November 13, 2023
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(Screen) Removed unused variable

neauoire authored on 13/11/2023 01:05:46
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(Screen) Pass addr to sprite

neauoire authored on 13/11/2023 01:01:16
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(Screen) Cached row only written when visible

neauoire authored on 13/11/2023 00:54:19
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(Screen) Cache row during sprite drawing

neauoire authored on 13/11/2023 00:46:44
November 12, 2023
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(Screen) Faster sprite drawing

neauoire authored on 12/11/2023 20:38:43
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Store instance device in Uxn itself

neauoire authored on 12/11/2023 04:57:28
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(screen) Added fill() function

neauoire authored on 12/11/2023 04:44:15
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Housekeeping

neauoire authored on 12/11/2023 04:32:52
November 10, 2023
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(screen.pixel) Added pixel testing program by @aw

neauoire authored on 10/11/2023 22:47:51
November 9, 2023
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Redraw on resize

neauoire authored on 09/11/2023 22:45:51
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(mouse.tal) Improved implementation

neauoire authored on 09/11/2023 22:01:11
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Optimized core

neauoire authored on 09/11/2023 21:46:10
November 8, 2023
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(screen.blending) Draw foreground sprites too

neauoire authored on 08/11/2023 17:30:49
November 5, 2023
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(screen.blending.tal) Added 1bpp demo

neauoire authored on 05/11/2023 19:07:56
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(uxnasm.c) Add check for missing output file

Capital authored on 03/11/2023 23:31:42 • neauoire committed on 05/11/2023 02:04:08