... | ... |
@@ -12,6 +12,11 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
12 | 12 |
WITH REGARD TO THIS SOFTWARE. |
13 | 13 |
*/ |
14 | 14 |
|
15 |
+/* |
|
16 |
+ fgbg fgbg |
|
17 |
+byte [0000 0000] |
|
18 |
+*/ |
|
19 |
+ |
|
15 | 20 |
static Uint8 blending[5][16] = { |
16 | 21 |
{0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0}, |
17 | 22 |
{0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3}, |
... | ... |
@@ -31,8 +36,8 @@ ppu_clear(Ppu *p) |
31 | 36 |
int x, y; |
32 | 37 |
for(y = 0; y < p->height; ++y) { |
33 | 38 |
for(x = 0; x < p->width; ++x) { |
34 |
- ppu_write(p, p->bg, x, y, 0); |
|
35 |
- ppu_write(p, p->fg, x, y, 0); |
|
39 |
+ ppu_write(p, 0, x, y, 0); |
|
40 |
+ ppu_write(p, 1, x, y, 0); |
|
36 | 41 |
} |
37 | 42 |
} |
38 | 43 |
} |
... | ... |
@@ -40,34 +45,30 @@ ppu_clear(Ppu *p) |
40 | 45 |
Uint8 |
41 | 46 |
ppu_read(Ppu *p, Uint16 x, Uint16 y) |
42 | 47 |
{ |
43 |
- Uint16 ch1, ch2, row = ppu_row(p, x, y); |
|
44 |
- ch1 = (p->fg[row] >> (7 - x % 8)) & 1; |
|
45 |
- ch2 = (p->fg[row + 8] >> (7 - x % 8)) & 1; |
|
46 |
- if(!ch1 && !ch2) { |
|
47 |
- ch1 = (p->bg[row] >> (7 - x % 8)) & 1; |
|
48 |
- ch2 = (p->bg[row + 8] >> (7 - x % 8)) & 1; |
|
49 |
- } |
|
50 |
- return ch1 + (ch2 << 1); |
|
48 |
+ int row = (x + y * p->width) / 0x2; |
|
49 |
+ int shift = (1 - (x & 0x1)) * 0x4; |
|
50 |
+ |
|
51 |
+ return p->pixels[row] & 0x3; |
|
51 | 52 |
} |
52 | 53 |
|
53 | 54 |
void |
54 |
-ppu_write(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color) |
|
55 |
+ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color) |
|
55 | 56 |
{ |
56 |
- Uint16 row = ppu_row(p, x, y), col = 7 - (x % 8); |
|
57 |
- if(x >= p->width || y >= p->height) |
|
58 |
- return; |
|
59 |
- if(color == 0 || color == 2) |
|
60 |
- layer[row] &= ~(1UL << col); |
|
61 |
- else |
|
62 |
- layer[row] |= 1UL << col; |
|
63 |
- if(color == 0 || color == 1) |
|
64 |
- layer[row + 8] &= ~(1UL << col); |
|
65 |
- else |
|
66 |
- layer[row + 8] |= 1UL << col; |
|
57 |
+ int row = (x + y * p->width) / 0x2; |
|
58 |
+ int original = p->pixels[row]; |
|
59 |
+ Uint8 next = 0x0; |
|
60 |
+ if(x % 2) { |
|
61 |
+ next |= original & 0xf0; |
|
62 |
+ next |= color << (layer * 2); |
|
63 |
+ } else { |
|
64 |
+ next |= original & 0x0f; |
|
65 |
+ next |= color << (4 + (layer * 2)); |
|
66 |
+ } |
|
67 |
+ p->pixels[row] = next; |
|
67 | 68 |
} |
68 | 69 |
|
69 | 70 |
void |
70 |
-ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
71 |
+ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
71 | 72 |
{ |
72 | 73 |
Uint16 v, h; |
73 | 74 |
for(v = 0; v < 8; v++) |
... | ... |
@@ -83,7 +84,7 @@ ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, U |
83 | 84 |
} |
84 | 85 |
|
85 | 86 |
void |
86 |
-ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
87 |
+ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy) |
|
87 | 88 |
{ |
88 | 89 |
Uint16 v, h; |
89 | 90 |
for(v = 0; v < 8; v++) |
... | ... |
@@ -108,9 +109,9 @@ ppu_set_size(Ppu *p, Uint16 width, Uint16 height) |
108 | 109 |
ppu_clear(p); |
109 | 110 |
p->width = width; |
110 | 111 |
p->height = height; |
111 |
- p->pixels = realloc(p->bg, p->width / 4 * p->height * sizeof(Uint8) * 2); |
|
112 |
+ p->pixels = realloc(p->bg, p->width * p->height * sizeof(Uint8) * 2); |
|
112 | 113 |
p->bg = p->pixels; |
113 |
- p->fg = p->pixels + (p->width / 4 * p->height * sizeof(Uint8)); |
|
114 |
+ p->fg = p->pixels + (p->width * p->height * sizeof(Uint8)); |
|
114 | 115 |
ppu_clear(p); |
115 | 116 |
return p->bg && p->fg; |
116 | 117 |
} |
... | ... |
@@ -27,9 +27,9 @@ typedef struct Ppu { |
27 | 27 |
} Ppu; |
28 | 28 |
|
29 | 29 |
Uint8 ppu_read(Ppu *p, Uint16 x, Uint16 y); |
30 |
-void ppu_write(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color); |
|
30 |
+void ppu_write(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color); |
|
31 | 31 |
void ppu_frame(Ppu *p); |
32 | 32 |
|
33 |
-void ppu_1bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
|
34 |
-void ppu_2bpp(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
|
33 |
+void ppu_1bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
|
34 |
+void ppu_2bpp(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy); |
|
35 | 35 |
int ppu_set_size(Ppu *p, Uint16 width, Uint16 height); |
... | ... |
@@ -195,25 +195,25 @@ draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory) |
195 | 195 |
for(i = 0; i < 0x20; ++i) { |
196 | 196 |
x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i]; |
197 | 197 |
/* working stack */ |
198 |
- ppu_1bpp(p, ppu.fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
199 |
- ppu_1bpp(p, ppu.fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
198 |
+ ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
199 |
+ ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0); |
|
200 | 200 |
y = 0x28 + (i / 8 + 1) * 8; |
201 | 201 |
b = memory[i]; |
202 | 202 |
/* return stack */ |
203 |
- ppu_1bpp(p, ppu.fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0); |
|
204 |
- ppu_1bpp(p, ppu.fg, x + 8, y, font[b & 0xf], 3, 0, 0); |
|
203 |
+ ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0); |
|
204 |
+ ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0); |
|
205 | 205 |
} |
206 | 206 |
/* return pointer */ |
207 |
- ppu_1bpp(p, ppu.fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); |
|
208 |
- ppu_1bpp(p, ppu.fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); |
|
207 |
+ ppu_1bpp(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0); |
|
208 |
+ ppu_1bpp(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0); |
|
209 | 209 |
/* guides */ |
210 | 210 |
for(x = 0; x < 0x10; ++x) { |
211 |
- ppu_write(p, ppu.fg, x, p->height / 2, 2); |
|
212 |
- ppu_write(p, ppu.fg, p->width - x, p->height / 2, 2); |
|
213 |
- ppu_write(p, ppu.fg, p->width / 2, p->height - x, 2); |
|
214 |
- ppu_write(p, ppu.fg, p->width / 2, x, 2); |
|
215 |
- ppu_write(p, ppu.fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); |
|
216 |
- ppu_write(p, ppu.fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); |
|
211 |
+ ppu_write(p, 1, x, p->height / 2, 2); |
|
212 |
+ ppu_write(p, 1, p->width - x, p->height / 2, 2); |
|
213 |
+ ppu_write(p, 1, p->width / 2, p->height - x, 2); |
|
214 |
+ ppu_write(p, 1, p->width / 2, x, 2); |
|
215 |
+ ppu_write(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2); |
|
216 |
+ ppu_write(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2); |
|
217 | 217 |
} |
218 | 218 |
} |
219 | 219 |
|
... | ... |
@@ -391,7 +391,7 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
391 | 391 |
Uint16 x = peek16(d->dat, 0x8); |
392 | 392 |
Uint16 y = peek16(d->dat, 0xa); |
393 | 393 |
Uint8 layer = d->dat[0xe] & 0x40; |
394 |
- ppu_write(&ppu, layer ? ppu.fg : ppu.bg, x, y, d->dat[0xe] & 0x3); |
|
394 |
+ ppu_write(&ppu, layer, x, y, d->dat[0xe] & 0x3); |
|
395 | 395 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */ |
396 | 396 |
if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */ |
397 | 397 |
break; |
... | ... |
@@ -402,10 +402,10 @@ screen_talk(Device *d, Uint8 b0, Uint8 w) |
402 | 402 |
Uint8 layer = d->dat[0xf] & 0x40; |
403 | 403 |
Uint8 *addr = &d->mem[peek16(d->dat, 0xc)]; |
404 | 404 |
if(d->dat[0xf] & 0x80) { |
405 |
- ppu_2bpp(&ppu, layer ? ppu.fg : ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
405 |
+ ppu_2bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
406 | 406 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */ |
407 | 407 |
} else { |
408 |
- ppu_1bpp(&ppu, layer ? ppu.fg : ppu.bg, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
408 |
+ ppu_1bpp(&ppu, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20); |
|
409 | 409 |
if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */ |
410 | 410 |
} |
411 | 411 |
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */ |