November 3, 2023
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Fix memory bug and restore previous looping behaviour

Bad Diode authored on 17/10/2023 15:12:31 • neauoire committed on 03/11/2023 00:30:14
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Restore audio port layout and use 0x5 for duration

Bad Diode authored on 16/10/2023 13:35:46 • neauoire committed on 03/11/2023 00:30:14
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Make sure ADSR uses the audiobuf macros

Bad Diode authored on 10/10/2023 15:04:27 • neauoire committed on 03/11/2023 00:30:14
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Reduce the detuning/pitch table for now

Bad Diode authored on 10/10/2023 14:28:09 • neauoire committed on 03/11/2023 00:30:14
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Cleanup warnings

Bad Diode authored on 10/10/2023 14:12:47 • neauoire committed on 03/11/2023 00:30:14
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Fix xfading issues

Bad Diode authored on 10/10/2023 14:06:17 • neauoire committed on 03/11/2023 00:30:14
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Add sample duration handling

Bad Diode authored on 10/10/2023 13:39:47 • neauoire committed on 03/11/2023 00:30:14
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Add initial WIP sample player for new audio device

Bad Diode authored on 10/10/2023 12:54:44 • neauoire committed on 03/11/2023 00:30:14
July 30, 2023
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added microtonality to the audio device

Cellmaker authored on 28/07/2023 16:09:09 • Devine Lu Linvega committed on 30/07/2023 22:03:34
March 12, 2023
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Renamed PEEK16/POKE16 to PEEK2/POKE2

Devine Lu Linvega authored on 12/03/2023 22:25:52
March 1, 2023
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Removed PEKDEV macro

Devine Lu Linvega authored on 01/03/2023 18:49:25
January 2, 2023
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Port Audio to new devices scheme.

Andrew Alderwick authored on 02/01/2023 15:01:55
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Update Copyright years.

Andrew Alderwick authored on 02/01/2023 14:40:23
March 17, 2022
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Minor fix to audio.c.

Andrew Alderwick authored on 17/03/2022 18:29:44
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Make the UxnAudio struct private to audio.c.

Andrew Alderwick authored on 17/03/2022 16:59:36