Browse code

Prefixed globals with uxn_

neauoire authored on 29/12/2021 17:11:03
Showing 6 changed files
... ...
@@ -23,12 +23,12 @@ static Uint32 advances[12] = {
23 23
 	0xb504f, 0xbfc88, 0xcb2ff, 0xd7450, 0xe411f, 0xf1a1c
24 24
 };
25 25
 
26
-Audio audio[POLYPHONY];
26
+UxnAudio uxn_audio[POLYPHONY];
27 27
 
28 28
 /* clang-format on */
29 29
 
30 30
 static Sint32
31
-envelope(Audio *c, Uint32 age)
31
+envelope(UxnAudio *c, Uint32 age)
32 32
 {
33 33
 	if(!c->r) return 0x0888;
34 34
 	if(age < c->a) return 0x0888 * age / c->a;
... ...
@@ -40,7 +40,7 @@ envelope(Audio *c, Uint32 age)
40 40
 }
41 41
 
42 42
 int
43
-audio_render(Audio *c, Sint16 *sample, Sint16 *end)
43
+audio_render(UxnAudio *c, Sint16 *sample, Sint16 *end)
44 44
 {
45 45
 	Sint32 s;
46 46
 	if(!c->advance || !c->period) return 0;
... ...
@@ -64,7 +64,7 @@ audio_render(Audio *c, Sint16 *sample, Sint16 *end)
64 64
 }
65 65
 
66 66
 void
67
-audio_start(Audio *c, Uint16 adsr, Uint8 pitch)
67
+audio_start(UxnAudio *c, Uint16 adsr, Uint8 pitch)
68 68
 {
69 69
 	if(pitch < 108 && c->len)
70 70
 		c->advance = advances[pitch % 12] >> (8 - pitch / 12);
... ...
@@ -85,7 +85,7 @@ audio_start(Audio *c, Uint16 adsr, Uint8 pitch)
85 85
 }
86 86
 
87 87
 Uint8
88
-audio_get_vu(Audio *c)
88
+audio_get_vu(UxnAudio *c)
89 89
 {
90 90
 	int i;
91 91
 	Sint32 sum[2] = {0, 0};
... ...
@@ -21,11 +21,11 @@ typedef struct {
21 21
 	Uint16 i, len;
22 22
 	Sint8 volume[2];
23 23
 	Uint8 pitch, repeat;
24
-} Audio;
24
+} UxnAudio;
25 25
 
26
-extern Audio audio[POLYPHONY];
26
+extern UxnAudio uxn_audio[POLYPHONY];
27 27
 
28
-Uint8 audio_get_vu(Audio *c);
29
-int audio_render(Audio *c, Sint16 *sample, Sint16 *end);
30
-void audio_start(Audio *c, Uint16 adsr, Uint8 pitch);
31
-void audio_finished_handler(Audio *c);
32 28
\ No newline at end of file
29
+Uint8 audio_get_vu(UxnAudio *c);
30
+int audio_render(UxnAudio *c, Sint16 *sample, Sint16 *end);
31
+void audio_start(UxnAudio *c, Uint16 adsr, Uint8 pitch);
32
+void audio_finished_handler(UxnAudio *c);
33 33
\ No newline at end of file
... ...
@@ -13,7 +13,7 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
13 13
 WITH REGARD TO THIS SOFTWARE.
14 14
 */
15 15
 
16
-Screen screen;
16
+UxnScreen uxn_screen;
17 17
 
18 18
 static Uint8 blending[5][16] = {
19 19
 	{0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0},
... ...
@@ -41,7 +41,7 @@ static Uint8 font[][8] = {
41 41
 	{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
42 42
 
43 43
 static void
44
-screen_write(Screen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
44
+screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
45 45
 {
46 46
 	if(x < p->width && y < p->height) {
47 47
 		Uint32 i = x + y * p->width;
... ...
@@ -53,7 +53,7 @@ screen_write(Screen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
53 53
 }
54 54
 
55 55
 static void
56
-screen_blit(Screen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp)
56
+screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp)
57 57
 {
58 58
 	int v, h, opaque = blending[4][color];
59 59
 	for(v = 0; v < 8; ++v) {
... ...
@@ -71,7 +71,7 @@ screen_blit(Screen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 co
71 71
 }
72 72
 
73 73
 void
74
-screen_palette(Screen *p, Uint8 *addr)
74
+screen_palette(UxnScreen *p, Uint8 *addr)
75 75
 {
76 76
 	int i, shift;
77 77
 	for(i = 0, shift = 4; i < 4; ++i, shift ^= 4) {
... ...
@@ -86,7 +86,7 @@ screen_palette(Screen *p, Uint8 *addr)
86 86
 }
87 87
 
88 88
 void
89
-screen_resize(Screen *p, Uint16 width, Uint16 height)
89
+screen_resize(UxnScreen *p, Uint16 width, Uint16 height)
90 90
 {
91 91
 	Uint8
92 92
 		*bg = realloc(p->bg.pixels, width * height),
... ...
@@ -106,7 +106,7 @@ screen_resize(Screen *p, Uint16 width, Uint16 height)
106 106
 }
107 107
 
108 108
 void
109
-screen_clear(Screen *p, Layer *layer)
109
+screen_clear(UxnScreen *p, Layer *layer)
110 110
 {
111 111
 	Uint32 i, size = p->width * p->height;
112 112
 	for(i = 0; i < size; ++i)
... ...
@@ -115,7 +115,7 @@ screen_clear(Screen *p, Layer *layer)
115 115
 }
116 116
 
117 117
 void
118
-screen_redraw(Screen *p, Uint32 *pixels)
118
+screen_redraw(UxnScreen *p, Uint32 *pixels)
119 119
 {
120 120
 	Uint32 i, size = p->width * p->height, palette[16];
121 121
 	for(i = 0; i < 16; ++i)
... ...
@@ -126,7 +126,7 @@ screen_redraw(Screen *p, Uint32 *pixels)
126 126
 }
127 127
 
128 128
 void
129
-screen_debug(Screen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
129
+screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
130 130
 {
131 131
 	Uint8 i, x, y, b;
132 132
 	for(i = 0; i < 0x20; ++i) {
... ...
@@ -160,10 +160,10 @@ Uint8
160 160
 screen_dei(Device *d, Uint8 port)
161 161
 {
162 162
 	switch(port) {
163
-	case 0x2: return screen.width >> 8;
164
-	case 0x3: return screen.width;
165
-	case 0x4: return screen.height >> 8;
166
-	case 0x5: return screen.height;
163
+	case 0x2: return uxn_screen.width >> 8;
164
+	case 0x3: return uxn_screen.width;
165
+	case 0x4: return uxn_screen.height >> 8;
166
+	case 0x5: return uxn_screen.height;
167 167
 	default: return d->dat[port];
168 168
 	}
169 169
 }
... ...
@@ -180,7 +180,7 @@ screen_deo(Device *d, Uint8 port)
180 180
 		Uint16 x = peek16(d->dat, 0x8);
181 181
 		Uint16 y = peek16(d->dat, 0xa);
182 182
 		Uint8 layer = d->dat[0xe] & 0x40;
183
-		screen_write(&screen, layer ? &screen.fg : &screen.bg, x, y, d->dat[0xe] & 0x3);
183
+		screen_write(&uxn_screen, layer ? &uxn_screen.fg : &uxn_screen.bg, x, y, d->dat[0xe] & 0x3);
184 184
 		if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */
185 185
 		if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */
186 186
 		break;
... ...
@@ -188,10 +188,10 @@ screen_deo(Device *d, Uint8 port)
188 188
 	case 0xf: {
189 189
 		Uint16 x = peek16(d->dat, 0x8);
190 190
 		Uint16 y = peek16(d->dat, 0xa);
191
-		Layer *layer = (d->dat[0xf] & 0x40) ? &screen.fg : &screen.bg;
191
+		Layer *layer = (d->dat[0xf] & 0x40) ? &uxn_screen.fg : &uxn_screen.bg;
192 192
 		Uint8 *addr = &d->mem[peek16(d->dat, 0xc)];
193 193
 		Uint8 twobpp = !!(d->dat[0xf] & 0x80);
194
-		screen_blit(&screen, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20, twobpp);
194
+		screen_blit(&uxn_screen, layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20, twobpp);
195 195
 		if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8 + twobpp * 8); /* auto addr+8 / auto addr+16 */
196 196
 		if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8);                                /* auto x+8 */
197 197
 		if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 8);                                /* auto y+8 */
... ...
@@ -19,22 +19,22 @@ typedef struct Layer {
19 19
 	Uint8 changed;
20 20
 } Layer;
21 21
 
22
-typedef struct Screen {
22
+typedef struct UxnScreen {
23 23
 	Uint32 palette[4], *pixels;
24 24
 	Uint16 width, height;
25 25
 	Layer fg, bg;
26
-} Screen;
26
+} UxnScreen;
27 27
 
28
-extern Screen screen;
28
+extern UxnScreen uxn_screen;
29 29
 
30 30
 /* this should probably be done differently */
31 31
 int set_size(Uint16 width, Uint16 height, int is_resize);
32 32
 
33
-void screen_palette(Screen *p, Uint8 *addr);
34
-void screen_resize(Screen *p, Uint16 width, Uint16 height);
35
-void screen_clear(Screen *p, Layer *layer);
36
-void screen_redraw(Screen *p, Uint32 *pixels);
37
-void screen_debug(Screen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory);
33
+void screen_palette(UxnScreen *p, Uint8 *addr);
34
+void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
35
+void screen_clear(UxnScreen *p, Layer *layer);
36
+void screen_redraw(UxnScreen *p, Uint32 *pixels);
37
+void screen_debug(UxnScreen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory);
38 38
 
39 39
 Uint8 screen_dei(Device *d, Uint8 port);
40 40
 void screen_deo(Device *d, Uint8 port);
41 41
\ No newline at end of file
... ...
@@ -246,9 +246,12 @@ parse(char *w, FILE *f)
246 246
 		if(slen(w) != 1) fprintf(stderr, "-- Malformed comment: %s\n", w);
247 247
 		i = 1; /* track nested comment depth */
248 248
 		while(fscanf(f, "%63s", word) == 1) {
249
-			if(slen(word) != 1) continue;
250
-			else if(word[0] == '(') i++;
251
-			else if(word[0] == ')' && --i < 1) break;
249
+			if(slen(word) != 1)
250
+				continue;
251
+			else if(word[0] == '(')
252
+				i++;
253
+			else if(word[0] == ')' && --i < 1)
254
+				break;
252 255
 		}
253 256
 		break;
254 257
 	case '~': /* include */
... ...
@@ -66,17 +66,17 @@ audio_callback(void *u, Uint8 *stream, int len)
66 66
 	Sint16 *samples = (Sint16 *)stream;
67 67
 	SDL_memset(stream, 0, len);
68 68
 	for(i = 0; i < POLYPHONY; ++i)
69
-		running += audio_render(&audio[i], samples, samples + len / 2);
69
+		running += audio_render(&uxn_audio[i], samples, samples + len / 2);
70 70
 	if(!running)
71 71
 		SDL_PauseAudioDevice(audio_id, 1);
72 72
 	(void)u;
73 73
 }
74 74
 
75 75
 void
76
-audio_finished_handler(Audio *c)
76
+audio_finished_handler(UxnAudio *c)
77 77
 {
78 78
 	SDL_Event event;
79
-	event.type = audio0_event + (c - audio);
79
+	event.type = audio0_event + (c - uxn_audio);
80 80
 	SDL_PushEvent(&event);
81 81
 }
82 82
 
... ...
@@ -104,20 +104,20 @@ set_window_size(SDL_Window *window, int w, int h)
104 104
 int
105 105
 set_size(Uint16 width, Uint16 height, int is_resize)
106 106
 {
107
-	screen_resize(&screen, width, height);
107
+	screen_resize(&uxn_screen, width, height);
108 108
 	gRect.x = PAD;
109 109
 	gRect.y = PAD;
110
-	gRect.w = screen.width;
111
-	gRect.h = screen.height;
110
+	gRect.w = uxn_screen.width;
111
+	gRect.h = uxn_screen.height;
112 112
 	if(gTexture != NULL) SDL_DestroyTexture(gTexture);
113
-	SDL_RenderSetLogicalSize(gRenderer, screen.width + PAD * 2, screen.height + PAD * 2);
114
-	gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, screen.width + PAD * 2, screen.height + PAD * 2);
113
+	SDL_RenderSetLogicalSize(gRenderer, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2);
114
+	gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2);
115 115
 	if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
116 116
 		return error("gTexture", SDL_GetError());
117
-	if(SDL_UpdateTexture(gTexture, NULL, screen.pixels, sizeof(Uint32)) != 0)
117
+	if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
118 118
 		return error("SDL_UpdateTexture", SDL_GetError());
119 119
 	if(is_resize)
120
-		set_window_size(gWindow, (screen.width + PAD * 2) * zoom, (screen.height + PAD * 2) * zoom);
120
+		set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
121 121
 	return 1;
122 122
 }
123 123
 
... ...
@@ -125,9 +125,9 @@ static void
125 125
 redraw(Uxn *u)
126 126
 {
127 127
 	if(devsystem->dat[0xe])
128
-		screen_debug(&screen, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
129
-	screen_redraw(&screen, screen.pixels);
130
-	if(SDL_UpdateTexture(gTexture, &gRect, screen.pixels, screen.width * sizeof(Uint32)) != 0)
128
+		screen_debug(&uxn_screen, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
129
+	screen_redraw(&uxn_screen, uxn_screen.pixels);
130
+	if(SDL_UpdateTexture(gTexture, &gRect, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
131 131
 		error("SDL_UpdateTexture", SDL_GetError());
132 132
 	SDL_RenderClear(gRenderer);
133 133
 	SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
... ...
@@ -188,7 +188,7 @@ system_deo(Device *d, Uint8 port)
188 188
 	case 0x3: d->u->rst.ptr = d->dat[port]; break;
189 189
 	}
190 190
 	if(port > 0x7 && port < 0xe)
191
-		screen_palette(&screen, &d->dat[0x8]);
191
+		screen_palette(&uxn_screen, &d->dat[0x8]);
192 192
 }
193 193
 
194 194
 static void
... ...
@@ -203,7 +203,7 @@ console_deo(Device *d, Uint8 port)
203 203
 static Uint8
204 204
 audio_dei(Device *d, Uint8 port)
205 205
 {
206
-	Audio *c = &audio[d - devaudio0];
206
+	UxnAudio *c = &uxn_audio[d - devaudio0];
207 207
 	if(!audio_id) return d->dat[port];
208 208
 	switch(port) {
209 209
 	case 0x4: return audio_get_vu(c);
... ...
@@ -215,7 +215,7 @@ audio_dei(Device *d, Uint8 port)
215 215
 static void
216 216
 audio_deo(Device *d, Uint8 port)
217 217
 {
218
-	Audio *c = &audio[d - devaudio0];
218
+	UxnAudio *c = &uxn_audio[d - devaudio0];
219 219
 	if(!audio_id) return;
220 220
 	if(port == 0xf) {
221 221
 		SDL_LockAudioDevice(audio_id);
... ...
@@ -317,14 +317,14 @@ static void
317 317
 set_zoom(Uint8 scale)
318 318
 {
319 319
 	zoom = clamp(scale, 1, 3);
320
-	set_window_size(gWindow, (screen.width + PAD * 2) * zoom, (screen.height + PAD * 2) * zoom);
320
+	set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
321 321
 }
322 322
 
323 323
 static void
324 324
 toggle_debugger(void)
325 325
 {
326 326
 	devsystem->dat[0xe] = !devsystem->dat[0xe];
327
-	screen_clear(&screen, &screen.fg);
327
+	screen_clear(&uxn_screen, &uxn_screen.fg);
328 328
 }
329 329
 
330 330
 static void
... ...
@@ -449,8 +449,8 @@ run(Uxn *u)
449 449
 			/* Mouse */
450 450
 			else if(event.type == SDL_MOUSEMOTION)
451 451
 				mouse_pos(devmouse,
452
-					clamp(event.motion.x - PAD, 0, screen.width - 1),
453
-					clamp(event.motion.y - PAD, 0, screen.height - 1));
452
+					clamp(event.motion.x - PAD, 0, uxn_screen.width - 1),
453
+					clamp(event.motion.y - PAD, 0, uxn_screen.height - 1));
454 454
 			else if(event.type == SDL_MOUSEBUTTONUP)
455 455
 				mouse_up(devmouse, 0x1 << (event.button.button - 1));
456 456
 			else if(event.type == SDL_MOUSEBUTTONDOWN)
... ...
@@ -484,7 +484,7 @@ run(Uxn *u)
484 484
 				console_input(u, event.cbutton.button);
485 485
 		}
486 486
 		uxn_eval(u, devscreen->vector);
487
-		if(screen.fg.changed || screen.bg.changed || devsystem->dat[0xe])
487
+		if(uxn_screen.fg.changed || uxn_screen.bg.changed || devsystem->dat[0xe])
488 488
 			redraw(u);
489 489
 		if(!BENCH) {
490 490
 			elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f;