November 13, 2023
View f744a95

(Screen) Cached row only written when visible

neauoire authored on 13/11/2023 00:54:19
View 94f3142

(Screen) Cache row during sprite drawing

neauoire authored on 13/11/2023 00:46:44
November 12, 2023
View d6a966e

(Screen) Faster sprite drawing

neauoire authored on 12/11/2023 20:38:43
View 0d05530

(screen) Added fill() function

neauoire authored on 12/11/2023 04:44:15
View dd1f3e0

Housekeeping

neauoire authored on 12/11/2023 04:32:52
November 9, 2023
View f9de136

Redraw on resize

neauoire authored on 09/11/2023 22:45:51
October 31, 2023
View 8e97631

Improved cli stack debugger

neauoire authored on 31/10/2023 18:24:00
View 81a3dbe

Better on-screen stack debugging

neauoire authored on 31/10/2023 18:17:33
September 3, 2023
View a323cb5

(screen.c)Fixed redraw issue

neauoire authored on 03/09/2023 01:34:04
August 30, 2023
View 3b526bb

(screen.c) Always cache value before PEEK/POKE

neauoire authored on 30/08/2023 19:06:04
August 19, 2023
View 15d09cf

Added stack pointer accessors to system device

neauoire authored on 19/08/2023 14:34:14
August 16, 2023
View 63d5dd6

Tightened screen debugger redraw

neauoire authored on 16/08/2023 21:33:45
View 13bd3ce

Made debugger private to screen

neauoire authored on 16/08/2023 20:46:07
August 14, 2023
View de7b24e

Added soft reboot

neauoire authored on 14/08/2023 01:48:32
August 10, 2023
View c7884b6

Fixed issue where redraw region always started at 0

neauoire authored on 10/08/2023 15:47:34