... | ... |
@@ -106,6 +106,7 @@ screen_resize(Uint16 width, Uint16 height) |
106 | 106 |
uxn_screen.height = height; |
107 | 107 |
screen_fill(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
108 | 108 |
screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0); |
109 |
+ emu_resize(); |
|
109 | 110 |
} |
110 | 111 |
|
111 | 112 |
void |
... | ... |
@@ -48,7 +48,6 @@ static SDL_Window *emu_window; |
48 | 48 |
static SDL_Texture *emu_texture; |
49 | 49 |
static SDL_Renderer *emu_renderer; |
50 | 50 |
static SDL_AudioDeviceID audio_id; |
51 |
-static SDL_Rect emu_frame; |
|
52 | 51 |
static SDL_Thread *stdin_thread; |
53 | 52 |
|
54 | 53 |
Uint16 deo_mask[] = {0xff28, 0x0300, 0xc028, 0x8000, 0x8000, 0x8000, 0x8000, 0x0000, 0x0000, 0x0000, 0xa260, 0xa260, 0x0000, 0x0000, 0x0000, 0x0000}; |
... | ... |
@@ -166,13 +165,7 @@ set_window_size(SDL_Window *window, int w, int h) |
166 | 165 |
SDL_SetWindowSize(window, w, h); |
167 | 166 |
} |
168 | 167 |
|
169 |
-static int |
|
170 |
-set_size(void) |
|
171 |
-{ |
|
172 |
- emu_frame.x = 0; |
|
173 |
- emu_frame.y = 0; |
|
174 |
- emu_frame.w = uxn_screen.width; |
|
175 |
- emu_frame.h = uxn_screen.height; |
|
168 |
+int emu_resize(void){ |
|
176 | 169 |
if(emu_texture != NULL) |
177 | 170 |
SDL_DestroyTexture(emu_texture); |
178 | 171 |
SDL_RenderSetLogicalSize(emu_renderer, uxn_screen.width, uxn_screen.height); |
... | ... |
@@ -188,8 +181,6 @@ set_size(void) |
188 | 181 |
static void |
189 | 182 |
redraw(void) |
190 | 183 |
{ |
191 |
- if(emu_frame.w != uxn_screen.width || emu_frame.h != uxn_screen.height) |
|
192 |
- set_size(); |
|
193 | 184 |
screen_redraw(); |
194 | 185 |
if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0) |
195 | 186 |
system_error("SDL_UpdateTexture", SDL_GetError()); |