July 10, 2023
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retry_realpath: check before possibly writing out of bounds

Sigrid Solveig Haflínudóttir authored on 10/07/2023 17:21:36
May 15, 2023
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Use the correct definition to obtain snprintf(3)

Sevan Janiyan authored on 15/05/2023 14:33:33 • Devine Lu Linvega committed on 15/05/2023 15:32:48
May 1, 2023
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Declare snprintf to fix builds on macOS

Matus Laslofi authored on 01/05/2023 05:42:45 • Devine Lu Linvega committed on 01/05/2023 16:27:49
March 20, 2023
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file: sprintf → snprintf

Sigrid Solveig Haflínudóttir authored on 20/03/2023 15:58:45
March 19, 2023
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Fixed issue with Windows builds

Devine Lu Linvega authored on 19/03/2023 21:12:14
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A more elegant solution to the Windows bugs in filepaths and MinGW compilation

Deadly Headshot authored on 19/03/2023 21:04:58 • Devine Lu Linvega committed on 19/03/2023 21:11:42
March 12, 2023
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Renamed PEEK16/POKE16 to PEEK2/POKE2

Devine Lu Linvega authored on 12/03/2023 22:25:52
March 4, 2023
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Removed file dei event

Devine Lu Linvega authored on 04/03/2023 05:04:26
March 1, 2023
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Removed POKDEV

Devine Lu Linvega authored on 01/03/2023 18:53:44
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Removed PEKDEV macro

Devine Lu Linvega authored on 01/03/2023 18:49:25
February 17, 2023
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(file device) Fix buffer overflow.

Andrew Alderwick authored on 17/02/2023 21:39:14
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(file device)Add / suffix to folder names

Devine Lu Linvega authored on 17/02/2023 18:08:00
January 31, 2023
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Moved all system memory functions into system.c

Devine Lu Linvega authored on 31/01/2023 17:38:06
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Minor optimisation.

Andrew Alderwick authored on 31/01/2023 17:11:54
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Bare minimum changes to get Windows builds running again.

Andrew Alderwick authored on 31/01/2023 17:05:01