Browse code

First hypervisor

neauoire authored on 06/01/2022 04:44:33
Showing 6 changed files
... ...
@@ -4,6 +4,7 @@ echo "Cleaning.."
4 4
 rm -f ./bin/uxnasm
5 5
 rm -f ./bin/uxnemu
6 6
 rm -f ./bin/uxncli
7
+rm -f ./bin/hypervisor.rom
7 8
 rm -f ./bin/boot.rom
8 9
 rm -f ./bin/asma.rom
9 10
 
... ...
@@ -73,8 +74,9 @@ then
73 74
 	cp bin/uxnemu bin/uxnasm bin/uxncli $HOME/bin/
74 75
 fi
75 76
 
76
-echo "Assembling(boot).."
77
+echo "Assembling(boot+hypervisor).."
77 78
 ./bin/uxnasm projects/software/boot.tal bin/boot.rom
79
+./bin/uxnasm projects/software/hypervisor.tal bin/hypervisor.rom
78 80
 echo "Assembling(asma).."
79 81
 ./bin/uxnasm projects/software/asma.tal bin/asma.rom
80 82
 
81 83
new file mode 100644
... ...
@@ -0,0 +1,192 @@
1
+( launcher )
2
+
3
+%+  { ADD } %-   { SUB }  %*  { MUL }  %/  { DIV }
4
+%<  { LTH } %>   { GTH }  %=  { EQU }  %!  { NEQ }
5
+%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
6
+%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
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+
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+%RTN { JMP2r }
9
+%TOS { #00 SWP }
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+
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+%DEBUG      { ;print-hex/byte JSR2 #0a18 DEO }
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+%DEBUG2     { ;print-hex JSR2 #0a18 DEO }
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+%AUTO-YADDR  { #06 .Screen/auto DEO }
14
+
15
+( devices )
16
+
17
+|10 @Console    &vector $2 &read     $1 &pad    $5 &write  $1 &error  $1
18
+|20 @Screen     &vector $2 &width    $2 &height $2 &auto   $1 &pad $1 &x      $2 &y      $2 &addr $2 &pixel $1 &sprite $1
19
+
20
+( variables )
21
+
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+|0000
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+
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+( init )
25
+
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+|0100 ( -> )
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+
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+	#0010 .Screen/x DEO2
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+	#0010 .Screen/y DEO2
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+
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+	AUTO-YADDR
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+
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+	#0010 #0000 
34
+	&wst
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+		( color ) DUP #fe00 LDA EQU #41 + STH
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+		DUP2 #fe01 ++ LDA STHr ;draw-hex JSR2
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+		.Screen/x DEI2k #0008 ++ ROT DEO2
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+		INC2 GTH2k ,&wst JCN
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+	POP2 POP2
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+
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+	#0010 .Screen/x DEO2
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+	#0020 .Screen/y DEO2
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+
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+	#0010 #0000 
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+	&rst
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+		( color ) DUP #ff00 LDA EQU #41 + STH
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+		DUP2 #ff01 ++ LDA STHr ;draw-hex JSR2
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+		.Screen/x DEI2k #0008 ++ ROT DEO2
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+		INC2 GTH2k ,&rst JCN
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+	POP2 POP2
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+
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+BRK
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+
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+@draw-hex ( byte color -- )
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+
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+	STH
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+
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+	DUP #04 SFT ;print-hex/parse JSR2 STHkr ;draw-char JSR2
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+	#0f AND ;print-hex/parse JSR2 STHr ;draw-char JSR2
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+
61
+RTN
62
+
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+@print-hex ( value* -- )
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+
65
+	SWP ,&byte JSR 
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+	&byte ( byte -- )
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+		STHk #04 SFT ,&parse JSR #18 DEO
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+		STHr #0f AND ,&parse JSR #18 DEO
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+	JMP2r
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+	&parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r 
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+	&above #57 ADD JMP2r
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+
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+JMP2r
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+
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+@hello-str "Hello $1 
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+
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+@draw-str ( str* color -- )
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+
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+	STH
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+	&while
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+		LDAk STHkr ,draw-char JSR
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+		INC2 LDAk ,&while JCN
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+	POP2
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+	POPr
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+
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+JMP2r
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+
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+@draw-char ( char color -- )
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+
90
+	SWP
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+	[ #20 - #00 SWP #40 SFT2 ;font ++ ] .Screen/addr DEO2
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+	.Screen/sprite DEOk DEO
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+	.Screen/y DEI2 #0010 -- .Screen/y DEO2
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+	.Screen/x DEI2 #0008 ++ .Screen/x DEO2
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+
96
+JMP2r
97
+
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+@font
99
+	0000 0000 0000 0000 0000 0000 0000 0000
100
+	0000 183c 3c3c 1818 1800 1818 0000 0000
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+	0066 6666 2400 0000 0000 0000 0000 0000
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+	0000 006c 6cfe 6c6c 6cfe 6c6c 0000 0000
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+	1818 7cc6 c2c0 7c06 0686 c67c 1818 0000
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+	0000 0000 c2c6 0c18 3060 c686 0000 0000
105
+	0000 386c 6c38 76dc cccc cc76 0000 0000
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+	0030 3030 6000 0000 0000 0000 0000 0000
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+	0000 0c18 3030 3030 3030 180c 0000 0000
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+	0000 3018 0c0c 0c0c 0c0c 1830 0000 0000
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+	0000 0000 0066 3cff 3c66 0000 0000 0000
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+	0000 0000 0018 187e 1818 0000 0000 0000
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+	0000 0000 0000 0000 0018 1818 3000 0000
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+	0000 0000 0000 00fe 0000 0000 0000 0000
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+	0000 0000 0000 0000 0000 1818 0000 0000
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+	0000 0000 0206 0c18 3060 c080 0000 0000
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+	0000 386c c6c6 d6d6 c6c6 6c38 0000 0000
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+	0000 1838 7818 1818 1818 187e 0000 0000
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+	0000 7cc6 060c 1830 60c0 c6fe 0000 0000
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+	0000 7cc6 0606 3c06 0606 c67c 0000 0000
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+	0000 0c1c 3c6c ccfe 0c0c 0c1e 0000 0000
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+	0000 fec0 c0c0 fc06 0606 c67c 0000 0000
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+	0000 3860 c0c0 fcc6 c6c6 c67c 0000 0000
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+	0000 fec6 0606 0c18 3030 3030 0000 0000
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+	0000 7cc6 c6c6 7cc6 c6c6 c67c 0000 0000
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+	0000 7cc6 c6c6 7e06 0606 0c78 0000 0000
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+	0000 0000 1818 0000 0018 1800 0000 0000
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+	0000 0000 1818 0000 0018 1830 0000 0000
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+	0000 0006 0c18 3060 3018 0c06 0000 0000
128
+	0000 0000 007e 0000 7e00 0000 0000 0000
129
+	0000 0060 3018 0c06 0c18 3060 0000 0000
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+	0000 7cc6 c60c 1818 1800 1818 0000 0000
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+	0000 007c c6c6 dede dedc c07c 0000 0000
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+	0000 1038 6cc6 c6fe c6c6 c6c6 0000 0000
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+	0000 fc66 6666 7c66 6666 66fc 0000 0000
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+	0000 3c66 c2c0 c0c0 c0c2 663c 0000 0000
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+	0000 f86c 6666 6666 6666 6cf8 0000 0000
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+	0000 fe66 6268 7868 6062 66fe 0000 0000
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+	0000 fe66 6268 7868 6060 60f0 0000 0000
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+	0000 3c66 c2c0 c0de c6c6 663a 0000 0000
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+	0000 c6c6 c6c6 fec6 c6c6 c6c6 0000 0000
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+	0000 3c18 1818 1818 1818 183c 0000 0000
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+	0000 1e0c 0c0c 0c0c cccc cc78 0000 0000
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+	0000 e666 666c 7878 6c66 66e6 0000 0000
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+	0000 f060 6060 6060 6062 66fe 0000 0000
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+	0000 c6ee fefe d6c6 c6c6 c6c6 0000 0000
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+	0000 c6e6 f6fe dece c6c6 c6c6 0000 0000
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+	0000 7cc6 c6c6 c6c6 c6c6 c67c 0000 0000
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+	0000 fc66 6666 7c60 6060 60f0 0000 0000
148
+	0000 7cc6 c6c6 c6c6 c6d6 de7c 0c0e 0000
149
+	0000 fc66 6666 7c6c 6666 66e6 0000 0000
150
+	0000 7cc6 c660 380c 06c6 c67c 0000 0000
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+	0000 7e7e 5a18 1818 1818 183c 0000 0000
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+	0000 c6c6 c6c6 c6c6 c6c6 c67c 0000 0000
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+	0000 c6c6 c6c6 c6c6 c66c 3810 0000 0000
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+	0000 c6c6 c6c6 d6d6 d6fe ee6c 0000 0000
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+	0000 c6c6 6c7c 3838 7c6c c6c6 0000 0000
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+	0000 6666 6666 3c18 1818 183c 0000 0000
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+	0000 fec6 860c 1830 60c2 c6fe 0000 0000
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+	0000 3c30 3030 3030 3030 303c 0000 0000
159
+	0000 0080 c0e0 7038 1c0e 0602 0000 0000
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+	0000 3c0c 0c0c 0c0c 0c0c 0c3c 0000 0000
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+	1038 6cc6 0000 0000 0000 0000 0000 0000
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+	0000 0000 0000 0000 0000 0000 00ff 0000
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+	3030 1800 0000 0000 0000 0000 0000 0000
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+	0000 0000 0078 0c7c cccc cc76 0000 0000
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+	0000 e060 6078 6c66 6666 667c 0000 0000
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+	0000 0000 007c c6c0 c0c0 c67c 0000 0000
167
+	0000 1c0c 0c3c 6ccc cccc cc76 0000 0000
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+	0000 0000 007c c6fe c0c0 c67c 0000 0000
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+	0000 386c 6460 f060 6060 60f0 0000 0000
170
+	0000 0000 0076 cccc cccc cc7c 0ccc 7800
171
+	0000 e060 606c 7666 6666 66e6 0000 0000
172
+	0000 1818 0038 1818 1818 183c 0000 0000
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+	0000 0606 000e 0606 0606 0606 6666 3c00
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+	0000 e060 6066 6c78 786c 66e6 0000 0000
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+	0000 3818 1818 1818 1818 183c 0000 0000
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+	0000 0000 00ec fed6 d6d6 d6c6 0000 0000
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+	0000 0000 00dc 6666 6666 6666 0000 0000
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+	0000 0000 007c c6c6 c6c6 c67c 0000 0000
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+	0000 0000 00dc 6666 6666 667c 6060 f000
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+	0000 0000 0076 cccc cccc cc7c 0c0c 1e00
181
+	0000 0000 00dc 7666 6060 60f0 0000 0000
182
+	0000 0000 007c c660 380c c67c 0000 0000
183
+	0000 1030 30fc 3030 3030 361c 0000 0000
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+	0000 0000 00cc cccc cccc cc76 0000 0000
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+	0000 0000 0066 6666 6666 3c18 0000 0000
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+	0000 0000 00c6 c6d6 d6d6 fe6c 0000 0000
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+	0000 0000 00c6 6c38 3838 6cc6 0000 0000
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+	0000 0000 00c6 c6c6 c6c6 c67e 060c f800
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+	0000 0000 00fe cc18 3060 c6fe 0000 0000
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+	0000 0e18 1818 7018 1818 180e 0000 0000
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+	0000 1818 1818 0018 1818 1818 0000 0000
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+	0000 7018 1818 0e18 1818 1870 0000 0000
... ...
@@ -22,24 +22,6 @@ static Uint8 blending[5][16] = {
22 22
 	{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
23 23
 	{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
24 24
 
25
-static Uint8 font[][8] = {
26
-	{0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c},
27
-	{0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
28
-	{0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe},
29
-	{0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c},
30
-	{0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04},
31
-	{0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c},
32
-	{0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c},
33
-	{0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02},
34
-	{0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c},
35
-	{0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c},
36
-	{0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e},
37
-	{0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc},
38
-	{0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c},
39
-	{0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc},
40
-	{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c},
41
-	{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
42
-
43 25
 static void
44 26
 screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
45 27
 {
... ...
@@ -125,35 +107,6 @@ screen_redraw(UxnScreen *p, Uint32 *pixels)
125 107
 	p->fg.changed = p->bg.changed = 0;
126 108
 }
127 109
 
128
-void
129
-screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
130
-{
131
-	Uint8 i, x, y, b;
132
-	for(i = 0; i < 0x20; i++) {
133
-		x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i];
134
-		/* working stack */
135
-		screen_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0);
136
-		screen_blit(p, &p->fg, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0, 0);
137
-		y = 0x28 + (i / 8 + 1) * 8;
138
-		b = memory[i];
139
-		/* return stack */
140
-		screen_blit(p, &p->fg, x, y, font[(b >> 4) & 0xf], 3, 0, 0, 0);
141
-		screen_blit(p, &p->fg, x + 8, y, font[b & 0xf], 3, 0, 0, 0);
142
-	}
143
-	/* return pointer */
144
-	screen_blit(p, &p->fg, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0, 0);
145
-	screen_blit(p, &p->fg, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0, 0);
146
-	/* guides */
147
-	for(x = 0; x < 0x10; x++) {
148
-		screen_write(p, &p->fg, x, p->height / 2, 2);
149
-		screen_write(p, &p->fg, p->width - x, p->height / 2, 2);
150
-		screen_write(p, &p->fg, p->width / 2, p->height - x, 2);
151
-		screen_write(p, &p->fg, p->width / 2, x, 2);
152
-		screen_write(p, &p->fg, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2);
153
-		screen_write(p, &p->fg, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2);
154
-	}
155
-}
156
-
157 110
 /* IO */
158 111
 
159 112
 Uint8
... ...
@@ -34,7 +34,6 @@ void screen_palette(UxnScreen *p, Uint8 *addr);
34 34
 void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
35 35
 void screen_clear(UxnScreen *p, Layer *layer);
36 36
 void screen_redraw(UxnScreen *p, Uint32 *pixels);
37
-void screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory);
38 37
 
39 38
 Uint8 screen_dei(Device *d, Uint8 port);
40 39
 void screen_deo(Device *d, Uint8 port);
41 40
\ No newline at end of file
... ...
@@ -26,7 +26,7 @@ typedef unsigned int Uint32;
26 26
 
27 27
 typedef struct {
28 28
 	Uint8 ptr;
29
-	Uint8 dat[256];
29
+	Uint8 dat[255];
30 30
 } Stack;
31 31
 
32 32
 typedef struct Device {
... ...
@@ -124,10 +124,8 @@ set_size(Uint16 width, Uint16 height, int is_resize)
124 124
 }
125 125
 
126 126
 static void
127
-redraw(Uxn *u)
127
+redraw(void)
128 128
 {
129
-	if(devsystem->dat[0xe])
130
-		screen_debug(&uxn_screen, u->wst->dat, u->wst->ptr, u->rst->ptr, u->ram);
131 129
 	screen_redraw(&uxn_screen, uxn_screen.pixels);
132 130
 	if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
133 131
 		error("SDL_UpdateTexture", SDL_GetError());
... ...
@@ -281,12 +279,14 @@ start(Uxn *u, char *rom)
281 279
 	memory = (Uint8 *)calloc(0xffff, sizeof(Uint8));
282 280
 	shadow = (Uint8 *)calloc(0xffff, sizeof(Uint8));
283 281
 
284
-	if(!uxn_boot(&hypervisor, (Stack *)(shadow + 0x600), (Stack *)(shadow + 0x800), shadow))
282
+	if(!uxn_boot(&hypervisor, (Stack *)(shadow + 0xfc00), (Stack *)(shadow + 0xfd00), shadow))
285 283
 		return error("Boot", "Failed to start uxn.");
286
-	if(!uxn_boot(u, (Stack *)(shadow + 0x200), (Stack *)(shadow + 0x400), memory))
284
+	if(!uxn_boot(u, (Stack *)(shadow + 0xfe00), (Stack *)(shadow + 0xff00), memory))
287 285
 		return error("Boot", "Failed to start uxn.");
288 286
 	if(!load(u, rom))
289 287
 		return error("Boot", "Failed to load rom.");
288
+	if(!load(&hypervisor, "hypervisor.rom"))
289
+		error("Hypervisor", "No debugger found.");
290 290
 
291 291
 	/* system   */ devsystem = uxn_port(u, 0x0, system_dei, system_deo);
292 292
 	/* console  */ devconsole = uxn_port(u, 0x1, nil_dei, console_deo);
... ...
@@ -305,6 +305,10 @@ start(Uxn *u, char *rom)
305 305
 	/* unused   */ uxn_port(u, 0xe, nil_dei, nil_deo);
306 306
 	/* unused   */ uxn_port(u, 0xf, nil_dei, nil_deo);
307 307
 
308
+	/* Hypervisor */
309
+	uxn_port(&hypervisor, 0x1, nil_dei, console_deo);
310
+	uxn_port(&hypervisor, 0x2, screen_dei, screen_deo);
311
+
308 312
 	if(!uxn_eval(u, PAGE_PROGRAM))
309 313
 		return error("Boot", "Failed to start rom.");
310 314
 
... ...
@@ -415,7 +419,7 @@ console_input(Uxn *u, char c)
415 419
 static int
416 420
 run(Uxn *u)
417 421
 {
418
-	redraw(u);
422
+	redraw();
419 423
 	while(!devsystem->dat[0xf]) {
420 424
 		SDL_Event event;
421 425
 		double elapsed, begin;
... ...
@@ -426,7 +430,7 @@ run(Uxn *u)
426 430
 			if(event.type == SDL_QUIT)
427 431
 				return error("Run", "Quit.");
428 432
 			else if(event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_EXPOSED)
429
-				redraw(u);
433
+				redraw();
430 434
 			else if(event.type == SDL_DROPFILE) {
431 435
 				set_size(WIDTH, HEIGHT, 0);
432 436
 				start(u, event.drop.file);
... ...
@@ -480,9 +484,11 @@ run(Uxn *u)
480 484
 			else if(event.type == stdin_event)
481 485
 				console_input(u, event.cbutton.button);
482 486
 		}
487
+		if(devsystem->dat[0xe])
488
+			uxn_eval(&hypervisor, PAGE_PROGRAM);
483 489
 		uxn_eval(u, devscreen->vector);
484 490
 		if(uxn_screen.fg.changed || uxn_screen.bg.changed || devsystem->dat[0xe])
485
-			redraw(u);
491
+			redraw();
486 492
 		if(!BENCH) {
487 493
 			elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
488 494
 			SDL_Delay(clamp(16.666f - elapsed, 0, 1000));