August 7, 2023 | ||
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(uxn.c) Renamed POP/PUSH to POPx/PUSHxneauoire authored on 07/08/2023 23:22:57 |
August 5, 2023 | ||
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(screen.c) Inlined sprite drawing functionneauoire authored on 05/08/2023 17:31:22 |
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(screen.c) Faster sprite drawingneauoire authored on 05/08/2023 16:59:08 |
August 4, 2023 | ||
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Added auto byte sprite flippingneauoire authored on 04/08/2023 18:55:17 |
July 24, 2023 | ||
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HousekeepingDevine Lu Linvega authored on 24/07/2023 16:48:49 |
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(screen.c) Blending 00 only clears in accordance to sprite at addrDevine Lu Linvega authored on 24/07/2023 02:32:41 |
July 23, 2023 | ||
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Only set emu size on screen resize, no constant checksDevine Lu Linvega authored on 23/07/2023 23:24:09 |
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Do not re-set window size when unchangedDevine Lu Linvega authored on 23/07/2023 23:10:48 |
July 16, 2023 | ||
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screen: don't leak memory and don't crash if failed to adjust for new screen sizeSigrid Solveig Haflínudóttir authored on 16/07/2023 22:50:19 |
June 29, 2023 | ||
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(screen.c) Fix sprite draw at screen edgeWeeble authored on 29/06/2023 10:44:55 • Devine Lu Linvega committed on 29/06/2023 14:41:42 |
May 5, 2023 | ||
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(screen) Renamed pixels attr to layerDevine Lu Linvega authored on 05/05/2023 03:32:44 |
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(screen) HousekeepingDevine Lu Linvega authored on 05/05/2023 03:17:38 |
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(screen) Use uxn_screen globalDevine Lu Linvega authored on 05/05/2023 00:43:44 |
May 4, 2023 | ||
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Removed layer structDevine Lu Linvega authored on 04/05/2023 18:33:31 |
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(screen) Only repaint changed pixelsDevine Lu Linvega authored on 04/05/2023 18:15:16 |