| ... | ... |
@@ -394,9 +394,9 @@ restart(Uxn *u) |
| 394 | 394 |
} |
| 395 | 395 |
|
| 396 | 396 |
Uint8 |
| 397 |
-get_button(SDL_Event event) |
|
| 397 |
+get_button(SDL_Event *event) |
|
| 398 | 398 |
{
|
| 399 |
- switch(event.key.keysym.sym) {
|
|
| 399 |
+ switch(event->key.keysym.sym) {
|
|
| 400 | 400 |
case SDLK_LCTRL: return 0x01; |
| 401 | 401 |
case SDLK_LALT: return 0x02; |
| 402 | 402 |
case SDLK_LSHIFT: return 0x04; |
| ... | ... |
@@ -483,9 +483,9 @@ run(Uxn *u) |
| 483 | 483 |
clamp(event.motion.x - PAD, 0, ppu.width - 1), |
| 484 | 484 |
clamp(event.motion.y - PAD, 0, ppu.height - 1)); |
| 485 | 485 |
else if(event.type == SDL_KEYDOWN) |
| 486 |
- controller_down(devctrl, get_button(event)); |
|
| 486 |
+ controller_down(devctrl, get_button(&event)); |
|
| 487 | 487 |
else if(event.type == SDL_KEYUP) |
| 488 |
- controller_up(devctrl, get_button(event)); |
|
| 488 |
+ controller_up(devctrl, get_button(&event)); |
|
| 489 | 489 |
/* continue */ |
| 490 | 490 |
switch(event.type) {
|
| 491 | 491 |
case SDL_DROPFILE: |