name mode size
..
akane2010.bit 100644 4.1kB
ako10x10.chr 100644 4.1kB
cibo.bit 100644 2.05kB
cyr10x8.chr 100644 2.05kB
dafu80x80.bit 100644 2.05kB
daria10x10.chr 100644 8.19kB
ergo100x0c0.bit 100644 6.14kB
felix0cx0c.chr 100644 2.3kB
logo1x1.bit 100644 512B
macpaint4020.bit 100644 16.38kB
tima2a1a.bit 100644 8.74kB
zerotwo10x10.chr 100644 4.1kB
zerotwo2020.chr 100644 16.38kB
README.md
# Uxn An [8-bit stack-based computer](https://wiki.xxiivv.com/site/uxn.html), written in ANSI C. ## Build To build the Uxn emulator, you must have [SDL2](https://wiki.libsdl.org/) and [Portmidi](http://portmedia.sourceforge.net/portmidi/). ```sh ./build.sh --debug # Add debug flags to compiler --cli # Run rom without graphics ``` ## Emulator Controls - `ctrl+h` toggle debugger - `alt+h` toggle zoom ## Uxambly Read more in the [Uxambly Guide](https://wiki.xxiivv.com/site/uxambly.html). ``` ( dev/console ) %RTN { JMP2r } ( devices ) |10 @Console [ &pad $8 &char $1 ] ( init ) |0100 ( -> ) ;hello-word ,print JSR BRK @print ( addr* -- ) &loop ( send ) DUP2 LDA .Console/char DEO ( incr ) #0001 ADD2 ( loop ) DUP2 LDA #00 NEQ ,&loop JNZ POP2 RTN @hello-word "hello 20 "World! ``` ## TODOs - Shortcut to export/import disk state ## Palettes - `#6a03` `#4a0d` `#aa0c`, purple/cyan - `#a1f3` `#a14d` `#a16c`, grey-pink/teal - `#8c4b` `#884b` `#e8bb`, commodore64 ## Convert audio for Unx ```sox sub202_C.wav -b 8 -c 1 -e signed output.raw``` ## Refs https://code.9front.org/hg/plan9front/file/a7f9946e238f/sys/src/games/nes/cpu.c http://www.w3group.de/stable_glossar.html http://www.emulator101.com/6502-addressing-modes.html http://forth.works/8f0c04f616b6c34496eb2141785b4454 https://justinmeiners.github.io/lc3-vm/