| ... | ... |
@@ -28,24 +28,60 @@ |
| 28 | 28 |
|0100 @RESET |
| 29 | 29 |
|
| 30 | 30 |
#0010 =bankview.x #0060 =bankview.y ,bank1 =bankview.addr |
| 31 |
- #00b0 =tileview.x #0060 =tileview.y ,bank1 #0123 ADD2 =tileview.addr |
|
| 32 |
- #00b0 =overview.x #0020 =overview.y |
|
| 31 |
+ #00b0 =tileview.x #0060 =tileview.y ,bank1 #0448 ADD2 =tileview.addr |
|
| 32 |
+ #0010 =overview.x #0010 =overview.y |
|
| 33 | 33 |
|
| 34 |
- ,draw-bankview JSR |
|
| 35 |
- ,draw-tileview JSR |
|
| 36 |
- ,draw-overview JSR |
|
| 34 |
+ ,redraw JSR |
|
| 37 | 35 |
|
| 38 | 36 |
BRK |
| 39 | 37 |
|
| 40 | 38 |
|0200 @FRAME |
| 39 |
+ |
|
| 40 |
+ ,no-ctrl ~dev/ctrl.buttons #00 EQU JMP? POP2 |
|
| 41 |
+ |
|
| 42 |
+ ,no-ctrl-up ~dev/ctrl.buttons #10 EQU JMP? POP2 |
|
| 43 |
+ ~tileview.addr #0008 ADD2 =tileview.addr |
|
| 44 |
+ ,redraw JSR |
|
| 45 |
+ @no-ctrl-up |
|
| 46 |
+ |
|
| 47 |
+ ,no-ctrl-down ~dev/ctrl.buttons #20 EQU JMP? POP2 |
|
| 48 |
+ ~tileview.addr #0008 SUB2 =tileview.addr |
|
| 49 |
+ ,redraw JSR |
|
| 50 |
+ @no-ctrl-down |
|
| 51 |
+ |
|
| 52 |
+ @no-ctrl |
|
| 53 |
+ |
|
| 54 |
+ ,no-click ~dev/mouse.state #00 EQU JMP? POP2 |
|
| 55 |
+ |
|
| 56 |
+ ~dev/mouse.x ~bankview.x GTH2 ~dev/mouse.x ~bankview.x #0080 ADD2 LTH2 #0101 EQU2 |
|
| 57 |
+ ~dev/mouse.y ~bankview.y GTH2 ~dev/mouse.y ~bankview.y #0080 ADD2 LTH2 #0101 EQU2 |
|
| 58 |
+ #0101 NEQ2 ,no-click ROT JMP? POP2 |
|
| 59 |
+ |
|
| 60 |
+ ( touch in bankview ) |
|
| 61 |
+ ~dev/mouse.x ~bankview.x SUB2 #0008 DIV2 #0008 MUL2 |
|
| 62 |
+ ~dev/mouse.y ~bankview.y SUB2 #0008 DIV2 #0008 MUL2 #0010 MUL2 ADD2 |
|
| 63 |
+ ~bankview.addr ADD2 =tileview.addr |
|
| 64 |
+ ,redraw JSR |
|
| 65 |
+ |
|
| 66 |
+ |
|
| 67 |
+ |
|
| 68 |
+ @no-click |
|
| 41 | 69 |
|
| 42 | 70 |
,draw-cursor JSR |
| 43 | 71 |
|
| 44 | 72 |
BRK |
| 45 | 73 |
|
| 74 |
+@redraw |
|
| 75 |
+ |
|
| 76 |
+ ,draw-bankview JSR |
|
| 77 |
+ ,draw-tileview JSR |
|
| 78 |
+ ,draw-overview JSR |
|
| 79 |
+ |
|
| 80 |
+RTS |
|
| 81 |
+ |
|
| 46 | 82 |
@draw-bankview |
| 47 | 83 |
|
| 48 |
- ~bankview.x #0002 SUB2 ~bankview.y #0002 SUB2 ~bankview.x #0090 ADD2 ~bankview.y #0090 ADD2 #03 ,line-rect JSR |
|
| 84 |
+ ~bankview.x #0002 SUB2 ~bankview.y #0002 SUB2 ~bankview.x #0081 ADD2 ~bankview.y #0081 ADD2 #03 ,line-rect JSR |
|
| 49 | 85 |
|
| 50 | 86 |
( position ) |
| 51 | 87 |
|
| ... | ... |
@@ -58,10 +94,10 @@ BRK |
| 58 | 94 |
#00 =i ,font_hex =dev/sprite.addr |
| 59 | 95 |
@draw-bankview-guides |
| 60 | 96 |
~bankview.x #000a SUB2 =dev/sprite.x |
| 61 |
- ~bankview.y #00 ~i #09 MUL ADD2 =dev/sprite.y |
|
| 97 |
+ ~bankview.y #00 ~i #08 MUL ADD2 =dev/sprite.y |
|
| 62 | 98 |
( draw ) #02 =dev/sprite.color |
| 63 |
- ~bankview.x #00 ~i #09 MUL ADD2 =dev/sprite.x |
|
| 64 |
- ~bankview.y #0092 ADD2 =dev/sprite.y |
|
| 99 |
+ ~bankview.x #00 ~i #08 MUL ADD2 =dev/sprite.x |
|
| 100 |
+ ~bankview.y #0083 ADD2 =dev/sprite.y |
|
| 65 | 101 |
( draw ) #02 =dev/sprite.color |
| 66 | 102 |
~dev/sprite.addr #0008 ADD2 =dev/sprite.addr |
| 67 | 103 |
( incr ) ~i #01 ADD =i |
| ... | ... |
@@ -71,33 +107,28 @@ BRK |
| 71 | 107 |
|
| 72 | 108 |
~bankview.x =dev/sprite.x ~bankview.y =dev/sprite.y |
| 73 | 109 |
#00 =pt.x #00 =pt.y ~bankview.addr =dev/sprite.addr |
| 74 |
- |
|
| 75 | 110 |
@draw-bankview-tiles-ver |
| 76 | 111 |
#00 =pt.x |
| 77 | 112 |
~bankview.x =dev/sprite.x |
| 78 | 113 |
@draw-bankview-tiles-hor |
| 79 |
- |
|
| 80 | 114 |
( draw ) #01 =dev/sprite.color |
| 81 |
- |
|
| 82 |
- ( TODO ) |
|
| 83 |
- ,no-highlight ~dev/sprite.addr ~tileview.addr NEQ2 JMP? POP2 |
|
| 84 |
- ( draw ) #02 =dev/sprite.color |
|
| 115 |
+ ,no-highlight ~dev/sprite.addr ~tileview.addr LTH2 JMP? POP2 |
|
| 116 |
+ ,no-highlight ~dev/sprite.addr ~tileview.addr #0018 ADD2 GTH2 JMP? POP2 |
|
| 117 |
+ ( draw ) #0c =dev/sprite.color |
|
| 85 | 118 |
@no-highlight |
| 86 |
- |
|
| 87 |
- |
|
| 88 |
- ( incr ) ~dev/sprite.x #0009 ADD2 =dev/sprite.x |
|
| 119 |
+ ( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x |
|
| 89 | 120 |
( incr ) ~dev/sprite.addr #0008 ADD2 =dev/sprite.addr |
| 90 | 121 |
( incr ) ~pt.x #01 ADD =pt.x |
| 91 | 122 |
,draw-bankview-tiles-hor ~pt.x #10 LTH JMP? POP2 |
| 92 | 123 |
( incr ) ~pt.y #01 ADD =pt.y |
| 93 |
- ( incr ) ~dev/sprite.y #0009 ADD2 =dev/sprite.y |
|
| 124 |
+ ( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y |
|
| 94 | 125 |
,draw-bankview-tiles-ver ~pt.y #10 LTH JMP? POP2 |
| 95 | 126 |
|
| 96 | 127 |
RTS |
| 97 | 128 |
|
| 98 | 129 |
@draw-tileview |
| 99 | 130 |
|
| 100 |
- ~tileview.x #0002 SUB2 ~tileview.y #0002 SUB2 ~tileview.x #0090 ADD2 ~tileview.y #0090 ADD2 #03 ,line-rect JSR |
|
| 131 |
+ ~tileview.x #0002 SUB2 ~tileview.y #0002 SUB2 ~tileview.x #0081 ADD2 ~tileview.y #0081 ADD2 #03 ,line-rect JSR |
|
| 101 | 132 |
|
| 102 | 133 |
( position ) |
| 103 | 134 |
|
| ... | ... |
@@ -105,50 +136,67 @@ RTS |
| 105 | 136 |
~tileview.y #0010 SUB2 =dev/sprite.y |
| 106 | 137 |
~tileview.addr ,draw-short JSR |
| 107 | 138 |
|
| 108 |
- ( draw ver line ) |
|
| 109 |
- ~tileview.y #0008 SUB2 =dev/screen.y |
|
| 110 |
- ~tileview.x #0047 ADD2 =dev/screen.x |
|
| 111 |
- @draw-hor |
|
| 112 |
- ( draw ) #02 =dev/screen.color |
|
| 113 |
- ( incr ) ~dev/screen.y #0002 ADD2 =dev/screen.y |
|
| 114 |
- ~dev/screen.y ~tileview.y #0098 ADD2 LTH2 ,draw-hor ROT JMP? POP2 |
|
| 115 |
- |
|
| 116 |
- ( draw hor line ) |
|
| 117 |
- ~tileview.y #0047 ADD2 =dev/screen.y |
|
| 118 |
- ~tileview.x #0008 SUB2 =dev/screen.x |
|
| 119 |
- @draw-ver |
|
| 120 |
- ( draw ) #02 =dev/screen.color |
|
| 121 |
- ( incr ) ~dev/screen.x #0002 ADD2 =dev/screen.x |
|
| 122 |
- ~dev/screen.x ~tileview.x #0098 ADD2 LTH2 ,draw-ver ROT JMP? POP2 |
|
| 123 |
- |
|
| 124 | 139 |
( body ) |
| 125 | 140 |
|
| 126 | 141 |
~tileview.x =dev/sprite.x |
| 127 | 142 |
~tileview.y =dev/sprite.y |
| 128 |
- ~tileview.addr #02f0 ADD2 =tileview.addr |
|
| 143 |
+ ~tileview.addr =tileview.addr |
|
| 129 | 144 |
,draw-tileview-icn JSR |
| 130 | 145 |
|
| 131 |
- ~tileview.x #0048 ADD2 =dev/sprite.x |
|
| 146 |
+ ~tileview.x #0040 ADD2 =dev/sprite.x |
|
| 132 | 147 |
~tileview.y =dev/sprite.y |
| 133 | 148 |
~tileview.addr #0008 ADD2 =tileview.addr |
| 134 | 149 |
,draw-tileview-icn JSR |
| 135 | 150 |
|
| 136 | 151 |
~tileview.x =dev/sprite.x |
| 137 |
- ~tileview.y #0048 ADD2 =dev/sprite.y |
|
| 138 |
- ~tileview.addr #0010 ADD2 =tileview.addr |
|
| 152 |
+ ~tileview.y #0040 ADD2 =dev/sprite.y |
|
| 153 |
+ ~tileview.addr #0008 ADD2 =tileview.addr |
|
| 139 | 154 |
,draw-tileview-icn JSR |
| 140 | 155 |
|
| 141 |
- ~tileview.x #0048 ADD2 =dev/sprite.x |
|
| 142 |
- ~tileview.y #0048 ADD2 =dev/sprite.y |
|
| 143 |
- ~tileview.addr #0018 ADD2 =tileview.addr |
|
| 156 |
+ ~tileview.x #0040 ADD2 =dev/sprite.x |
|
| 157 |
+ ~tileview.y #0040 ADD2 =dev/sprite.y |
|
| 158 |
+ ~tileview.addr #0008 ADD2 =tileview.addr |
|
| 144 | 159 |
,draw-tileview-icn JSR |
| 145 | 160 |
|
| 161 |
+ ~tileview.addr #0018 SUB2 =tileview.addr |
|
| 162 |
+ |
|
| 146 | 163 |
RTS |
| 147 | 164 |
|
| 148 | 165 |
@draw-overview |
| 149 | 166 |
|
| 150 |
- ~overview.x #0002 SUB2 ~overview.y #0002 SUB2 ~overview.x #0020 ADD2 ~overview.y #0020 ADD2 #03 ,line-rect JSR |
|
| 151 |
- ~overview.x ~overview.y #0010 SUB2 #02 ,over_txt ,draw-label-left JSR |
|
| 167 |
+ ~overview.x =dev/sprite.x ~overview.y =dev/sprite.y |
|
| 168 |
+ #00 =pt.x #00 =pt.y ~tileview.addr =dev/sprite.addr |
|
| 169 |
+ |
|
| 170 |
+ ( draw hor line ) |
|
| 171 |
+ #0040 =dev/screen.y |
|
| 172 |
+ #0000 =dev/screen.x |
|
| 173 |
+ @draw-ver |
|
| 174 |
+ ( draw ) #02 =dev/screen.color |
|
| 175 |
+ ( incr ) ~dev/screen.x #0002 ADD2 =dev/screen.x |
|
| 176 |
+ ~dev/screen.x ~tileview.x ~dev/screen.width ADD2 LTH2 ,draw-ver ROT JMP? POP2 |
|
| 177 |
+ |
|
| 178 |
+ ( draw ver line ) |
|
| 179 |
+ #0000 =dev/screen.y |
|
| 180 |
+ #0040 =dev/screen.x |
|
| 181 |
+ @draw-hor |
|
| 182 |
+ ( draw ) #02 =dev/screen.color |
|
| 183 |
+ ( incr ) ~dev/screen.y #0002 ADD2 =dev/screen.y |
|
| 184 |
+ ~dev/screen.y #0040 LTH2 ,draw-hor ROT JMP? POP2 |
|
| 185 |
+ |
|
| 186 |
+ ( body ) |
|
| 187 |
+ |
|
| 188 |
+ @draw-overview-tiles-ver |
|
| 189 |
+ #00 =pt.x |
|
| 190 |
+ ~overview.x =dev/sprite.x |
|
| 191 |
+ @draw-overview-tiles-hor |
|
| 192 |
+ ( draw ) #01 =dev/sprite.color |
|
| 193 |
+ ( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x |
|
| 194 |
+ ( incr ) ~dev/sprite.addr #0008 ADD2 =dev/sprite.addr |
|
| 195 |
+ ( incr ) ~pt.x #01 ADD =pt.x |
|
| 196 |
+ ,draw-overview-tiles-hor ~pt.x #04 LTH JMP? POP2 |
|
| 197 |
+ ( incr ) ~pt.y #01 ADD =pt.y |
|
| 198 |
+ ( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y |
|
| 199 |
+ ,draw-overview-tiles-ver ~pt.y #04 LTH JMP? POP2 |
|
| 152 | 200 |
|
| 153 | 201 |
RTS |
| 154 | 202 |
|
| ... | ... |
@@ -163,12 +211,12 @@ RTS |
| 163 | 211 |
~tileview.addr #00 ~pt.y ADD2 LDR #07 ~pt.x SUB ROR #01 AND ( get bit ) |
| 164 | 212 |
#0008 MUL2 ADD2 =dev/sprite.addr ( add *8 ) |
| 165 | 213 |
( draw ) #01 =dev/sprite.color |
| 166 |
- ( incr ) ~dev/sprite.x #0009 ADD2 =dev/sprite.x |
|
| 214 |
+ ( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x |
|
| 167 | 215 |
( incr ) ~pt.x #01 ADD =pt.x |
| 168 | 216 |
,redraw-hor ~pt.x #08 LTH JMP? POP2 |
| 169 |
- ( incr ) ~dev/sprite.y #0009 ADD2 =dev/sprite.y |
|
| 217 |
+ ( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y |
|
| 170 | 218 |
( incr ) ~pt.y #01 ADD =pt.y |
| 171 |
- ~dev/sprite.x #0048 SUB2 =dev/sprite.x |
|
| 219 |
+ ~dev/sprite.x #0040 SUB2 =dev/sprite.x |
|
| 172 | 220 |
,redraw-ver ~pt.y #08 LTH JMP? POP2 |
| 173 | 221 |
|
| 174 | 222 |
RTS |
| ... | ... |
@@ -261,7 +309,7 @@ RTS |
| 261 | 309 |
RTS |
| 262 | 310 |
|
| 263 | 311 |
@cell0_icn [ 0000 0000 0000 0000 ] |
| 264 |
-@cell1_icn [ 7eff ffff ffff ff7e ] |
|
| 312 |
+@cell1_icn [ 7cfe fefe fefe 7c00 ] |
|
| 265 | 313 |
|
| 266 | 314 |
@bank_txt [ BANKVIEW 00 ] |
| 267 | 315 |
@tile_txt [ TILEVIEW 00 ] |
| ... | ... |
@@ -319,7 +367,7 @@ RTS |
| 319 | 367 |
|
| 320 | 368 |
|E000 @bank1 |
| 321 | 369 |
[ |
| 322 |
- 0000 0000 0000 0000 0000 0000 0000 0000 |
|
| 370 |
+ 0103 070f 1f3f 7fff 0000 0000 0000 0000 |
|
| 323 | 371 |
0000 0000 0000 0000 0000 0000 0000 0000 |
| 324 | 372 |
0000 0000 0000 0000 0000 0000 0000 0000 |
| 325 | 373 |
0000 0000 0000 0000 0000 0000 0000 0000 |