April 14, 2023
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(screen.c) Skip blit when color is 0

Devine Lu Linvega authored on 14/04/2023 17:19:57
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(screen) sprite address wrapping

Devine Lu Linvega authored on 14/04/2023 17:05:15
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(screen.c) Reduced number of variables indirections

Devine Lu Linvega authored on 14/04/2023 16:51:50
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(screen.c) Removed pixel function

Devine Lu Linvega authored on 14/04/2023 04:57:17
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(screen.c) Improved readability of the code

Devine Lu Linvega authored on 14/04/2023 04:33:16
April 13, 2023
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Fixed issue with screen/fill layer

Devine Lu Linvega authored on 13/04/2023 16:58:09
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Added comment for blending LUT

Devine Lu Linvega authored on 13/04/2023 16:53:05
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(screen.c) Faster drawing of pixel

Devine Lu Linvega authored on 13/04/2023 16:42:59
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(screen.c) Merge all checks

Devine Lu Linvega authored on 13/04/2023 03:00:17
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(screen) Removed clamp function

Devine Lu Linvega authored on 13/04/2023 02:20:11
April 12, 2023
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Removed screen_wipe

Devine Lu Linvega authored on 12/04/2023 21:35:48
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Removed FIXED_SIZE flag

Devine Lu Linvega authored on 12/04/2023 19:22:17
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Removed mono mode to screen

Devine Lu Linvega authored on 12/04/2023 18:58:32
April 11, 2023
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Added flip-x/flip-y to pixel fill mode

Devine Lu Linvega authored on 11/04/2023 18:31:36
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(screen) Created static fill function

Devine Lu Linvega authored on 11/04/2023 18:11:12