... | ... |
@@ -12,12 +12,6 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
12 | 12 |
WITH REGARD TO THIS SOFTWARE. |
13 | 13 |
*/ |
14 | 14 |
|
15 |
-/* |
|
16 |
-pixel 0001 0002 |
|
17 |
-layer fgbg fgbg |
|
18 |
-byte 1010 1010 |
|
19 |
-*/ |
|
20 |
- |
|
21 | 15 |
static Uint8 blending[5][16] = { |
22 | 16 |
{0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0}, |
23 | 17 |
{0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3}, |
... | ... |
@@ -28,45 +22,44 @@ static Uint8 blending[5][16] = { |
28 | 22 |
static void |
29 | 23 |
ppu_clear(Ppu *p) |
30 | 24 |
{ |
31 |
- int row; |
|
32 |
- for(row = 0; row < p->height * p->width / 2; ++row) |
|
25 |
+ Uint32 row, bound = p->height * p->width / 2; |
|
26 |
+ for(row = 0; row < bound; ++row) |
|
33 | 27 |
p->pixels[row] = 0; |
34 | 28 |
} |
35 | 29 |
|
30 |
+Uint8 |
|
31 |
+ppu_set_size(Ppu *p, Uint16 width, Uint16 height) |
|
32 |
+{ |
|
33 |
+ ppu_clear(p); |
|
34 |
+ p->width = width; |
|
35 |
+ p->height = height; |
|
36 |
+ p->pixels = realloc(p->pixels, p->width * p->height * sizeof(Uint8) / 2); |
|
37 |
+ ppu_clear(p); |
|
38 |
+ return !!p->pixels; |
|
39 |
+} |
|
40 |
+ |
|
36 | 41 |
Uint8 |
37 | 42 |
ppu_read(Ppu *p, Uint16 x, Uint16 y) |
38 | 43 |
{ |
39 |
- int row = (x + y * p->width) / 0x2; |
|
40 |
- Uint8 seg = !(x & 0x1) << 2; |
|
41 |
- Uint8 byte = p->pixels[row] >> seg; |
|
42 |
- return (byte & 0x0c ? (byte >> 2) : byte) & 0x3; |
|
44 |
+ Uint32 row = (x + y * p->width) / 0x2; |
|
45 |
+ Uint8 shift = !(x & 0x1) << 2; |
|
46 |
+ Uint8 pix = p->pixels[row] >> shift; |
|
47 |
+ if(pix & 0x0c) |
|
48 |
+ pix = pix >> 2; |
|
49 |
+ return pix & 0x3; |
|
43 | 50 |
} |
44 | 51 |
|
45 | 52 |
void |
46 | 53 |
ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color) |
47 | 54 |
{ |
48 |
- int row = (x + y * p->width) / 0x2; |
|
49 |
- Uint8 original = p->pixels[row]; |
|
50 |
- Uint8 next = 0x0; |
|
51 |
- if(x % 2) { |
|
52 |
- if(layer) { |
|
53 |
- next |= original & 0xf3; |
|
54 |
- next |= color << 0x02; |
|
55 |
- } else { |
|
56 |
- next |= original & 0xfc; |
|
57 |
- next |= color; |
|
58 |
- } |
|
59 |
- } else { |
|
60 |
- if(layer) { |
|
61 |
- next |= original & 0x3f; |
|
62 |
- next |= color << 0x06; |
|
63 |
- } else { |
|
64 |
- next |= original & 0xcf; |
|
65 |
- next |= color << 0x04; |
|
66 |
- } |
|
67 |
- } |
|
68 |
- p->pixels[row] = next; |
|
69 |
- if(original != next) |
|
55 |
+ Uint32 row = (x + y * p->width) / 0x2; |
|
56 |
+ Uint8 shift = (!(x & 0x1) << 2) + (layer << 1); |
|
57 |
+ Uint8 pix = p->pixels[row]; |
|
58 |
+ Uint8 mask = ~(0x3 << shift); |
|
59 |
+ Uint8 pixnew = (pix & mask) + (color << shift); |
|
60 |
+ if(x < p->width && y < p->height) |
|
61 |
+ p->pixels[row] = pixnew; |
|
62 |
+ if(pix != pixnew) |
|
70 | 63 |
p->reqdraw = 1; |
71 | 64 |
} |
72 | 65 |
|
... | ... |
@@ -103,16 +96,3 @@ ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Ui |
103 | 96 |
blending[ch][color]); |
104 | 97 |
} |
105 | 98 |
} |
106 |
- |
|
107 |
-/* output */ |
|
108 |
- |
|
109 |
-int |
|
110 |
-ppu_set_size(Ppu *p, Uint16 width, Uint16 height) |
|
111 |
-{ |
|
112 |
- ppu_clear(p); |
|
113 |
- p->width = width; |
|
114 |
- p->height = height; |
|
115 |
- p->pixels = realloc(p->pixels, p->width * p->height * sizeof(Uint8) / 2); |
|
116 |
- ppu_clear(p); |
|
117 |
- return !!p->pixels; |
|
118 |
-} |
... | ... |
@@ -13,10 +13,6 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
13 | 13 |
WITH REGARD TO THIS SOFTWARE. |
14 | 14 |
*/ |
15 | 15 |
|
16 |
-/* pixels per word in ppu.dat */ |
|
17 |
- |
|
18 |
-#define PPW (sizeof(unsigned int) * 2) |
|
19 |
- |
|
20 | 16 |
typedef unsigned char Uint8; |
21 | 17 |
typedef unsigned short Uint16; |
22 | 18 |
typedef unsigned int Uint32; |
... | ... |
@@ -26,10 +22,9 @@ typedef struct Ppu { |
26 | 22 |
Uint16 width, height; |
27 | 23 |
} Ppu; |
28 | 24 |
|
25 |
+Uint8 ppu_set_size(Ppu *p, Uint16 width, Uint16 height); |
|
29 | 26 |
Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y); |
30 | 27 |
void ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color); |
31 | 28 |
void ppu_frame(Ppu *p); |
32 |
- |
|
33 | 29 |
void ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
34 | 30 |
void ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
35 |
-int ppu_set_size(Ppu *p, Uint16 width, Uint16 height); |
... | ... |
@@ -121,13 +121,6 @@ set_palette(Uint8 *addr) |
121 | 121 |
ppu.reqdraw = 1; |
122 | 122 |
} |
123 | 123 |
|
124 |
-static void |
|
125 |
-set_inspect(Uint8 flag) |
|
126 |
-{ |
|
127 |
- devsystem->dat[0xe] = flag; |
|
128 |
- ppu.reqdraw = 1; |
|
129 |
-} |
|
130 |
- |
|
131 | 124 |
static void |
132 | 125 |
set_window_size(SDL_Window *window, int w, int h) |
133 | 126 |
{ |
... | ... |
@@ -191,7 +184,6 @@ static void |
191 | 184 |
draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) |
192 | 185 |
{ |
193 | 186 |
Uint8 i, x, y, b; |
194 |
- |
|
195 | 187 |
for(i = 0; i < 0x20; ++i) { |
196 | 188 |
x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; |
197 | 189 |
/* working stack */ |
... | ... |
@@ -324,7 +316,7 @@ doctrl(SDL_Event *event, int z) |
324 | 316 |
case SDLK_LEFT: flag = 0x40; break; |
325 | 317 |
case SDLK_RIGHT: flag = 0x80; break; |
326 | 318 |
case SDLK_F1: if(z) set_zoom(zoom > 2 ? 1 : zoom + 1); break; |
327 |
- case SDLK_F2: if(z) set_inspect(!devsystem->dat[0xe]); break; |
|
319 |
+ case SDLK_F2: if(z) devsystem->dat[0xe] = !devsystem->dat[0xe]; break; |
|
328 | 320 |
case SDLK_F3: if(z) capture_screen(); break; |
329 | 321 |
} |
330 | 322 |
/* clang-format on */ |
... | ... |
@@ -391,7 +383,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
391 | 383 |
Uint16 x = peek16(d->dat, 0x8); |
392 | 384 |
Uint16 y = peek16(d->dat, 0xa); |
393 | 385 |
Uint8 layer = d->dat[0xe] & 0x40; |
394 |
- ppu_write(&ppu, layer, x, y, d->dat[0xe] & 0x3); |
|
386 |
+ ppu_write(&ppu, !!layer, x, y, d->dat[0xe] & 0x3); |
|
395 | 387 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */ |
396 | 388 |
if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */ |
397 | 389 |
break; |
... | ... |
@@ -402,10 +394,10 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
402 | 394 |
Uint8 layer = d->dat[0xf] & 0x40; |
403 | 395 |
Uint8 *addr = &d->mem[peek16(d->dat, 0xc)]; |
404 | 396 |
if(d->dat[0xf] & 0x80) { |
405 |
- ppu_2bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
397 |
+ ppu_2bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
406 | 398 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */ |
407 | 399 |
} else { |
408 |
- ppu_1bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
400 |
+ ppu_1bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
409 | 401 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */ |
410 | 402 |
} |
411 | 403 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */ |