September 30, 2021
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Cleaned up PPU

neauoire authored on 30/09/2021 17:44:40
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Cleaned up ppu_read

neauoire authored on 30/09/2021 16:34:50
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Fixed transparency

neauoire authored on 30/09/2021 04:00:18
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Drawing is pixel-perfect again

neauoire authored on 30/09/2021 03:54:27
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Progress on new bitpacking

neauoire authored on 30/09/2021 03:44:15
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Minor cleanup

neauoire authored on 30/09/2021 03:05:26
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Experimenting with 2 layers

neauoire authored on 30/09/2021 00:58:58
September 29, 2021
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The PPU require-draw flag is renamed to reqdraw

neauoire authored on 29/09/2021 23:14:13
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Moved get_pixel to ppu.c

neauoire authored on 29/09/2021 23:01:54
September 21, 2021
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clang-format

Andrew Alderwick authored on 21/09/2021 20:20:22
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ppu: keep track of the vertical region where redraw is supposed to happen

Sigrid Solveig Haflínudóttir authored on 21/09/2021 17:39:00
September 20, 2021
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Fixed PPU out-of-bounds crash

Andrew Alderwick authored on 20/09/2021 22:12:11
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Switched to faster unsigned ints for PPU memory

Andrew Alderwick authored on 20/09/2021 21:32:42
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Switched to linear PPU memory

Andrew Alderwick authored on 19/09/2021 23:04:40
September 19, 2021
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Replaced duplicate parts of PPU init with resize functions

Andrew Alderwick authored on 19/09/2021 22:34:03