| ... | ... |
@@ -13,21 +13,21 @@ WITH REGARD TO THIS SOFTWARE. |
| 13 | 13 |
|
| 14 | 14 |
#define FLIP { s = ins & 0x40 ? &u->wst : &u->rst; }
|
| 15 | 15 |
#define JUMP(x) { if(m2) pc = (x); else pc += (Sint8)(x); }
|
| 16 |
-#define POKE(x, y) { if(m2) { POKE2(ram + x, y) } else ram[(x)] = (y); }
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|
| 17 |
-#define PEEK(o, x) { if(m2) { o = PEEK2(ram + x); } else o = ram[(x)]; }
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|
| 18 |
-#define DEVR(o, p) { if(m2) { o = ((emu_dei(u, p) << 8) + emu_dei(u, p + 1)); } else o = emu_dei(u, p); }
|
|
| 16 |
+#define POKE(x, y) { if(m2) { tp = &ram[x]; POKE2(tp, y) } else ram[(x)] = (y); }
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|
| 17 |
+#define PEEK(o, x) { if(m2) { tp = &ram[x]; o = PEEK2(tp); } else o = ram[(x)]; }
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|
| 18 |
+#define DEVR(o, p) { if(m2) { o = (emu_dei(u, p) << 8) | emu_dei(u, p + 1); } else o = emu_dei(u, p); }
|
|
| 19 | 19 |
#define DEVW(p, y) { if(m2) { emu_deo(u, p, y >> 8); emu_deo(u, p + 1, y); } else emu_deo(u, p, y); }
|
| 20 | 20 |
#define PUSH1(y) { s->dat[s->ptr++] = (y); }
|
| 21 |
-#define PUSH2(y) { t = (y); s->dat[s->ptr++] = t >> 0x8; s->dat[s->ptr++] = t & 0xff; }
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|
| 21 |
+#define PUSH2(y) { t = (y); s->dat[s->ptr++] = t >> 0x8; s->dat[s->ptr++] = t; }
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|
| 22 | 22 |
#define PUSHx(y) { if(m2) { PUSH2(y) } else PUSH1(y) }
|
| 23 | 23 |
#define POP1(o) { o = s->dat[--*sp]; }
|
| 24 |
-#define POP2(o) { o = s->dat[--*sp] | s->dat[--*sp] << 0x8; }
|
|
| 24 |
+#define POP2(o) { o = s->dat[--*sp] | (s->dat[--*sp] << 0x8); }
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|
| 25 | 25 |
#define POPx(o) { if(m2) { POP2(o) } else POP1(o) }
|
| 26 | 26 |
|
| 27 | 27 |
int |
| 28 | 28 |
uxn_eval(Uxn *u, Uint16 pc) |
| 29 | 29 |
{
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| 30 |
- Uint8 ksp, *sp, *ram = u->ram; |
|
| 30 |
+ Uint8 ksp, *sp, *tp, *ram = u->ram; |
|
| 31 | 31 |
Uint16 a, b, c, t; |
| 32 | 32 |
if(!pc || u->dev[0x0f]) return 0; |
| 33 | 33 |
for(;;) {
|
| ... | ... |
@@ -76,15 +76,17 @@ static Uint8 icons[] = {
|
| 76 | 76 |
0x82, 0x7e, 0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e, 0x00, 0xfc, |
| 77 | 77 |
0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c, 0x00, |
| 78 | 78 |
0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c, |
| 79 |
- 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}; |
|
| 79 |
+ 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80 }; |
|
| 80 |
+static Uint8 arrow[] = {
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|
| 81 |
+ 0x00, 0x00, 0x00, 0xfe, 0x7c, 0x38, 0x10, 0x00 }; |
|
| 80 | 82 |
|
| 81 | 83 |
/* clang-format on */ |
| 82 | 84 |
|
| 83 | 85 |
static void |
| 84 |
-draw_byte(Uint8 v, Uint16 x, Uint16 y, Uint8 color) |
|
| 86 |
+draw_byte(Uint8 b, Uint16 x, Uint16 y, Uint8 color) |
|
| 85 | 87 |
{
|
| 86 |
- screen_blit(uxn_screen.fg, icons, v >> 4 << 3, x, y, color, 0, 0, 0); |
|
| 87 |
- screen_blit(uxn_screen.fg, icons, (v & 0xf) << 3, x + 8, y, color, 0, 0, 0); |
|
| 88 |
+ screen_blit(uxn_screen.fg, icons, (b >> 4) << 3, x, y, color, 0, 0, 0); |
|
| 89 |
+ screen_blit(uxn_screen.fg, icons, (b & 0xf) << 3, x + 8, y, color, 0, 0, 0); |
|
| 88 | 90 |
screen_change(x, y, x + 0x10, y + 0x8); |
| 89 | 91 |
} |
| 90 | 92 |
|
| ... | ... |
@@ -92,11 +94,22 @@ static void |
| 92 | 94 |
screen_debugger(Uxn *u) |
| 93 | 95 |
{
|
| 94 | 96 |
int i; |
| 95 |
- for(i = 0; i < u->wst.ptr; i++) |
|
| 96 |
- draw_byte(u->wst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x18, 0x2); |
|
| 97 |
- for(i = 0; i < u->rst.ptr; i++) |
|
| 98 |
- draw_byte(u->rst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x10, 0x3); |
|
| 99 |
- for(i = 0; i < 0x40; i++) |
|
| 97 |
+ for(i = 0; i < 0x08; i++) {
|
|
| 98 |
+ Uint8 pos = u->wst.ptr - 4 + i; |
|
| 99 |
+ Uint8 color = i > 4 ? 0x01 : !pos ? 0xc : |
|
| 100 |
+ i == 4 ? 0x8 : |
|
| 101 |
+ 0x2; |
|
| 102 |
+ draw_byte(u->wst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x18, color); |
|
| 103 |
+ } |
|
| 104 |
+ for(i = 0; i < 0x08; i++) {
|
|
| 105 |
+ Uint8 pos = u->rst.ptr - 4 + i; |
|
| 106 |
+ Uint8 color = i > 4 ? 0x01 : !pos ? 0xc : |
|
| 107 |
+ i == 4 ? 0x8 : |
|
| 108 |
+ 0x2; |
|
| 109 |
+ draw_byte(u->rst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x10, color); |
|
| 110 |
+ } |
|
| 111 |
+ screen_blit(uxn_screen.fg, arrow, 0, 0x68, uxn_screen.height - 0x20, 3, 0, 0, 0); |
|
| 112 |
+ for(i = 0; i < 0x20; i++) |
|
| 100 | 113 |
draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]); |
| 101 | 114 |
} |
| 102 | 115 |
|