| ... | ... |
@@ -334,3 +334,14 @@ audio_get_position(int instance) |
| 334 | 334 |
{
|
| 335 | 335 |
return channel[instance].sample.pos; |
| 336 | 336 |
} |
| 337 |
+ |
|
| 338 |
+Uint8 |
|
| 339 |
+audio_dei(int instance, Uint8 *d, Uint8 port) |
|
| 340 |
+{
|
|
| 341 |
+ switch(port) {
|
|
| 342 |
+ case 0x2: return audio_get_position(instance) >> 8; |
|
| 343 |
+ case 0x3: return audio_get_position(instance); |
|
| 344 |
+ case 0x4: return audio_get_vu(instance); |
|
| 345 |
+ } |
|
| 346 |
+ return d[port]; |
|
| 347 |
+} |
| ... | ... |
@@ -25,3 +25,4 @@ int audio_render(int instance, Sint16 *sample, Sint16 *end); |
| 25 | 25 |
void audio_start(int instance, Uint8 *d, Uxn *u); |
| 26 | 26 |
void audio_finished_handler(int instance); |
| 27 | 27 |
void audio_handler(void *ctx, Uint8 *out_stream, int len); |
| 28 |
+Uint8 audio_dei(int instance, Uint8 *d, Uint8 port); |
| ... | ... |
@@ -39,7 +39,7 @@ screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2) |
| 39 | 39 |
} |
| 40 | 40 |
|
| 41 | 41 |
void |
| 42 |
-screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color) |
|
| 42 |
+screen_rect(Uint8 *layer, int x1, int y1, int x2, int y2, int color) |
|
| 43 | 43 |
{
|
| 44 | 44 |
int x, y, width = uxn_screen.width, height = uxn_screen.height; |
| 45 | 45 |
for(y = y1; y < y2 && y < height; y++) |
| ... | ... |
@@ -153,8 +153,8 @@ screen_resize(Uint16 width, Uint16 height) |
| 153 | 153 |
uxn_screen.pixels = pixels; |
| 154 | 154 |
uxn_screen.width = width; |
| 155 | 155 |
uxn_screen.height = height; |
| 156 |
- screen_fill(uxn_screen.bg, 0, 0, width, height, 0); |
|
| 157 |
- screen_fill(uxn_screen.fg, 0, 0, width, height, 0); |
|
| 156 |
+ screen_rect(uxn_screen.bg, 0, 0, width, height, 0); |
|
| 157 |
+ screen_rect(uxn_screen.fg, 0, 0, width, height, 0); |
|
| 158 | 158 |
emu_resize(width, height); |
| 159 | 159 |
screen_change(0, 0, width, height); |
| 160 | 160 |
} |
| ... | ... |
@@ -219,7 +219,7 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port) |
| 219 | 219 |
Uint16 y2 = uxn_screen.height; |
| 220 | 220 |
if(ctrl & 0x10) x2 = x, x = 0; |
| 221 | 221 |
if(ctrl & 0x20) y2 = y, y = 0; |
| 222 |
- screen_fill(layer, x, y, x2, y2, color); |
|
| 222 |
+ screen_rect(layer, x, y, x2, y2, color); |
|
| 223 | 223 |
screen_change(x, y, x2, y2); |
| 224 | 224 |
} |
| 225 | 225 |
/* pixel mode */ |
| ... | ... |
@@ -22,7 +22,7 @@ typedef struct UxnScreen {
|
| 22 | 22 |
extern UxnScreen uxn_screen; |
| 23 | 23 |
extern int emu_resize(int width, int height); |
| 24 | 24 |
|
| 25 |
-void screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color); |
|
| 25 |
+void screen_rect(Uint8 *layer, int x1, int y1, int x2, int y2, int color); |
|
| 26 | 26 |
void screen_palette(Uint8 *addr); |
| 27 | 27 |
void screen_resize(Uint16 width, Uint16 height); |
| 28 | 28 |
void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2); |
| ... | ... |
@@ -72,7 +72,7 @@ main(int argc, char **argv) |
| 72 | 72 |
return system_error("usage", "uxncli [-v] file.rom [args..]");
|
| 73 | 73 |
/* Read flags */ |
| 74 | 74 |
if(argv[i][0] == '-' && argv[i][1] == 'v') |
| 75 |
- return system_version("Uxncli - Console Varvara Emulator", "9 Nov 2023");
|
|
| 75 |
+ return system_version("Uxncli - Console Varvara Emulator", "11 Nov 2023");
|
|
| 76 | 76 |
if(!system_init(&u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)), argv[i++])) |
| 77 | 77 |
return system_error("Init", "Failed to initialize uxn.");
|
| 78 | 78 |
/* Game Loop */ |
| ... | ... |
@@ -55,8 +55,7 @@ static SDL_Thread *stdin_thread; |
| 55 | 55 |
|
| 56 | 56 |
/* devices */ |
| 57 | 57 |
|
| 58 |
-static int window_created = 0; |
|
| 59 |
-static int fullscreen = 0, borderless = 0; |
|
| 58 |
+static int window_created, fullscreen, borderless; |
|
| 60 | 59 |
static Uint32 stdin_event, audio0_event, zoom = 1; |
| 61 | 60 |
static Uint64 exec_deadline, deadline_interval, ms_interval; |
| 62 | 61 |
|
| ... | ... |
@@ -67,25 +66,6 @@ clamp(int v, int min, int max) |
| 67 | 66 |
: v; |
| 68 | 67 |
} |
| 69 | 68 |
|
| 70 |
-static Uint8 |
|
| 71 |
-audio_dei(int instance, Uint8 *d, Uint8 port) |
|
| 72 |
-{
|
|
| 73 |
- switch(port) {
|
|
| 74 |
- case 0x2: |
|
| 75 |
- return audio_get_position(instance) >> 8; |
|
| 76 |
- case 0x3: |
|
| 77 |
- return audio_get_position(instance); |
|
| 78 |
- case 0x4: |
|
| 79 |
- return audio_get_vu(instance); |
|
| 80 |
- case 0x0: |
|
| 81 |
- case 0x8: |
|
| 82 |
- case 0xa: |
|
| 83 |
- case 0xc: return PEEK2(d + port); |
|
| 84 |
- default: return d[port]; |
|
| 85 |
- } |
|
| 86 |
- return d[port]; |
|
| 87 |
-} |
|
| 88 |
- |
|
| 89 | 69 |
static void |
| 90 | 70 |
audio_deo(int instance, Uint8 *d, Uint8 port, Uxn *u) |
| 91 | 71 |
{
|
| ... | ... |
@@ -122,8 +102,7 @@ emu_deo(Uxn *u, Uint8 addr, Uint8 value) |
| 122 | 102 |
switch(d) {
|
| 123 | 103 |
case 0x00: |
| 124 | 104 |
system_deo(u, &u->dev[d], p); |
| 125 |
- if(p > 0x7 && p < 0xe) |
|
| 126 |
- screen_palette(&u->dev[0x8]); |
|
| 105 |
+ if(p > 0x7 && p < 0xe) screen_palette(&u->dev[0x8]); |
|
| 127 | 106 |
break; |
| 128 | 107 |
case 0x10: console_deo(&u->dev[d], p); break; |
| 129 | 108 |
case 0x20: screen_deo(u->ram, &u->dev[d], p); break; |
| ... | ... |
@@ -160,23 +139,20 @@ stdin_handler(void *p) |
| 160 | 139 |
static void |
| 161 | 140 |
set_window_size(SDL_Window *window, int w, int h) |
| 162 | 141 |
{
|
| 163 |
- SDL_Point win, win_old; |
|
| 164 |
- SDL_GetWindowPosition(window, &win.x, &win.y); |
|
| 142 |
+ SDL_Point win_old; |
|
| 165 | 143 |
SDL_GetWindowSize(window, &win_old.x, &win_old.y); |
| 166 | 144 |
if(w == win_old.x && h == win_old.y) return; |
| 167 | 145 |
SDL_RenderClear(emu_renderer); |
| 168 |
- /* SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2); */ |
|
| 169 | 146 |
SDL_SetWindowSize(window, w, h); |
| 170 | 147 |
} |
| 171 | 148 |
|
| 172 | 149 |
static void |
| 173 | 150 |
set_zoom(Uint8 z, int win) |
| 174 | 151 |
{
|
| 175 |
- if(z >= 1) {
|
|
| 176 |
- zoom = z; |
|
| 177 |
- if(win) |
|
| 178 |
- set_window_size(emu_window, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom); |
|
| 179 |
- } |
|
| 152 |
+ if(z < 1) return; |
|
| 153 |
+ if(win) |
|
| 154 |
+ set_window_size(emu_window, (uxn_screen.width + PAD2) * z, (uxn_screen.height + PAD2) * z); |
|
| 155 |
+ zoom = z; |
|
| 180 | 156 |
} |
| 181 | 157 |
|
| 182 | 158 |
static void |
| ... | ... |
@@ -184,9 +160,8 @@ set_fullscreen(int value, int win) |
| 184 | 160 |
{
|
| 185 | 161 |
Uint32 flags = 0; /* windowed mode; SDL2 has no constant for this */ |
| 186 | 162 |
fullscreen = value; |
| 187 |
- if(fullscreen) {
|
|
| 163 |
+ if(fullscreen) |
|
| 188 | 164 |
flags = SDL_WINDOW_FULLSCREEN_DESKTOP; |
| 189 |
- } |
|
| 190 | 165 |
if(win) |
| 191 | 166 |
SDL_SetWindowFullscreen(emu_window, flags); |
| 192 | 167 |
} |
| ... | ... |
@@ -203,7 +178,7 @@ static void |
| 203 | 178 |
set_debugger(Uxn *u, int value) |
| 204 | 179 |
{
|
| 205 | 180 |
u->dev[0x0e] = value; |
| 206 |
- screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
|
| 181 |
+ screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
|
| 207 | 182 |
screen_redraw(u); |
| 208 | 183 |
} |
| 209 | 184 |
|
| ... | ... |
@@ -254,7 +229,6 @@ emu_init(Uxn *u) |
| 254 | 229 |
as.userdata = u; |
| 255 | 230 |
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) |
| 256 | 231 |
return system_error("sdl", SDL_GetError());
|
| 257 |
- |
|
| 258 | 232 |
audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0); |
| 259 | 233 |
if(!audio_id) |
| 260 | 234 |
system_error("sdl_audio", SDL_GetError());
|
| ... | ... |
@@ -279,8 +253,8 @@ static void |
| 279 | 253 |
emu_restart(Uxn *u, char *rom, int soft) |
| 280 | 254 |
{
|
| 281 | 255 |
screen_resize(WIDTH, HEIGHT); |
| 282 |
- screen_fill(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
|
| 283 |
- screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
|
| 256 |
+ screen_rect(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
|
| 257 |
+ screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
|
| 284 | 258 |
system_reboot(u, rom, soft); |
| 285 | 259 |
SDL_SetWindowTitle(emu_window, boot_rom); |
| 286 | 260 |
} |
| ... | ... |
@@ -428,37 +402,15 @@ handle_events(Uxn *u) |
| 428 | 402 |
else if(event.type == SDL_JOYHATMOTION) {
|
| 429 | 403 |
/* NOTE: Assuming there is only one joyhat in the controller */ |
| 430 | 404 |
switch(event.jhat.value) {
|
| 431 |
- case SDL_HAT_UP: |
|
| 432 |
- controller_down(u, &u->dev[0x80], 0x10); |
|
| 433 |
- break; |
|
| 434 |
- case SDL_HAT_DOWN: |
|
| 435 |
- controller_down(u, &u->dev[0x80], 0x20); |
|
| 436 |
- break; |
|
| 437 |
- case SDL_HAT_LEFT: |
|
| 438 |
- controller_down(u, &u->dev[0x80], 0x40); |
|
| 439 |
- break; |
|
| 440 |
- case SDL_HAT_RIGHT: |
|
| 441 |
- controller_down(u, &u->dev[0x80], 0x80); |
|
| 442 |
- break; |
|
| 443 |
- case SDL_HAT_LEFTDOWN: |
|
| 444 |
- controller_down(u, &u->dev[0x80], 0x40 | 0x20); |
|
| 445 |
- break; |
|
| 446 |
- case SDL_HAT_LEFTUP: |
|
| 447 |
- controller_down(u, &u->dev[0x80], 0x40 | 0x10); |
|
| 448 |
- break; |
|
| 449 |
- case SDL_HAT_RIGHTDOWN: |
|
| 450 |
- controller_down(u, &u->dev[0x80], 0x80 | 0x20); |
|
| 451 |
- break; |
|
| 452 |
- case SDL_HAT_RIGHTUP: |
|
| 453 |
- controller_down(u, &u->dev[0x80], 0x80 | 0x10); |
|
| 454 |
- break; |
|
| 455 |
- case SDL_HAT_CENTERED: |
|
| 456 |
- /* Set all directions to down */ |
|
| 457 |
- controller_up(u, &u->dev[0x80], 0x10 | 0x20 | 0x40 | 0x80); |
|
| 458 |
- break; |
|
| 459 |
- default: |
|
| 460 |
- /* Ignore */ |
|
| 461 |
- break; |
|
| 405 |
+ case SDL_HAT_UP: controller_down(u, &u->dev[0x80], 0x10); break; |
|
| 406 |
+ case SDL_HAT_DOWN: controller_down(u, &u->dev[0x80], 0x20); break; |
|
| 407 |
+ case SDL_HAT_LEFT: controller_down(u, &u->dev[0x80], 0x40); break; |
|
| 408 |
+ case SDL_HAT_RIGHT: controller_down(u, &u->dev[0x80], 0x80); break; |
|
| 409 |
+ case SDL_HAT_LEFTDOWN: controller_down(u, &u->dev[0x80], 0x40 | 0x20); break; |
|
| 410 |
+ case SDL_HAT_LEFTUP: controller_down(u, &u->dev[0x80], 0x40 | 0x10); break; |
|
| 411 |
+ case SDL_HAT_RIGHTDOWN: controller_down(u, &u->dev[0x80], 0x80 | 0x20); break; |
|
| 412 |
+ case SDL_HAT_RIGHTUP: controller_down(u, &u->dev[0x80], 0x80 | 0x10); break; |
|
| 413 |
+ case SDL_HAT_CENTERED: controller_up(u, &u->dev[0x80], 0x10 | 0x20 | 0x40 | 0x80); break; |
|
| 462 | 414 |
} |
| 463 | 415 |
} |
| 464 | 416 |
/* Console */ |
| ... | ... |
@@ -478,7 +430,12 @@ emu_run(Uxn *u, char *rom) |
| 478 | 430 |
window_created = 1; |
| 479 | 431 |
if(fullscreen) |
| 480 | 432 |
window_flags = window_flags | SDL_WINDOW_FULLSCREEN_DESKTOP; |
| 481 |
- emu_window = SDL_CreateWindow(rom, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, window_flags); |
|
| 433 |
+ emu_window = SDL_CreateWindow(rom, |
|
| 434 |
+ SDL_WINDOWPOS_UNDEFINED, |
|
| 435 |
+ SDL_WINDOWPOS_UNDEFINED, |
|
| 436 |
+ (uxn_screen.width + PAD2) * zoom, |
|
| 437 |
+ (uxn_screen.height + PAD2) * zoom, |
|
| 438 |
+ window_flags); |
|
| 482 | 439 |
if(emu_window == NULL) |
| 483 | 440 |
return system_error("sdl_window", SDL_GetError());
|
| 484 | 441 |
emu_renderer = SDL_CreateRenderer(emu_window, -1, SDL_RENDERER_ACCELERATED); |
| ... | ... |
@@ -540,7 +497,7 @@ main(int argc, char **argv) |
| 540 | 497 |
/* Read flag. Right now, there can be only one. */ |
| 541 | 498 |
if(argv[i][0] == '-') {
|
| 542 | 499 |
if(argv[i][1] == 'v') |
| 543 |
- return system_version("Uxnemu - Graphical Varvara Emulator", "9 Nov 2023");
|
|
| 500 |
+ return system_version("Uxnemu - Graphical Varvara Emulator", "11 Nov 2023");
|
|
| 544 | 501 |
if(argv[i][1] == '-') |
| 545 | 502 |
i++; |
| 546 | 503 |
if(strcmp(argv[i], "-2x") == 0 || strcmp(argv[i], "-3x") == 0) |
| ... | ... |
@@ -553,12 +510,10 @@ main(int argc, char **argv) |
| 553 | 510 |
/* Start system. */ |
| 554 | 511 |
Uint8 *ram = (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)); |
| 555 | 512 |
char *rom = argv[i++]; |
| 556 |
- if(!system_init(&u, ram, rom)) {
|
|
| 513 |
+ if(!system_init(&u, ram, rom)) |
|
| 557 | 514 |
return system_error("Init", "Failed to initialize uxn.");
|
| 558 |
- } |
|
| 559 |
- if(!system_init(&u_audio, ram, rom)) {
|
|
| 515 |
+ if(!system_init(&u_audio, ram, rom)) |
|
| 560 | 516 |
return system_error("Init", "Failed to initialize uxn.");
|
| 561 |
- } |
|
| 562 | 517 |
if(!emu_init(&u_audio)) |
| 563 | 518 |
return system_error("Init", "Failed to initialize varvara.");
|
| 564 | 519 |
/* Game Loop */ |