April 15, 2023 | ||
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View 25cc4a1
(screen.tal) Improved screen testing romDevine Lu Linvega authored on 15/04/2023 02:51:05 |
April 14, 2023 | ||
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View 9987490
(screen.c) Skip blit when color is 0Devine Lu Linvega authored on 14/04/2023 17:19:57 |
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(screen) sprite address wrappingDevine Lu Linvega authored on 14/04/2023 17:05:15 |
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View 04554dd
(screen.c) Reduced number of variables indirectionsDevine Lu Linvega authored on 14/04/2023 16:51:50 |
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View b6e6839
(screen.c) Removed pixel functionDevine Lu Linvega authored on 14/04/2023 04:57:17 |
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View d0db4f9
(screen.c) Improved readability of the codeDevine Lu Linvega authored on 14/04/2023 04:33:16 |
April 13, 2023 | ||
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View 8912046
Fixed issue with screen/fill layerDevine Lu Linvega authored on 13/04/2023 16:58:09 |
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View 2acc7ed
Added comment for blending LUTDevine Lu Linvega authored on 13/04/2023 16:53:05 |
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View d043ce6
(screen.c) Faster drawing of pixelDevine Lu Linvega authored on 13/04/2023 16:42:59 |
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View a44dbd9
(screen.c) Merge all checksDevine Lu Linvega authored on 13/04/2023 03:00:17 |
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View 8aae16a
(screen) Removed clamp functionDevine Lu Linvega authored on 13/04/2023 02:20:11 |
April 12, 2023 | ||
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View 5408476
Removed screen_wipeDevine Lu Linvega authored on 12/04/2023 21:35:48 |
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View be138f5
Removed FIXED_SIZE flagDevine Lu Linvega authored on 12/04/2023 19:22:17 |
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View 11e9b63
Removed mono mode to screenDevine Lu Linvega authored on 12/04/2023 18:58:32 |
April 11, 2023 | ||
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View 344c5c9
Added flip-x/flip-y to pixel fill modeDevine Lu Linvega authored on 11/04/2023 18:31:36 |