October 24, 2021 | ||
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View 2afded6
check SDL_UpdateTexture return code as wellSigrid Solveig Haflínudóttir authored on 24/10/2021 19:48:56 |
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View 297046e
check SDL_GetCurrentDisplayMode return code, keep zoom at 1 if it failedSigrid Solveig Haflínudóttir authored on 24/10/2021 19:31:25 |
October 13, 2021 | ||
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View e82acc8
Feed extra command line arguments to Console/vectorAndrew Alderwick authored on 13/10/2021 21:56:38 |
October 8, 2021 | ||
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View b53d5c4
Re-added setting border pixels to blackAndrew Alderwick authored on 08/10/2021 23:03:34 |
October 2, 2021 | ||
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View 08fb3e7
Close uxnemu on System/haltneauoire authored on 02/10/2021 19:06:50 |
September 30, 2021 | ||
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View 0fe8b39
Cleaned up PPUneauoire authored on 30/09/2021 17:44:40 |
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View c494e42
Drawing is pixel-perfect againneauoire authored on 30/09/2021 03:54:27 |
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View bac54f1
Progress on new bitpackingneauoire authored on 30/09/2021 03:44:15 |
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View 92e44e4
Merge branch 'main' of git.sr.ht:~rabbits/uxn into ppu-slowneauoire authored on 30/09/2021 01:05:08 |
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View 7cff22f
Returned zoom functionalityneauoire authored on 30/09/2021 01:03:56 |
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View ecc1d7c
Experimenting with 2 layersneauoire authored on 30/09/2021 00:58:58 |
September 29, 2021 | ||
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View f3b3823
The PPU require-draw flag is renamed to reqdrawneauoire authored on 29/09/2021 23:14:13 |
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View 7f3a889
Removed clamp from within set_zoomneauoire authored on 29/09/2021 23:08:36 |
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View 8d72c36
Moved get_pixel to ppu.cneauoire authored on 29/09/2021 23:01:54 |
September 22, 2021 | ||
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View 30c1e4d
Keep vectors in memory instead of constantly peek16()neauoire authored on 22/09/2021 19:16:16 |