| ... | ... |
@@ -214,11 +214,9 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) |
| 214 | 214 |
Uint16 height = uxn_screen.height; |
| 215 | 215 |
if(x < width && y < height) |
| 216 | 216 |
layer[x + y * width] = color; |
| 217 |
- x += 1; |
|
| 218 |
- y += 1; |
|
| 219 |
- screen_change(x, y, x, y); |
|
| 220 |
- if(d[0x6] & 0x1) POKE2(port_x, x); |
|
| 221 |
- if(d[0x6] & 0x2) POKE2(port_y, y); |
|
| 217 |
+ screen_change(x, y, x + 1, y + 1); |
|
| 218 |
+ if(d[0x6] & 0x1) POKE2(port_x, x + 1); |
|
| 219 |
+ if(d[0x6] & 0x2) POKE2(port_y, y + 1); |
|
| 222 | 220 |
} |
| 223 | 221 |
break; |
| 224 | 222 |
} |
| ... | ... |
@@ -31,8 +31,11 @@ WITH REGARD TO THIS SOFTWARE. |
| 31 | 31 |
#define N2_(v) { r = (v); L = r; X = r >> 8; }
|
| 32 | 32 |
#define L2_(v) { r = (v); Y = r; Z = r >> 8; }
|
| 33 | 33 |
|
| 34 |
+#define DEI(p) (dei_masks[p] ? emu_dei(u, (p)) : u->dev[(p)]) |
|
| 35 |
+#define DEO(p, v) { u->dev[p] = v; if(deo_masks[p]) emu_deo(u, p); }
|
|
| 36 |
+ |
|
| 34 | 37 |
#define FLIP { s = ins & 0x40 ? &u->wst : &u->rst; }
|
| 35 |
-#define SHIFT(y) { r = s->ptr + (y); ptr = s->dat + r - 1; s->ptr = r; }
|
|
| 38 |
+#define SHIFT(y) { s->ptr += (y); ptr = s->dat + s->ptr - 1; }
|
|
| 36 | 39 |
#define SET(x, y) { SHIFT((ins & 0x80) ? x + y : y) }
|
| 37 | 40 |
|
| 38 | 41 |
int |
| ... | ... |
@@ -13,8 +13,6 @@ WITH REGARD TO THIS SOFTWARE. |
| 13 | 13 |
|
| 14 | 14 |
#define PEEK2(d) (*(d) << 8 | (d)[1]) |
| 15 | 15 |
#define POKE2(d, v) { *(d) = (v) >> 8; (d)[1] = (v); }
|
| 16 |
-#define DEI(p) (dei_masks[p] ? emu_dei(u, (p)) : u->dev[(p)]) |
|
| 17 |
-#define DEO(p, v) { u->dev[p] = v; if(deo_masks[p]) emu_deo(u, p); }
|
|
| 18 | 16 |
|
| 19 | 17 |
/* clang-format on */ |
| 20 | 18 |
|