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@@ -120,20 +120,20 @@ BRK
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120
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120
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~Mouse.x ~ctlframe.x1 SUB2 8- 8/ SWP POP #02 DIV
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121
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121
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DUP #00 NEQ ^$no-a JNZ
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122
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,Audio #00 ~track.active #02 MUL ADD2 PEK2
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- #10 ADD ,Audio #00 ~track.active #02 MUL ADD2 POK2 $no-a
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+ #10 ~Mouse.state #10 EQU #e0 MUL ADD ADD ,Audio #00 ~track.active #02 MUL ADD2 POK2 $no-a
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DUP #01 NEQ ^$no-d JNZ
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,Audio #00 ~track.active #02 MUL ADD2 PEK2
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- DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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+ DUP #f0 AND STH #01 ~Mouse.state #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
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,Audio #00 ~track.active #02 MUL ADD2 POK2 $no-d
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DUP #02 NEQ ^$no-s JNZ
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,Audio #00 ~track.active #02 MUL ADD2 ++ PEK2
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- #10 ADD ,Audio #00 ~track.active #02 MUL ADD2 ++ POK2 $no-s
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+ #10 ~Mouse.state #10 EQU #e0 MUL ADD ADD ,Audio #00 ~track.active #02 MUL ADD2 ++ POK2 $no-s
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DUP #03 NEQ ^$no-r JNZ
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,Audio #00 ~track.active #02 MUL ADD2 ++ PEK2
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- DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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136
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+ DUP #f0 AND STH #01 ~Mouse.state #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
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,Audio #00 ~track.active #02 MUL ADD2 ++ POK2 $no-r
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POP
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( release ) #00 =Mouse.state
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