January 26, 2023
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Tighter run

Devine Lu Linvega authored on 26/01/2023 18:56:14
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Reduce refresh requests without screen vector

Devine Lu Linvega authored on 26/01/2023 17:35:56
January 24, 2023
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Added symbol files to gitignore

Devine Lu Linvega authored on 24/01/2023 17:10:59
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(amiga.tal) Remove symbol file

Devine Lu Linvega authored on 24/01/2023 17:10:10
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(amiga.tal) Use call opcodes

Devine Lu Linvega authored on 24/01/2023 17:09:36
January 23, 2023
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(README) Removed link to cheatsheet

Devine Lu Linvega authored on 23/01/2023 01:42:16
January 22, 2023
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Increased refs limit

Devine Lu Linvega authored on 22/01/2023 02:24:11
January 15, 2023
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(asma) Rebalance the rune tree.

Andrew Alderwick authored on 14/01/2023 21:13:18
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(asma) Implement new jump and call syntax.

Andrew Alderwick authored on 14/01/2023 20:39:59
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(asma) Auto-start at 0x100.

Andrew Alderwick authored on 14/01/2023 19:46:54
January 14, 2023
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Catch invalid sublabels

Devine Lu Linvega authored on 14/01/2023 23:08:40
January 13, 2023
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(uxnasm.c) Auto-start at 0x100

Devine Lu Linvega authored on 13/01/2023 18:14:20
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Removed errcode from stacks

Devine Lu Linvega authored on 13/01/2023 04:35:42
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(uxn.c) Removed mask to LDR and write in Uint16 var instead

Devine Lu Linvega authored on 13/01/2023 03:00:54
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(uxn.c) Unallow LDR/STR to reach outside of ram

Devine Lu Linvega authored on 13/01/2023 02:47:19