November 13, 2023 | ||
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(Screen) Cache row during sprite drawingneauoire authored on 13/11/2023 00:46:44 |
November 12, 2023 | ||
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(Screen) Faster sprite drawingneauoire authored on 12/11/2023 20:38:43 |
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Store instance device in Uxn itselfneauoire authored on 12/11/2023 04:57:28 |
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(screen) Added fill() functionneauoire authored on 12/11/2023 04:44:15 |
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Housekeepingneauoire authored on 12/11/2023 04:32:52 |
November 10, 2023 | ||
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(screen.pixel) Added pixel testing program by @awneauoire authored on 10/11/2023 22:47:51 |
November 9, 2023 | ||
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Redraw on resizeneauoire authored on 09/11/2023 22:45:51 |
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(mouse.tal) Improved implementationneauoire authored on 09/11/2023 22:01:11 |
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Optimized coreneauoire authored on 09/11/2023 21:46:10 |
November 8, 2023 | ||
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(screen.blending) Draw foreground sprites tooneauoire authored on 08/11/2023 17:30:49 |
November 5, 2023 | ||
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(screen.blending.tal) Added 1bpp demoneauoire authored on 05/11/2023 19:07:56 |
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(uxnasm.c) Add check for missing output fileCapital authored on 03/11/2023 23:31:42 • neauoire committed on 05/11/2023 02:04:08 |
November 3, 2023 | ||
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Fix potential out of bounds when doing tuning lookupBad Diode authored on 23/10/2023 09:10:03 • neauoire committed on 03/11/2023 00:30:14 |
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(audio-test) Loop melodyneauoire authored on 23/10/2023 09:08:41 |
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(audio-test) Fixed durationsneauoire authored on 21/10/2023 15:10:33 |