January 6, 2022
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Connected error reporting and the hypervisor

neauoire authored on 06/01/2022 22:32:28
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First hypervisor

neauoire authored on 06/01/2022 04:44:33
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Started work on the hypervisor

neauoire authored on 06/01/2022 03:48:51
January 5, 2022
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make the SDL texture XRGB8888 (no alpha) and remove padding pixels from it

Sigrid Solveig Haflínudóttir authored on 05/01/2022 21:45:49
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Stop LeakSanitizer complaining about Uxn's RAM.

Andrew Alderwick authored on 05/01/2022 18:18:13
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Factor out common parts of system_dei/deo.

Andrew Alderwick authored on 05/01/2022 13:28:22
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Split uxn_halt into beginnings of System device file.

Andrew Alderwick authored on 05/01/2022 12:59:22
January 4, 2022
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Switch void context increments from pre to post

Andrew Alderwick authored on 04/01/2022 02:04:09
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Rename u->ram.dat to u->ram, u->ram.ptr to pc.

Andrew Alderwick authored on 04/01/2022 01:36:21
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Clear up SDL_KEYDOWN/SDL_TEXTINPUT logic

Andrew Alderwick authored on 04/01/2022 01:12:03
January 3, 2022
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Removed peek16

neauoire authored on 03/01/2022 21:29:47
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Removed poke16

neauoire authored on 03/01/2022 21:23:57
January 1, 2022
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Use calloc for memory array

neauoire authored on 01/01/2022 23:20:48
December 29, 2021
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emu: make sure to handle key down event if the same key is up at the same frame

Sigrid Solveig Haflínudóttir authored on 29/12/2021 22:31:08
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emu: use SDL_BUTTON macro to get bitmask from a mouse button event

Sigrid Solveig Haflínudóttir authored on 29/12/2021 17:47:54