| ... | ... |
@@ -12,12 +12,6 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
| 12 | 12 |
WITH REGARD TO THIS SOFTWARE. |
| 13 | 13 |
*/ |
| 14 | 14 |
|
| 15 |
-/* |
|
| 16 |
-pixel 0001 0002 |
|
| 17 |
-layer fgbg fgbg |
|
| 18 |
-byte 1010 1010 |
|
| 19 |
-*/ |
|
| 20 |
- |
|
| 21 | 15 |
static Uint8 blending[5][16] = {
|
| 22 | 16 |
{0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0},
|
| 23 | 17 |
{0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3},
|
| ... | ... |
@@ -28,45 +22,44 @@ static Uint8 blending[5][16] = {
|
| 28 | 22 |
static void |
| 29 | 23 |
ppu_clear(Ppu *p) |
| 30 | 24 |
{
|
| 31 |
- int row; |
|
| 32 |
- for(row = 0; row < p->height * p->width / 2; ++row) |
|
| 25 |
+ Uint32 row, bound = p->height * p->width / 2; |
|
| 26 |
+ for(row = 0; row < bound; ++row) |
|
| 33 | 27 |
p->pixels[row] = 0; |
| 34 | 28 |
} |
| 35 | 29 |
|
| 30 |
+Uint8 |
|
| 31 |
+ppu_set_size(Ppu *p, Uint16 width, Uint16 height) |
|
| 32 |
+{
|
|
| 33 |
+ ppu_clear(p); |
|
| 34 |
+ p->width = width; |
|
| 35 |
+ p->height = height; |
|
| 36 |
+ p->pixels = realloc(p->pixels, p->width * p->height * sizeof(Uint8) / 2); |
|
| 37 |
+ ppu_clear(p); |
|
| 38 |
+ return !!p->pixels; |
|
| 39 |
+} |
|
| 40 |
+ |
|
| 36 | 41 |
Uint8 |
| 37 | 42 |
ppu_read(Ppu *p, Uint16 x, Uint16 y) |
| 38 | 43 |
{
|
| 39 |
- int row = (x + y * p->width) / 0x2; |
|
| 40 |
- Uint8 seg = !(x & 0x1) << 2; |
|
| 41 |
- Uint8 byte = p->pixels[row] >> seg; |
|
| 42 |
- return (byte & 0x0c ? (byte >> 2) : byte) & 0x3; |
|
| 44 |
+ Uint32 row = (x + y * p->width) / 0x2; |
|
| 45 |
+ Uint8 shift = !(x & 0x1) << 2; |
|
| 46 |
+ Uint8 pix = p->pixels[row] >> shift; |
|
| 47 |
+ if(pix & 0x0c) |
|
| 48 |
+ pix = pix >> 2; |
|
| 49 |
+ return pix & 0x3; |
|
| 43 | 50 |
} |
| 44 | 51 |
|
| 45 | 52 |
void |
| 46 | 53 |
ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color) |
| 47 | 54 |
{
|
| 48 |
- int row = (x + y * p->width) / 0x2; |
|
| 49 |
- Uint8 original = p->pixels[row]; |
|
| 50 |
- Uint8 next = 0x0; |
|
| 51 |
- if(x % 2) {
|
|
| 52 |
- if(layer) {
|
|
| 53 |
- next |= original & 0xf3; |
|
| 54 |
- next |= color << 0x02; |
|
| 55 |
- } else {
|
|
| 56 |
- next |= original & 0xfc; |
|
| 57 |
- next |= color; |
|
| 58 |
- } |
|
| 59 |
- } else {
|
|
| 60 |
- if(layer) {
|
|
| 61 |
- next |= original & 0x3f; |
|
| 62 |
- next |= color << 0x06; |
|
| 63 |
- } else {
|
|
| 64 |
- next |= original & 0xcf; |
|
| 65 |
- next |= color << 0x04; |
|
| 66 |
- } |
|
| 67 |
- } |
|
| 68 |
- p->pixels[row] = next; |
|
| 69 |
- if(original != next) |
|
| 55 |
+ Uint32 row = (x + y * p->width) / 0x2; |
|
| 56 |
+ Uint8 shift = (!(x & 0x1) << 2) + (layer << 1); |
|
| 57 |
+ Uint8 pix = p->pixels[row]; |
|
| 58 |
+ Uint8 mask = ~(0x3 << shift); |
|
| 59 |
+ Uint8 pixnew = (pix & mask) + (color << shift); |
|
| 60 |
+ if(x < p->width && y < p->height) |
|
| 61 |
+ p->pixels[row] = pixnew; |
|
| 62 |
+ if(pix != pixnew) |
|
| 70 | 63 |
p->reqdraw = 1; |
| 71 | 64 |
} |
| 72 | 65 |
|
| ... | ... |
@@ -103,16 +96,3 @@ ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Ui |
| 103 | 96 |
blending[ch][color]); |
| 104 | 97 |
} |
| 105 | 98 |
} |
| 106 |
- |
|
| 107 |
-/* output */ |
|
| 108 |
- |
|
| 109 |
-int |
|
| 110 |
-ppu_set_size(Ppu *p, Uint16 width, Uint16 height) |
|
| 111 |
-{
|
|
| 112 |
- ppu_clear(p); |
|
| 113 |
- p->width = width; |
|
| 114 |
- p->height = height; |
|
| 115 |
- p->pixels = realloc(p->pixels, p->width * p->height * sizeof(Uint8) / 2); |
|
| 116 |
- ppu_clear(p); |
|
| 117 |
- return !!p->pixels; |
|
| 118 |
-} |
| ... | ... |
@@ -13,10 +13,6 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
| 13 | 13 |
WITH REGARD TO THIS SOFTWARE. |
| 14 | 14 |
*/ |
| 15 | 15 |
|
| 16 |
-/* pixels per word in ppu.dat */ |
|
| 17 |
- |
|
| 18 |
-#define PPW (sizeof(unsigned int) * 2) |
|
| 19 |
- |
|
| 20 | 16 |
typedef unsigned char Uint8; |
| 21 | 17 |
typedef unsigned short Uint16; |
| 22 | 18 |
typedef unsigned int Uint32; |
| ... | ... |
@@ -26,10 +22,9 @@ typedef struct Ppu {
|
| 26 | 22 |
Uint16 width, height; |
| 27 | 23 |
} Ppu; |
| 28 | 24 |
|
| 25 |
+Uint8 ppu_set_size(Ppu *p, Uint16 width, Uint16 height); |
|
| 29 | 26 |
Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y); |
| 30 | 27 |
void ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color); |
| 31 | 28 |
void ppu_frame(Ppu *p); |
| 32 |
- |
|
| 33 | 29 |
void ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
| 34 | 30 |
void ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
| 35 |
-int ppu_set_size(Ppu *p, Uint16 width, Uint16 height); |
| ... | ... |
@@ -121,13 +121,6 @@ set_palette(Uint8 *addr) |
| 121 | 121 |
ppu.reqdraw = 1; |
| 122 | 122 |
} |
| 123 | 123 |
|
| 124 |
-static void |
|
| 125 |
-set_inspect(Uint8 flag) |
|
| 126 |
-{
|
|
| 127 |
- devsystem->dat[0xe] = flag; |
|
| 128 |
- ppu.reqdraw = 1; |
|
| 129 |
-} |
|
| 130 |
- |
|
| 131 | 124 |
static void |
| 132 | 125 |
set_window_size(SDL_Window *window, int w, int h) |
| 133 | 126 |
{
|
| ... | ... |
@@ -191,7 +184,6 @@ static void |
| 191 | 184 |
draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) |
| 192 | 185 |
{
|
| 193 | 186 |
Uint8 i, x, y, b; |
| 194 |
- |
|
| 195 | 187 |
for(i = 0; i < 0x20; ++i) {
|
| 196 | 188 |
x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; |
| 197 | 189 |
/* working stack */ |
| ... | ... |
@@ -324,7 +316,7 @@ doctrl(SDL_Event *event, int z) |
| 324 | 316 |
case SDLK_LEFT: flag = 0x40; break; |
| 325 | 317 |
case SDLK_RIGHT: flag = 0x80; break; |
| 326 | 318 |
case SDLK_F1: if(z) set_zoom(zoom > 2 ? 1 : zoom + 1); break; |
| 327 |
- case SDLK_F2: if(z) set_inspect(!devsystem->dat[0xe]); break; |
|
| 319 |
+ case SDLK_F2: if(z) devsystem->dat[0xe] = !devsystem->dat[0xe]; break; |
|
| 328 | 320 |
case SDLK_F3: if(z) capture_screen(); break; |
| 329 | 321 |
} |
| 330 | 322 |
/* clang-format on */ |
| ... | ... |
@@ -391,7 +383,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
| 391 | 383 |
Uint16 x = peek16(d->dat, 0x8); |
| 392 | 384 |
Uint16 y = peek16(d->dat, 0xa); |
| 393 | 385 |
Uint8 layer = d->dat[0xe] & 0x40; |
| 394 |
- ppu_write(&ppu, layer, x, y, d->dat[0xe] & 0x3); |
|
| 386 |
+ ppu_write(&ppu, !!layer, x, y, d->dat[0xe] & 0x3); |
|
| 395 | 387 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */ |
| 396 | 388 |
if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */ |
| 397 | 389 |
break; |
| ... | ... |
@@ -402,10 +394,10 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
| 402 | 394 |
Uint8 layer = d->dat[0xf] & 0x40; |
| 403 | 395 |
Uint8 *addr = &d->mem[peek16(d->dat, 0xc)]; |
| 404 | 396 |
if(d->dat[0xf] & 0x80) {
|
| 405 |
- ppu_2bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
| 397 |
+ ppu_2bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
| 406 | 398 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */ |
| 407 | 399 |
} else {
|
| 408 |
- ppu_1bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
| 400 |
+ ppu_1bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
| 409 | 401 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */ |
| 410 | 402 |
} |
| 411 | 403 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */ |