... | ... |
@@ -45,7 +45,7 @@ ppu_pixel(Ppu *p, int fg, Uint16 x, Uint16 y, Uint8 color) |
45 | 45 |
if(fg) shift += 2; |
46 | 46 |
p->dat[i] &= ~(3 << shift); |
47 | 47 |
p->dat[i] |= color << shift; |
48 |
- if((v ^ p->dat[i]) != 0){ |
|
48 |
+ if((v ^ p->dat[i]) != 0) { |
|
49 | 49 |
p->redraw = 1; |
50 | 50 |
p->i0 = p->i0 < i ? p->i0 : i; |
51 | 51 |
p->i1 = p->i1 > i ? p->i1 : i; |