July 16, 2023 | ||
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screen: don't leak memory and don't crash if failed to adjust for new screen sizeSigrid Solveig Haflínudóttir authored on 16/07/2023 22:50:19 |
June 29, 2023 | ||
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(screen.c) Fix sprite draw at screen edgeWeeble authored on 29/06/2023 10:44:55 • Devine Lu Linvega committed on 29/06/2023 14:41:42 |
May 5, 2023 | ||
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(screen) Renamed pixels attr to layerDevine Lu Linvega authored on 05/05/2023 03:32:44 |
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(screen) HousekeepingDevine Lu Linvega authored on 05/05/2023 03:17:38 |
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(screen) Use uxn_screen globalDevine Lu Linvega authored on 05/05/2023 00:43:44 |
May 4, 2023 | ||
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Removed layer structDevine Lu Linvega authored on 04/05/2023 18:33:31 |
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(screen) Only repaint changed pixelsDevine Lu Linvega authored on 04/05/2023 18:15:16 |
April 26, 2023 | ||
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Allow tiny sizes for the screenDevine Lu Linvega authored on 26/04/2023 19:01:45 |
April 15, 2023 | ||
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(screen.tal) Improved screen testing romDevine Lu Linvega authored on 15/04/2023 02:51:05 |
April 14, 2023 | ||
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(screen.c) Skip blit when color is 0Devine Lu Linvega authored on 14/04/2023 17:19:57 |
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(screen) sprite address wrappingDevine Lu Linvega authored on 14/04/2023 17:05:15 |
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(screen.c) Reduced number of variables indirectionsDevine Lu Linvega authored on 14/04/2023 16:51:50 |
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(screen.c) Removed pixel functionDevine Lu Linvega authored on 14/04/2023 04:57:17 |
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(screen.c) Improved readability of the codeDevine Lu Linvega authored on 14/04/2023 04:33:16 |
April 13, 2023 | ||
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Fixed issue with screen/fill layerDevine Lu Linvega authored on 13/04/2023 16:58:09 |