April 14, 2023 | ||
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(screen.c) Removed pixel functionDevine Lu Linvega authored on 14/04/2023 04:57:17 |
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(screen.c) Improved readability of the codeDevine Lu Linvega authored on 14/04/2023 04:33:16 |
April 13, 2023 | ||
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Fixed issue with screen/fill layerDevine Lu Linvega authored on 13/04/2023 16:58:09 |
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Added comment for blending LUTDevine Lu Linvega authored on 13/04/2023 16:53:05 |
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(screen.c) Faster drawing of pixelDevine Lu Linvega authored on 13/04/2023 16:42:59 |
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(screen.c) Merge all checksDevine Lu Linvega authored on 13/04/2023 03:00:17 |
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(screen) Removed clamp functionDevine Lu Linvega authored on 13/04/2023 02:20:11 |
April 12, 2023 | ||
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Removed screen_wipeDevine Lu Linvega authored on 12/04/2023 21:35:48 |
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Removed FIXED_SIZE flagDevine Lu Linvega authored on 12/04/2023 19:22:17 |
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View 11e9b63
Removed mono mode to screenDevine Lu Linvega authored on 12/04/2023 18:58:32 |
April 11, 2023 | ||
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Added flip-x/flip-y to pixel fill modeDevine Lu Linvega authored on 11/04/2023 18:31:36 |
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(screen) Created static fill functionDevine Lu Linvega authored on 11/04/2023 18:11:12 |
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(screen) Rename screen_clear to screen_fillDevine Lu Linvega authored on 11/04/2023 17:42:32 |
March 27, 2023 | ||
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Removed redundant pixel param from screen routinesDevine Lu Linvega authored on 27/03/2023 15:38:54 |
March 12, 2023 | ||
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Renamed PEEK16/POKE16 to PEEK2/POKE2Devine Lu Linvega authored on 12/03/2023 22:25:52 |