August 7, 2023
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(uxn.c) Reconnected the wires to the old core to be compatible with emu

neauoire authored on 07/08/2023 19:07:39
August 5, 2023
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(screen.c) Inlined sprite drawing function

neauoire authored on 05/08/2023 17:31:22
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(screen.c) Faster sprite drawing

neauoire authored on 05/08/2023 16:59:08
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(screen.flip) Added example to test flip bit in screen/sprite port

neauoire authored on 05/08/2023 15:56:32
August 4, 2023
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Added auto byte sprite flipping

neauoire authored on 04/08/2023 18:55:17
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run: set window title from rom

Derek Stevens authored on 04/08/2023 18:10:51 • neauoire committed on 04/08/2023 18:47:37
August 3, 2023
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(uxnasm) Generalized lambdas as common labels

neauoire authored on 03/08/2023 02:48:48
July 30, 2023
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added microtonality to the audio device

Cellmaker authored on 28/07/2023 16:09:09 • Devine Lu Linvega committed on 30/07/2023 22:03:34
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(launcher.tal) Clear screen using Screen/pixel

Devine Lu Linvega authored on 30/07/2023 01:46:25
July 29, 2023
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Better labels for lambdas

Devine Lu Linvega authored on 29/07/2023 23:24:39
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(uxnasm) Lambdas support

Devine Lu Linvega authored on 29/07/2023 23:14:19
July 26, 2023
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Added screen.blending.tal

Devine Lu Linvega authored on 26/07/2023 16:57:36
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Only update viewport rect on resize

Devine Lu Linvega authored on 26/07/2023 15:37:58
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Returned emulator border

Devine Lu Linvega authored on 26/07/2023 04:43:26
July 25, 2023
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Merged show() and gameloop()

Devine Lu Linvega authored on 25/07/2023 21:56:26