[get_pixel(x, y)]; |
|
136 |
+ SDL_UpdateTexture(gTexture, &gRect, ppu_screen, ppu.width * sizeof(Uint32)); |
|
137 |
+ SDL_RenderClear(gRenderer); |
|
138 |
+ SDL_RenderCopy(gRenderer, gTexture, NULL, NULL); |
|
139 |
+ SDL_RenderPresent(gRenderer); |
|
124 | 140 |
reqdraw = 0; |
125 | 141 |
} |
126 | 142 |
|
127 | 143 |
static void |
128 |
-toggledebug(Uxn *u) |
|
144 |
+toggle_debug(Uxn *u) |
|
129 | 145 |
{ |
130 | 146 |
devsystem->dat[0xe] = !devsystem->dat[0xe]; |
131 | 147 |
redraw(u); |
132 | 148 |
} |
133 | 149 |
|
134 | 150 |
static void |
135 |
-togglezoom(Uxn *u) |
|
151 |
+toggle_zoom(Uxn *u) |
|
136 | 152 |
{ |
137 | 153 |
zoom = zoom == 3 ? 1 : zoom + 1; |
138 | 154 |
SDL_SetWindowSize(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom); |
139 |
- winSurface = SDL_GetWindowSurface(gWindow); |
|
140 |
- gRect.x = zoom * PAD; |
|
141 |
- gRect.y = zoom * PAD; |
|
142 |
- gRect.w = zoom * ppu.width; |
|
143 |
- gRect.h = zoom * ppu.height; |
|
155 |
+ gSurface = SDL_GetWindowSurface(gWindow); |
|
144 | 156 |
redraw(u); |
145 | 157 |
} |
146 | 158 |
|
147 | 159 |
static void |
148 |
-screencapture(void) |
|
160 |
+capture_screen(void) |
|
149 | 161 |
{ |
150 | 162 |
time_t t = time(NULL); |
151 | 163 |
char fname[64]; |
152 | 164 |
strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t)); |
153 |
- SDL_SaveBMP(winSurface, fname); |
|
165 |
+ SDL_SaveBMP(gSurface, fname); |
|
154 | 166 |
fprintf(stderr, "Saved %s\n", fname); |
155 | 167 |
} |
156 | 168 |
|
... | ... |
@@ -158,9 +170,11 @@ static void |
158 | 170 |
quit(void) |
159 | 171 |
{ |
160 | 172 |
SDL_UnlockAudioDevice(audio_id); |
161 |
- SDL_FreeSurface(winSurface); |
|
162 |
- SDL_FreeSurface(idxSurface); |
|
163 |
- if(rgbaSurface) SDL_FreeSurface(rgbaSurface); |
|
173 |
+ SDL_FreeSurface(gSurface); |
|
174 |
+ SDL_DestroyTexture(gTexture); |
|
175 |
+ gTexture = NULL; |
|
176 |
+ SDL_DestroyRenderer(gRenderer); |
|
177 |
+ gRenderer = NULL; |
|
164 | 178 |
SDL_DestroyWindow(gWindow); |
165 | 179 |
SDL_Quit(); |
166 | 180 |
exit(0); |
... | ... |
@@ -191,27 +205,25 @@ init(void) |
191 | 205 |
gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom, SDL_WINDOW_SHOWN); |
192 | 206 |
if(gWindow == NULL) |
193 | 207 |
return error("sdl_window", SDL_GetError()); |
194 |
- winSurface = SDL_GetWindowSurface(gWindow); |
|
195 |
- if(winSurface == NULL) |
|
208 |
+ gSurface = SDL_GetWindowSurface(gWindow); |
|
209 |
+ if(gSurface == NULL) |
|
196 | 210 |
return error("sdl_surface win", SDL_GetError()); |
197 |
- idxSurface = SDL_CreateRGBSurfaceWithFormat(0, ppu.width, ppu.height, 8, SDL_PIXELFORMAT_INDEX8); |
|
198 |
- if(idxSurface == NULL || SDL_SetSurfaceBlendMode(idxSurface, SDL_BLENDMODE_NONE)) |
|
199 |
- return error("sdl_surface idx", SDL_GetError()); |
|
200 |
- if(SDL_MUSTLOCK(idxSurface) == SDL_TRUE) |
|
201 |
- return error("sdl_surface idx", "demands locking"); |
|
202 |
- gRect.x = zoom * PAD; |
|
203 |
- gRect.y = zoom * PAD; |
|
204 |
- gRect.w = zoom * ppu.width; |
|
205 |
- gRect.h = 2 * ppu.height; /* force non-1:1 scaling for BlitScaled test */ |
|
206 |
- if(SDL_BlitScaled(idxSurface, NULL, winSurface, &gRect) < 0) { |
|
207 |
- rgbaSurface = SDL_CreateRGBSurfaceWithFormat(0, ppu.width, ppu.height, 32, SDL_PIXELFORMAT_RGB24); |
|
208 |
- if(rgbaSurface == NULL || SDL_SetSurfaceBlendMode(rgbaSurface, SDL_BLENDMODE_NONE)) |
|
209 |
- return error("sdl_surface rgba", SDL_GetError()); |
|
210 |
- } |
|
211 |
- gRect.h = zoom * ppu.height; |
|
212 |
- ppu.pixels = idxSurface->pixels; |
|
211 |
+ gRenderer = SDL_CreateRenderer(gWindow, -1, 0); |
|
212 |
+ if(gRenderer == NULL) |
|
213 |
+ return error("sdl_renderer", SDL_GetError()); |
|
214 |
+ SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2); |
|
215 |
+ gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2); |
|
216 |
+ if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE)) |
|
217 |
+ return error("sdl_texture", SDL_GetError()); |
|
218 |
+ SDL_UpdateTexture(gTexture, NULL, ppu_screen, 4); |
|
219 |
+ if(!(ppu_screen = malloc(ppu.width * ppu.height * sizeof(Uint32)))) |
|
220 |
+ return 0; |
|
213 | 221 |
SDL_StartTextInput(); |
214 | 222 |
SDL_ShowCursor(SDL_DISABLE); |
223 |
+ gRect.x = PAD; |
|
224 |
+ gRect.y = PAD; |
|
225 |
+ gRect.w = ppu.width; |
|
226 |
+ gRect.h = ppu.height; |
|
215 | 227 |
return 1; |
216 | 228 |
} |
217 | 229 |
|
... | ... |
@@ -219,8 +231,8 @@ static void |
219 | 231 |
domouse(SDL_Event *event) |
220 | 232 |
{ |
221 | 233 |
Uint8 flag = 0x00; |
222 |
- Uint16 x = clamp(event->motion.x / zoom - PAD, 0, ppu.width - 1); |
|
223 |
- Uint16 y = clamp(event->motion.y / zoom - PAD, 0, ppu.height - 1); |
|
234 |
+ Uint16 x = clamp(event->motion.x - PAD, 0, ppu.width - 1); |
|
235 |
+ Uint16 y = clamp(event->motion.y - PAD, 0, ppu.height - 1); |
|
224 | 236 |
poke16(devmouse->dat, 0x2, x); |
225 | 237 |
poke16(devmouse->dat, 0x4, y); |
226 | 238 |
switch(event->button.button) { |
... | ... |
@@ -253,9 +265,9 @@ doctrl(Uxn *u, SDL_Event *event, int z) |
253 | 265 |
case SDLK_DOWN: flag = 0x20; break; |
254 | 266 |
case SDLK_LEFT: flag = 0x40; break; |
255 | 267 |
case SDLK_RIGHT: flag = 0x80; break; |
256 |
- case SDLK_F1: if(z) togglezoom(u); break; |
|
257 |
- case SDLK_F2: if(z) toggledebug(u); break; |
|
258 |
- case SDLK_F3: if(z) screencapture(); break; |
|
268 |
+ case SDLK_F1: if(z) toggle_zoom(u); break; |
|
269 |
+ case SDLK_F2: if(z) toggle_debug(u); break; |
|
270 |
+ case SDLK_F3: if(z) capture_screen(); break; |
|
259 | 271 |
} |
260 | 272 |
/* clang-format on */ |
261 | 273 |
if(z) { |
... | ... |
@@ -268,22 +280,17 @@ doctrl(Uxn *u, SDL_Event *event, int z) |
268 | 280 |
devctrl->dat[2] &= ~flag; |
269 | 281 |
} |
270 | 282 |
|
271 |
-static void |
|
272 |
-docolors(Device *d) |
|
283 |
+void |
|
284 |
+update_palette(Uint8 *addr) |
|
273 | 285 |
{ |
274 |
- SDL_Color pal[16]; |
|
275 | 286 |
int i; |
276 | 287 |
for(i = 0; i < 4; ++i) { |
277 |
- pal[i].r = ((d->dat[0x8 + i / 2] >> (!(i % 2) << 2)) & 0x0f) * 0x11; |
|
278 |
- pal[i].g = ((d->dat[0xa + i / 2] >> (!(i % 2) << 2)) & 0x0f) * 0x11; |
|
279 |
- pal[i].b = ((d->dat[0xc + i / 2] >> (!(i % 2) << 2)) & 0x0f) * 0x11; |
|
280 |
- } |
|
281 |
- for(i = 4; i < 16; ++i) { |
|
282 |
- pal[i].r = pal[i / 4].r; |
|
283 |
- pal[i].g = pal[i / 4].g; |
|
284 |
- pal[i].b = pal[i / 4].b; |
|
288 |
+ Uint8 |
|
289 |
+ r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f, |
|
290 |
+ g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f, |
|
291 |
+ b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f; |
|
292 |
+ palette[i] = 0xff000000 | (r << 20) | (r << 16) | (g << 12) | (g << 8) | (b << 4) | b; |
|
285 | 293 |
} |
286 |
- SDL_SetPaletteColors(idxSurface->format->palette, pal, 0, 16); |
|
287 | 294 |
reqdraw = 1; |
288 | 295 |
} |
289 | 296 |
|
... | ... |
@@ -303,7 +310,8 @@ system_talk(Device *d, Uint8 b0, Uint8 w) |
303 | 310 |
case 0x3: d->u->rst.ptr = d->dat[0x3]; break; |
304 | 311 |
case 0xf: return 0; |
305 | 312 |
} |
306 |
- if(b0 > 0x7 && b0 < 0xe) docolors(d); |
|
313 |
+ if(b0 > 0x7 && b0 < 0xe) |
|
314 |
+ update_palette(&d->dat[0x8]); |
|
307 | 315 |
} |
308 | 316 |
return 1; |
309 | 317 |
} |
... | ... |
@@ -323,7 +331,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
323 | 331 |
Uint16 x = peek16(d->dat, 0x8); |
324 | 332 |
Uint16 y = peek16(d->dat, 0xa); |
325 | 333 |
Uint8 layer = d->dat[0xe] & 0x40; |
326 |
- ppu_pixel(&ppu, !!layer, x, y, d->dat[0xe] & 0x3); |
|
334 |
+ ppu_pixel(&ppu, layer ? ppu.fg : ppu.bg, x, y, d->dat[0xe] & 0x3); |
|
327 | 335 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */ |
328 | 336 |
if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */ |
329 | 337 |
reqdraw = 1; |
... | ... |
@@ -333,10 +341,10 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
333 | 341 |
Uint8 layer = d->dat[0xf] & 0x40; |
334 | 342 |
Uint8 *addr = &d->mem[peek16(d->dat, 0xc)]; |
335 | 343 |
if(d->dat[0xf] & 0x80) { |
336 |
- ppu_2bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
344 |
+ ppu_2bpp(&ppu, layer ? ppu.fg : ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
337 | 345 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */ |
338 | 346 |
} else { |
339 |
- ppu_1bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
347 |
+ ppu_1bpp(&ppu, layer ? ppu.fg : ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
340 | 348 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */ |
341 | 349 |
} |
342 | 350 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */ |
... | ... |
@@ -488,7 +496,7 @@ run(Uxn *u) |
488 | 496 |
if(event.window.event == SDL_WINDOWEVENT_EXPOSED) |
489 | 497 |
redraw(u); |
490 | 498 |
else if(event.window.event == SDL_WINDOWEVENT_RESIZED) |
491 |
- winSurface = SDL_GetWindowSurface(gWindow); |
|
499 |
+ gSurface = SDL_GetWindowSurface(gWindow); |
|
492 | 500 |
break; |
493 | 501 |
default: |
494 | 502 |
if(event.type == stdin_event) { |