January 11, 2024
View a0b63e4

Modularize uxn256emu to prepare for having several roms executing simultaneously

Dario Rodriguez authored on 11/01/2024 16:32:28
December 19, 2023
View b952a24

(screen) Fixed issue with blending modes

neauoire authored on 19/12/2023 01:47:24
December 18, 2023
View a62fce6

Faster screen drawing routines

neauoire authored on 18/12/2023 22:44:36
November 18, 2023
View e016461

(screen) Fixed pixel fill bug

neauoire authored on 18/11/2023 18:56:34
November 13, 2023
View 86c46be

(Screen) Removed unused variable

neauoire authored on 13/11/2023 01:05:46
View efd70d3

(Screen) Pass addr to sprite

neauoire authored on 13/11/2023 01:01:16
View f744a95

(Screen) Cached row only written when visible

neauoire authored on 13/11/2023 00:54:19
View 94f3142

(Screen) Cache row during sprite drawing

neauoire authored on 13/11/2023 00:46:44
November 12, 2023
View d6a966e

(Screen) Faster sprite drawing

neauoire authored on 12/11/2023 20:38:43
View 0d05530

(screen) Added fill() function

neauoire authored on 12/11/2023 04:44:15
View dd1f3e0

Housekeeping

neauoire authored on 12/11/2023 04:32:52
November 9, 2023
View f9de136

Redraw on resize

neauoire authored on 09/11/2023 22:45:51
October 31, 2023
View 8e97631

Improved cli stack debugger

neauoire authored on 31/10/2023 18:24:00
View 81a3dbe

Better on-screen stack debugging

neauoire authored on 31/10/2023 18:17:33
September 3, 2023
View a323cb5

(screen.c)Fixed redraw issue

neauoire authored on 03/09/2023 01:34:04