January 4, 2022 | ||
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View 2a825de
Switch void context increments from pre to postAndrew Alderwick authored on 04/01/2022 02:04:09 |
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View 7e3353e
Rename u->ram.dat to u->ram, u->ram.ptr to pc.Andrew Alderwick authored on 04/01/2022 01:36:21 |
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View 205f63c
Clear up SDL_KEYDOWN/SDL_TEXTINPUT logicAndrew Alderwick authored on 04/01/2022 01:12:03 |
January 3, 2022 | ||
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View 4789d8c
Removed peek16neauoire authored on 03/01/2022 21:29:47 |
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View 0ee4776
Removed poke16neauoire authored on 03/01/2022 21:23:57 |
January 1, 2022 | ||
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View cca1253
Use calloc for memory arrayneauoire authored on 01/01/2022 23:20:48 |
December 29, 2021 | ||
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View 22c6e07
emu: make sure to handle key down event if the same key is up at the same frameSigrid Solveig Haflínudóttir authored on 29/12/2021 22:31:08 |
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View 2b1e7fe
emu: use SDL_BUTTON macro to get bitmask from a mouse button eventSigrid Solveig Haflínudóttir authored on 29/12/2021 17:47:54 |
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View 148dae4
fix a few "set and not used" warningsSigrid Solveig Haflínudóttir authored on 29/12/2021 17:33:23 |
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View 385fa44
Prefixed globals with uxn_neauoire authored on 29/12/2021 17:11:03 |
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View 51b55f3
Do not check for erroring video twiceneauoire authored on 29/12/2021 01:38:55 |
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View a747e4b
Fixed issue with screen resizeneauoire authored on 29/12/2021 01:22:40 |
December 28, 2021 | ||
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View c350686
Renamed Apu to Audioneauoire authored on 28/12/2021 21:47:35 |
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View 7b33cf3
Renamed PPU to Screenneauoire authored on 28/12/2021 21:37:26 |
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View 2a9fc00
Renamed mouse mod to mouse scrollneauoire authored on 28/12/2021 19:21:56 |