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@@ -180,19 +180,25 @@ screen_dei(Uxn *u, Uint8 addr)
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180
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180
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void
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181
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181
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screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
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182
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182
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{
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183
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+ Uint8 *port_width, *port_height, *port_x, *port_y, *port_addr;
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184
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+ Uint16 x, y, dx, dy, dxy, dyx, addr, addr_incr;
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183
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185
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switch(port) {
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184
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186
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case 0x3:
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185
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- screen_resize(PEEK2(d + 2), uxn_screen.height);
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187
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+ port_width = d + 0x2;
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188
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+ screen_resize(PEEK2(port_width), uxn_screen.height);
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186
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break;
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187
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190
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case 0x5:
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188
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- screen_resize(uxn_screen.width, PEEK2(d + 4));
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191
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+ port_height = d + 0x4;
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192
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+ screen_resize(uxn_screen.width, PEEK2(port_height));
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189
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break;
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190
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194
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case 0xe: {
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191
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195
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Uint8 ctrl = d[0xe];
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192
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196
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Uint8 color = ctrl & 0x3;
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193
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- Uint16 x = PEEK2(d + 0x8);
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194
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- Uint16 y = PEEK2(d + 0xa);
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195
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197
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Uint8 *layer = (ctrl & 0x40) ? uxn_screen.fg : uxn_screen.bg;
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198
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+ port_x = d + 0x8;
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199
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+ port_y = d + 0xa;
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200
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+ x = PEEK2(port_x);
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201
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+ y = PEEK2(port_y);
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196
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202
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/* fill mode */
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197
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203
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if(ctrl & 0x80) {
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198
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204
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Uint16 x2 = uxn_screen.width;
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...
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...
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@@ -208,9 +214,11 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
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208
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214
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Uint16 height = uxn_screen.height;
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209
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215
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if(x < width && y < height)
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210
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216
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layer[x + y * width] = color;
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211
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- screen_change(x, y, x + 1, y + 1);
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212
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- if(d[0x6] & 0x1) POKE2(d + 0x8, x + 1); /* auto x+1 */
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213
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- if(d[0x6] & 0x2) POKE2(d + 0xa, y + 1); /* auto y+1 */
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217
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+ x += 1;
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218
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+ y += 1;
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219
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+ screen_change(x, y, x, y);
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220
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+ if(d[0x6] & 0x1) POKE2(port_x, x);
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221
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+ if(d[0x6] & 0x2) POKE2(port_y, y);
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214
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222
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}
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215
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223
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break;
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224
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}
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...
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...
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@@ -222,20 +230,28 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
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222
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230
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Uint8 twobpp = !!(ctrl & 0x80);
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223
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231
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Uint8 *layer = (ctrl & 0x40) ? uxn_screen.fg : uxn_screen.bg;
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224
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232
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Uint8 color = ctrl & 0xf;
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225
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- Uint16 x = PEEK2(d + 0x8), dx = (move & 0x1) << 3;
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226
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- Uint16 y = PEEK2(d + 0xa), dy = (move & 0x2) << 2;
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227
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- Uint16 addr = PEEK2(d + 0xc), addr_incr = (move & 0x4) << (1 + twobpp);
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228
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233
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int flipx = (ctrl & 0x10), fx = flipx ? -1 : 1;
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229
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234
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int flipy = (ctrl & 0x20), fy = flipy ? -1 : 1;
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230
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- Uint16 dyx = dy * fx, dxy = dx * fy;
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235
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+ port_x = d + 0x8;
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236
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+ port_y = d + 0xa;
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237
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+ port_addr = d + 0xc;
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238
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+ x = PEEK2(port_x), dx = (move & 0x1) << 3, dxy = dx * fy;
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239
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+ y = PEEK2(port_y), dy = (move & 0x2) << 2, dyx = dy * fx;
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240
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+ addr = PEEK2(port_addr), addr_incr = (move & 0x4) << (1 + twobpp);
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231
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241
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for(i = 0; i <= length; i++) {
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232
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242
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screen_blit(layer, ram, addr, x + dyx * i, y + dxy * i, color, flipx, flipy, twobpp);
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233
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243
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addr += addr_incr;
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234
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244
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}
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235
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245
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screen_change(x, y, x + dyx * length + 8, y + dxy * length + 8);
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236
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- if(move & 0x1) POKE2(d + 0x8, x + dx * fx); /* auto x+8 */
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237
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- if(move & 0x2) POKE2(d + 0xa, y + dy * fy); /* auto y+8 */
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238
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- if(move & 0x4) POKE2(d + 0xc, addr); /* auto addr+length */
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246
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+ if(move & 0x1) {
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247
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+ x = x + dx * fx;
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248
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+ POKE2(port_x, x);
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249
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+ }
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250
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+ if(move & 0x2) {
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+ y = y + dy * fy;
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252
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+ POKE2(port_y, y);
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+ }
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254
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+ if(move & 0x4) POKE2(port_addr, addr); /* auto addr+length */
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239
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255
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break;
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240
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256
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}
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241
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257
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}
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