... | ... |
@@ -24,7 +24,7 @@ static Uint8 blending[][16] = { |
24 | 24 |
{0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3}, |
25 | 25 |
{1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1}, |
26 | 26 |
{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}, |
27 |
- {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}}; |
|
27 |
+ {0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}}; |
|
28 | 28 |
|
29 | 29 |
void |
30 | 30 |
screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2) |