... | ... |
@@ -71,7 +71,7 @@ screen_resize(UxnScreen *p, Uint16 width, Uint16 height) |
71 | 71 |
{ |
72 | 72 |
Uint8 *bg, *fg; |
73 | 73 |
Uint32 *pixels; |
74 |
- if(width < 0x20 || height < 0x20 || width >= 0x400 || height >= 0x400) |
|
74 |
+ if(width < 0x8 || height < 0x8 || width >= 0x400 || height >= 0x400) |
|
75 | 75 |
return; |
76 | 76 |
bg = realloc(p->bg.pixels, width * height), |
77 | 77 |
fg = realloc(p->fg.pixels, width * height); |