November 4, 2021
View 3bfbbbc

Moved debugger to ppu

Devine Lu Linvega authored on 04/11/2021 15:42:15
November 3, 2021
View e21a0ed

clang-format

Sigrid Solveig Haflínudóttir authored on 03/11/2021 22:05:47
View 5a20eb6

ppu: simplify ppu_set_size

Sigrid Solveig Haflínudóttir authored on 03/11/2021 22:03:33
View fe22b62

asma fix: disallow 1 and 3 chars in hex literals and raw hex

Andrew Alderwick authored on 03/11/2021 19:38:02
View 38f534d

Allow shifts up to 0xf in byte mode

Andrew Alderwick authored on 03/11/2021 07:15:14
November 2, 2021
View 8926bba

Fix new apple hidden underneath snake body

Andrew Alderwick authored on 02/11/2021 23:40:42
View 3747574

Fix apple or snake hidden underneath score

Andrew Alderwick authored on 02/11/2021 23:40:19
View a2f8261

Added game reset

Devine Lu Linvega authored on 02/11/2021 21:04:26
View 1bf6eae

Basic snake.tal

Devine Lu Linvega authored on 02/11/2021 20:13:59
View 28aaf40

ppu_write: put new byte value only if it's different

Sigrid Solveig Haflínudóttir authored on 02/11/2021 17:18:30
View ca56754

ppu_write: remove duplicate condition we already checked for

Sigrid Solveig Haflínudóttir authored on 02/11/2021 17:15:11
October 31, 2021
View 4b5183c

Remove unfinished repl.tal

Andrew Alderwick authored on 31/10/2021 21:25:50
October 30, 2021
View 1bf7fb1

Update uxn-fast.c with new LIT opcode meanings

Andrew Alderwick authored on 30/10/2021 07:55:23
View d5f3bc3

Raise errors on hex literals with zero length

Andrew Alderwick authored on 30/10/2021 06:48:41
October 29, 2021
View 80b4e4f

Use Keep mode for all LIT opcodes

Andrew Alderwick authored on 29/10/2021 23:28:33