April 13, 2023
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(screen.c) Merge all checks

Devine Lu Linvega authored on 13/04/2023 03:00:17
April 12, 2023
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Removed mono mode to screen

Devine Lu Linvega authored on 12/04/2023 18:58:32
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uxnemu: Add dpad support

Lior Stern authored on 12/04/2023 10:48:52 • Devine Lu Linvega committed on 12/04/2023 18:08:48
April 3, 2023
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Fixed issue where a screen redraw might occur after it has been unset

Devine Lu Linvega authored on 03/04/2023 03:27:15
March 27, 2023
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Removed redundant pixel param from screen routines

Devine Lu Linvega authored on 27/03/2023 15:38:54
March 20, 2023
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fix a few long-standing compilation warnings

Sigrid Solveig Haflínudóttir authored on 20/03/2023 15:58:09
March 19, 2023
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A more elegant solution to the Windows bugs in filepaths and MinGW compilation

Deadly Headshot authored on 19/03/2023 21:04:58 • Devine Lu Linvega committed on 19/03/2023 21:11:42
March 18, 2023
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Fixed issue with datetime mask

Devine Lu Linvega authored on 18/03/2023 04:45:03
March 14, 2023
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Fixed issue with device deo mask in uxnemu

Devine Lu Linvega authored on 14/03/2023 19:40:31
March 12, 2023
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Renamed PEEK16/POKE16 to PEEK2/POKE2

Devine Lu Linvega authored on 12/03/2023 22:25:52
March 8, 2023
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Added missing ports in device mask

Devine Lu Linvega authored on 08/03/2023 03:48:24
March 6, 2023
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Moved dei/deo masks into emulators

Devine Lu Linvega authored on 06/03/2023 18:36:24
March 5, 2023
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(uxn-fast.c) Removed function pointers, instead use exterm

Devine Lu Linvega authored on 05/03/2023 18:44:23
March 4, 2023
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(Screen) Use fast timer if vector short is set

Devine Lu Linvega authored on 04/03/2023 19:07:11
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Removed file dei event

Devine Lu Linvega authored on 04/03/2023 05:04:26