September 21, 2021 | ||
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ppu: keep track of the vertical region where redraw is supposed to happenSigrid Solveig Haflínudóttir authored on 21/09/2021 17:39:00 |
September 20, 2021 | ||
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Switched to faster unsigned ints for PPU memoryAndrew Alderwick authored on 20/09/2021 21:32:42 |
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Switched to linear PPU memoryAndrew Alderwick authored on 19/09/2021 23:04:40 |
September 19, 2021 | ||
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Replaced duplicate parts of PPU init with resize functionsAndrew Alderwick authored on 19/09/2021 22:34:03 |
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ppu: change the API to signal when redraw is requiredSigrid Solveig Haflínudóttir authored on 19/09/2021 21:30:53 |
September 18, 2021 | ||
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The screen width/height ports can be written toneauoire authored on 18/09/2021 23:51:20 |
September 17, 2021 | ||
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ppu: remove unused "pixels" field from Ppu; reset bg/fg to all zeroes on initSigrid Solveig Haflínudóttir authored on 17/09/2021 18:24:50 |
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Reverted to a standard SDL Texture for the screenneauoire authored on 17/09/2021 02:48:00 |
August 1, 2021 | ||
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Removed unused hor/ver valuesneauoire authored on 01/08/2021 18:38:04 |
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Prefixed function names with ppuneauoire authored on 01/08/2021 18:33:43 |
July 31, 2021 | ||
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Switched to indexed SDL_Surface using blit to window.Andrew Alderwick authored on 31/07/2021 18:46:27 |
July 30, 2021 | ||
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Moved inspect in uxnemu.cneauoire authored on 30/07/2021 21:38:08 |
July 5, 2021 | ||
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Drawing inspect on fg so it can be erasedneauoire authored on 05/07/2021 16:06:32 |
June 19, 2021 | ||
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Added return pointer position to debuggerneauoire authored on 19/06/2021 03:19:32 |
May 30, 2021 | ||
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Revert "Removed second texture of PPU"Andrew Alderwick authored on 30/05/2021 22:15:37 |