August 16, 2023 | ||
---|---|---|
View 13bd3ce
Made debugger private to screenneauoire authored on 16/08/2023 20:46:07 |
August 14, 2023 | ||
---|---|---|
View de7b24e
Added soft rebootneauoire authored on 14/08/2023 01:48:32 |
August 10, 2023 | ||
---|---|---|
View c7884b6
Fixed issue where redraw region always started at 0neauoire authored on 10/08/2023 15:47:34 |
August 8, 2023 | ||
---|---|---|
View 13570f7
(screen.c) Hide stack debugger when emptyneauoire authored on 08/08/2023 17:39:11 |
||
View 7090ab7
Returned the on-screen debuggerneauoire authored on 08/08/2023 17:27:41 |
August 7, 2023 | ||
---|---|---|
View c68936b
(uxn.c) Renamed POP/PUSH to POPx/PUSHxneauoire authored on 07/08/2023 23:22:57 |
August 5, 2023 | ||
---|---|---|
View 2222467
(screen.c) Inlined sprite drawing functionneauoire authored on 05/08/2023 17:31:22 |
||
View 789fb0c
(screen.c) Faster sprite drawingneauoire authored on 05/08/2023 16:59:08 |
August 4, 2023 | ||
---|---|---|
View b4d7818
Added auto byte sprite flippingneauoire authored on 04/08/2023 18:55:17 |
July 24, 2023 | ||
---|---|---|
View dcb4347
HousekeepingDevine Lu Linvega authored on 24/07/2023 16:48:49 |
||
View 26bc456
(screen.c) Blending 00 only clears in accordance to sprite at addrDevine Lu Linvega authored on 24/07/2023 02:32:41 |
July 23, 2023 | ||
---|---|---|
View ec973c2
Only set emu size on screen resize, no constant checksDevine Lu Linvega authored on 23/07/2023 23:24:09 |
||
View 29e664c
Do not re-set window size when unchangedDevine Lu Linvega authored on 23/07/2023 23:10:48 |
July 16, 2023 | ||
---|---|---|
View 51d43a6
screen: don't leak memory and don't crash if failed to adjust for new screen sizeSigrid Solveig Haflínudóttir authored on 16/07/2023 22:50:19 |
June 29, 2023 | ||
---|---|---|
View f5c816d
(screen.c) Fix sprite draw at screen edgeWeeble authored on 29/06/2023 10:44:55 • Devine Lu Linvega committed on 29/06/2023 14:41:42 |