name mode size
..
blank.usm 100644 628B
dev.audio.usm 100644 15.04kB
dev.console.usm 100644 507B
dev.controller.usm 100644 1.74kB
dev.file.usm 100644 1.01kB
dev.keys.usm 100644 3.64kB
dev.mouse.usm 100644 2.93kB
dev.screen.usm 100644 11.61kB
dev.time.usm 100644 4.71kB
gui.hover.usm 100644 2.56kB
gui.label.usm 100644 5.01kB
gui.picture.usm 100644 22.15kB
gui.shapes.usm 100644 5.14kB
README.md
# Uxn A [stack-based VM](https://wiki.xxiivv.com/site/uxn.html), written in ANSI C. ## Build To build the Uxn emulator, you must have [SDL2](https://wiki.libsdl.org/). ```sh ./build.sh --debug # Add debug flags to compiler --cli # Run rom without graphics ``` ## Emulator Controls - `ctrl+h` toggle debugger - `alt+h` toggle zoom ## Uxambly Read more in the [Uxambly Guide](https://wiki.xxiivv.com/site/uxambly.html). ``` %RTN { JMP2r } ( devices ) |0100 ;Console { pad 8 char 1 byte 1 short 2 } |0200 ^RESET JMP |0204 ,ERROR JMP2 |0208 ,FRAME JMP2 ( program ) @RESET ,text1 ,print-label JSR2 ,text2 ,print-label JSR2 #ab =Console.byte #cdef =Console.short BRK @print-label ( text ) $loop ( send ) DUP2 PEK2 =Console.char ( incr ) #0001 ADD2 ( loop ) DUP2 PEK2 #00 NEQ ^$loop JNZ POP2 RTN @text1 [ Welcome 20 to 20 UxnVM 0a00 ] @text2 [ Hello 20 World 0a00 ] @FRAME BRK @ERROR BRK ``` ## TODOs - Shortcut to export/import disk state - Implement Uxambly REPL - Load disks at a different place than 0x0000. ## Palettes - `[ 6a03 4a0d aa0c ]`, purple/cyan - `[ a1f3 a14d a16c ]`, grey-pink/teal ## Refs https://code.9front.org/hg/plan9front/file/a7f9946e238f/sys/src/games/nes/cpu.c http://www.w3group.de/stable_glossar.html http://www.emulator101.com/6502-addressing-modes.html http://forth.works/8f0c04f616b6c34496eb2141785b4454 https://justinmeiners.github.io/lc3-vm/