December 27, 2021 | ||
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Start button is now HOMEneauoire authored on 27/12/2021 21:42:36 |
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View 51b9c69
Mini fix to controller button orderneauoire authored on 27/12/2021 21:37:37 |
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View 87507f7
Added joystick supportneauoire authored on 27/12/2021 19:44:57 |
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View 9f74339
Added gamepad supportneauoire authored on 27/12/2021 18:04:24 |
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View 4a223f9
The screen is now a member of Ppuneauoire authored on 27/12/2021 17:57:48 |
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View fe75479
Moved controller device to devices/controller.cneauoire authored on 27/12/2021 17:24:43 |
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View a12781f
get_button: do not pass the whole event struct on the stackSigrid Solveig Haflínudóttir authored on 27/12/2021 14:24:22 |
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View 32c18e8
Started extracting the controller deviceneauoire authored on 27/12/2021 05:33:23 |
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View 89c0798
Moved mouse to devices/neauoire authored on 27/12/2021 05:02:24 |
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View 13fd0d9
Moved file APIs in device/fileneauoire authored on 27/12/2021 04:26:27 |
December 26, 2021 | ||
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Revert "emu: use SDL_clamp" since that function is not available in Debian's SDL.Andrew Alderwick authored on 26/12/2021 21:13:29 |
December 25, 2021 | ||
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View d8667dc
emu event loop: peek for a key up only on key down eventSigrid Solveig Haflínudóttir authored on 25/12/2021 21:58:10 |
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View 8d4e7d5
emu: use SDL_Quit directly and let SDL handle shutdown itselfSigrid Solveig Haflínudóttir authored on 25/12/2021 20:44:19 |
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View 2f7bfd4
emu: set_zoom: window is always there, remove useless checkSigrid Solveig Haflínudóttir authored on 25/12/2021 20:37:22 |
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View a967525
emu: use SDL_clampSigrid Solveig Haflínudóttir authored on 25/12/2021 20:28:02 |