May 19, 2021
View 15480b2

Converted PPU to use two textures; moved padding to src/emulator.c

Andrew Alderwick authored on 19/05/2021 22:17:58
View 229a0f0

Fixed issue with ctrl/key

neauoire authored on 19/05/2021 19:23:20
View 8c1cf40

Revert "ppu: keep track of modified rows and only redraw those in drawppu"

neauoire authored on 19/05/2021 16:13:41
View 3c64c8c

ppu: keep track of modified rows and only redraw those in drawppu

Sigrid Solveig Haflínudóttir authored on 19/05/2021 12:25:18
View 74e8a59

bench mode (disabled by default)

Sigrid Solveig Haflínudóttir authored on 19/05/2021 07:29:00
May 18, 2021
View 3d5e1e3

call SDL_RenderSetLogicalSize to avoid manual coordinates adjustment based on zoom

Sigrid Solveig Haflínudóttir authored on 18/05/2021 13:28:47
View e31612f

Revert "set render logical size (fixes zooming with npe)"

Sigrid Solveig Haflínudóttir authored on 18/05/2021 11:39:55
View 21b78f2

set render logical size (fixes zooming with npe)

Sigrid Solveig Haflínudóttir authored on 18/05/2021 08:18:43
View 9a4328c

Fixed printing filename after it can get overwritten

Andrew Alderwick authored on 17/05/2021 20:48:04
May 16, 2021
View 7132197

Switched load/save print to state length actually loaded/saved

Andrew Alderwick authored on 16/05/2021 10:00:53
May 13, 2021
View a4c8066

Cleaned example files

neauoire authored on 13/05/2021 01:28:45
May 11, 2021
View 7f5c4e2

Moved devices in their own folders

neauoire authored on 11/05/2021 18:42:12
April 29, 2021
View e8c70d9

Fixed orientation of chr sprites

Andrew Alderwick authored on 29/04/2021 22:05:38
View 49182d1

Added mirroring to the PPU

neauoire authored on 29/04/2021 17:10:07
April 27, 2021
View f7506a4

Added stack pointer position readouts to system device

Andrew Alderwick authored on 27/04/2021 20:10:58