... | ... |
@@ -10,10 +10,10 @@ |
10 | 10 |
%RTN { JMP2r } |
11 | 11 |
%TOS { #00 SWP } |
12 | 12 |
%SWP? { #01 JCN SWP } |
13 |
+%RTN? { #01 JCN RTN } |
|
13 | 14 |
%BRK? { #01 JCN BRK } |
14 | 15 |
|
15 |
-%DEBUG { ;print-hex JSR2 #0a .Console/write DEO } |
|
16 |
-%DEBUG2 { SWP ;print-hex JSR2 ;print-hex JSR2 #0a .Console/write DEO } |
|
16 |
+%DIFFICULTY { #06 } |
|
17 | 17 |
|
18 | 18 |
( devices ) |
19 | 19 |
|
... | ... |
@@ -35,72 +35,89 @@ |
35 | 35 |
@apple |
36 | 36 |
&x $1 &y $1 |
37 | 37 |
@snake |
38 |
- &direction $1 &length $1 |
|
38 |
+ &direction $1 &length $1 &dead $1 |
|
39 | 39 |
&x $1 &y $1 |
40 | 40 |
&tail |
41 | 41 |
|
42 | 42 |
|0100 ( -> ) |
43 | 43 |
|
44 | 44 |
( theme ) |
45 |
- #0f2f .System/r DEO2 |
|
46 |
- #0ff2 .System/g DEO2 |
|
47 |
- #0022 .System/b DEO2 |
|
45 |
+ #0f7e .System/r DEO2 |
|
46 |
+ #0fe6 .System/g DEO2 |
|
47 |
+ #0f62 .System/b DEO2 |
|
48 | 48 |
|
49 | 49 |
( vectors ) |
50 | 50 |
;on-frame .Screen/vector DEO2 |
51 | 51 |
;on-button .Controller/vector DEO2 |
52 | 52 |
|
53 | 53 |
( resize ) |
54 |
- #00c0 .Screen/width DEO2 |
|
54 |
+ #00c8 .Screen/width DEO2 |
|
55 | 55 |
#0100 .Screen/height DEO2 |
56 | 56 |
|
57 |
+ ( set arena ) |
|
57 | 58 |
.Screen/width DEI2 8// NIP .arena/w STZ |
58 | 59 |
.Screen/height DEI2 8// NIP .arena/h STZ |
59 | 60 |
|
60 |
- ( put snake ) |
|
61 |
- .arena/w LDZ 2/ #01 - .snake/x STZ |
|
62 |
- .arena/h LDZ 2/ #01 - .snake/y STZ |
|
63 |
- |
|
64 |
- ;add-apple JSR2 |
|
61 |
+ ;reset JSR2 |
|
65 | 62 |
|
66 | 63 |
BRK |
67 | 64 |
|
68 | 65 |
@on-frame ( -> ) |
69 | 66 |
|
70 | 67 |
.arena/timer LDZ INC DUP .arena/timer STZ |
71 |
- #06 = BRK? |
|
72 |
- |
|
73 |
- #00 ;draw-snake JSR2 |
|
74 |
- ;move JSR2 |
|
75 |
- #02 ;draw-snake JSR2 |
|
68 |
+ DIFFICULTY = BRK? |
|
76 | 69 |
|
70 |
+ ( clear ) #00 ;draw-snake JSR2 |
|
71 |
+ ( update ) ;move JSR2 |
|
72 |
+ ( draw ) #02 .snake/dead LDZ + ;draw-snake JSR2 |
|
73 |
+ ( score ) .snake/length LDZ #01 ;draw-score JSR2 |
|
77 | 74 |
( reset ) #00 .arena/timer STZ |
78 | 75 |
|
79 | 76 |
BRK |
80 | 77 |
|
81 | 78 |
@on-button ( -> ) |
82 | 79 |
|
83 |
- .Controller/button DEI #04 SFT |
|
84 |
- DUP #00 = ,&skip JCN |
|
80 |
+ .Controller/button DEI |
|
81 |
+ DUP #08 ! ,&no-escape JCN |
|
82 |
+ ;reset JSR2 |
|
83 |
+ &no-escape |
|
84 |
+ #04 SFT DUP #00 = ,&skip JCN |
|
85 | 85 |
DUP .snake/direction STZ |
86 | 86 |
&skip |
87 | 87 |
POP |
88 | 88 |
|
89 | 89 |
BRK |
90 | 90 |
|
91 |
+@reset ( -- ) |
|
92 |
+ |
|
93 |
+ #00 ;draw-snake JSR2 |
|
94 |
+ #00 ;draw-apple JSR2 |
|
95 |
+ |
|
96 |
+ .arena/w LDZ 2/ #01 - .snake/x STZ |
|
97 |
+ .arena/h LDZ 2/ #01 - .snake/y STZ |
|
98 |
+ #00 .snake/dead STZ |
|
99 |
+ #00 .snake/length STZ |
|
100 |
+ #00 .snake/direction STZ |
|
101 |
+ |
|
102 |
+ #03 ;draw-snake JSR2 |
|
103 |
+ ;add-apple JSR2 |
|
104 |
+ |
|
105 |
+RTN |
|
106 |
+ |
|
91 | 107 |
@move ( -- ) |
92 | 108 |
|
93 | 109 |
( tail ) |
94 | 110 |
.snake/x LDZ2 STH2 |
95 | 111 |
.snake/length LDZ #00 |
96 | 112 |
&loop |
97 |
- DUP 2* .snake/tail + LDZ2 STH2 |
|
98 |
- SWP2r |
|
99 |
- DUP 2* .snake/tail + STH2r ROT STZ2 |
|
113 |
+ ( pop ) DUP 2* .snake/tail + LDZ2 STH2 SWP2r |
|
114 |
+ ( push ) DUP 2* .snake/tail + STH2r ROT STZ2 |
|
100 | 115 |
INC GTHk ,&loop JCN |
101 | 116 |
POP2 |
102 | 117 |
POP2r |
103 | 118 |
|
119 |
+ .snake/dead LDZ #00 = RTN? |
|
120 |
+ |
|
104 | 121 |
.snake/direction LDZ |
105 | 122 |
DUP #01 ! ,&no-up JCN |
106 | 123 |
.snake/y LDZ #01 - |
... | ... |
@@ -124,37 +141,42 @@ BRK |
124 | 141 |
&no-right |
125 | 142 |
POP |
126 | 143 |
|
127 |
- ( detect collision ) |
|
128 |
- .snake/x LDZ .apple/x LDZ ! ,&no-collision JCN |
|
129 |
- .snake/y LDZ .apple/y LDZ ! ,&no-collision JCN |
|
144 |
+ ( detect collision with apple ) |
|
145 |
+ .snake/x LDZ2 .apple/x LDZ2 [ ROT = ROT ROT = #0101 !! ] ,&no-collision-apple JCN |
|
130 | 146 |
#00 ;draw-apple JSR2 |
131 |
- .snake/length LDZ INC DUP DEBUG .snake/length STZ |
|
147 |
+ .snake/length LDZ INC .snake/length STZ |
|
132 | 148 |
;add-apple JSR2 |
133 | 149 |
;move JSR2 |
134 |
- &no-collision |
|
150 |
+ &no-collision-apple |
|
151 |
+ |
|
152 |
+ .snake/length LDZ #01 |
|
153 |
+ &loop-body |
|
154 |
+ ( pop ) DUP 2* .snake/tail + LDZ2 |
|
155 |
+ .snake/x LDZ2 [ ROT = ROT ROT = #0101 !! ] ,&no-collision-body JCN |
|
156 |
+ #01 .snake/dead STZ |
|
157 |
+ #03 ;draw-snake JSR2 |
|
158 |
+ &no-collision-body |
|
159 |
+ INC GTHk ,&loop-body JCN |
|
160 |
+ POP2 |
|
161 |
+ |
|
135 | 162 |
|
136 | 163 |
RTN |
137 | 164 |
|
138 | 165 |
@add-apple ( -- ) |
139 | 166 |
|
140 |
- ( seed ) |
|
141 | 167 |
.DateTime/hour DEI2 .DateTime/minute DEI2 MUL2 #1234 MUL2 + |
142 | 168 |
.arena/w LDZ MOD .apple/x STZ |
143 | 169 |
.DateTime/hour DEI2 .DateTime/minute DEI2 MUL2 #abcd MUL2 + |
144 | 170 |
.arena/h LDZ MOD .apple/y STZ |
145 |
- |
|
146 |
- #03 ;draw-apple JSR2 |
|
171 |
+ #83 ;draw-apple JSR2 |
|
147 | 172 |
|
148 | 173 |
RTN |
149 | 174 |
|
150 | 175 |
@draw-snake ( color -- ) |
151 | 176 |
|
152 |
- .snake/x LDZ TOS 8** .Screen/x DEO2 |
|
153 |
- .snake/y LDZ TOS 8** .Screen/y DEO2 |
|
154 |
- ;snake-icns .Screen/addr DEO2 |
|
155 |
- STHk .Screen/sprite DEO |
|
156 |
- |
|
177 |
+ STH |
|
157 | 178 |
( draw tail ) |
179 |
+ ;snake-icns .Screen/addr DEO2 |
|
158 | 180 |
.snake/length LDZ #00 |
159 | 181 |
&loop |
160 | 182 |
DUP 2* .snake/tail + LDZ TOS 8** .Screen/x DEO2 |
... | ... |
@@ -162,33 +184,53 @@ RTN |
162 | 184 |
STHkr .Screen/sprite DEO |
163 | 185 |
INC GTHk ,&loop JCN |
164 | 186 |
POP2 |
165 |
- POPr |
|
187 |
+ ( draw head ) |
|
188 |
+ .snake/x LDZ TOS 8** .Screen/x DEO2 |
|
189 |
+ .snake/y LDZ TOS 8** .Screen/y DEO2 |
|
190 |
+ ;snake-icns/face .Screen/addr DEO2 |
|
191 |
+ STHr .Screen/sprite DEO |
|
166 | 192 |
|
167 | 193 |
RTN |
168 | 194 |
|
169 | 195 |
@draw-apple ( color -- ) |
170 |
- .apple/x LDZ TOS 8** .Screen/x DEO2 |
|
171 |
- .apple/y LDZ TOS 8** .Screen/y DEO2 |
|
172 |
- ;apple-icn .Screen/addr DEO2 |
|
173 |
- .Screen/sprite DEO |
|
174 |
- RTN |
|
196 |
+ |
|
197 |
+ .apple/x LDZ TOS 8** .Screen/x DEO2 |
|
198 |
+ .apple/y LDZ TOS 8** .Screen/y DEO2 |
|
199 |
+ ;apple-chr .Screen/addr DEO2 |
|
200 |
+ .Screen/sprite DEO |
|
175 | 201 |
|
176 | 202 |
RTN |
177 | 203 |
|
178 |
-@print-hex ( value -- ) |
|
179 |
- |
|
180 |
- STHk #04 SFT ,&parse JSR .Console/write DEO |
|
181 |
- STHr #0f AND ,&parse JSR .Console/write DEO |
|
182 |
- RTN |
|
183 |
- &parse ( value -- char ) |
|
184 |
- DUP #09 GTH ,&above JCN #30 ADD RTN &above #09 SUB #60 ADD RTN |
|
204 |
+@draw-score ( score color -- ) |
|
205 |
+ |
|
206 |
+ STH |
|
207 |
+ #0010 .Screen/x DEO2 |
|
208 |
+ #0010 .Screen/y DEO2 |
|
209 |
+ DUP #04 SFT TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
210 |
+ .Screen/x DEI2 #0008 ++ .Screen/x DEO2 |
|
211 |
+ ( draw ) STHkr .Screen/sprite DEO |
|
212 |
+ #0f AND TOS 8** ;font-hex ++ .Screen/addr DEO2 |
|
213 |
+ .Screen/x DEI2 #0008 ++ .Screen/x DEO2 |
|
214 |
+ ( draw ) STHr .Screen/sprite DEO |
|
185 | 215 |
|
186 | 216 |
RTN |
187 | 217 |
|
188 | 218 |
( assets ) |
189 | 219 |
|
190 | 220 |
@snake-icns |
191 |
- ffff ffff ffff ffff |
|
192 |
-@apple-icn |
|
193 |
- ffff ffff ffff ffff |
|
221 |
+ 7eff ffff ffff ff7e |
|
222 |
+ &face |
|
223 |
+ 7eff ffdb ffe7 ff7e |
|
224 |
+@apple-chr |
|
225 |
+ 0000 76ff ffff 7e3c |
|
226 |
+ 1008 0000 0000 0000 |
|
227 |
+@font-hex ( 0-F ) |
|
228 |
+ 007c 8282 8282 827c 0030 1010 1010 1010 |
|
229 |
+ 007c 8202 7c80 80fe 007c 8202 1c02 827c |
|
230 |
+ 000c 1424 4484 fe04 00fe 8080 7c02 827c |
|
231 |
+ 007c 8280 fc82 827c 007c 8202 1e02 0202 |
|
232 |
+ 007c 8282 7c82 827c 007c 8282 7e02 827c |
|
233 |
+ 007c 8202 7e82 827e 00fc 8282 fc82 82fc |
|
234 |
+ 007c 8280 8080 827c 00fc 8282 8282 82fc |
|
235 |
+ 007c 8280 f080 827c 007c 8280 f080 8080 |
|
194 | 236 |
|