... | ... |
@@ -47,7 +47,7 @@ Program p; |
47 | 47 |
char ops[][4] = { |
48 | 48 |
"BRK", "NOP", "LIT", "LDR", "STR", "---", "JMP", "JSR", |
49 | 49 |
"EQU", "NEQ", "GTH", "LTH", "AND", "XOR", "SHL", "SHR", |
50 |
- "POP", "DUP", "SWP", "OVR", "ROT", "---", "CLN", "WSR", |
|
50 |
+ "POP", "DUP", "SWP", "OVR", "ROT", "---", "CLN", "STH", |
|
51 | 51 |
"ADD", "SUB", "MUL", "DIV", "---", "---", "---", "---" |
52 | 52 |
}; |
53 | 53 |
|
... | ... |
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr |
20 | 20 |
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator |
21 | 21 |
|
22 | 22 |
# run |
23 |
-./bin/assembler projects/software/left.usm bin/boot.rom |
|
23 |
+./bin/assembler projects/software/nasu.usm bin/boot.rom |
|
24 | 24 |
./bin/emulator bin/boot.rom |
... | ... |
@@ -1,29 +1,21 @@ |
1 | 1 |
( blank ) |
2 | 2 |
|
3 |
-&Console { pad 8 stdio 1 } |
|
4 |
-&Screen { width 2 height 2 pad 4 y 2 x 2 color 1 } |
|
5 |
-&Sprite { pad 8 y 2 x 2 addr 2 color 1 } |
|
6 |
-&Controller { buttons 1 } |
|
7 |
-&Keyboard { key 1 } |
|
8 |
-&Mouse { x 2 y 2 state 1 chord 1 } |
|
9 |
-&File { rname 2 rlen 2 rbin 2 rtxt 2 wname 2 wlen 2 wbin 2 wtxt 2 } |
|
10 |
- |
|
11 |
-&Label2d { x 2 y 2 color 1 addr 2 } |
|
12 |
-&Picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 } |
|
13 |
-&Rect2d { x1 2 y1 2 x2 2 y2 2 } |
|
14 |
-&Point2d { x 2 y 2 } |
|
3 |
+;label2d { x 2 y 2 color 1 addr 2 } |
|
4 |
+;picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 } |
|
5 |
+;rect2d { x1 2 y1 2 x2 2 y2 2 } |
|
6 |
+;point2d { x 2 y 2 } |
|
15 | 7 |
|
16 | 8 |
|0100 @RESET BRK |
17 |
-|c000 @FRAME BRK |
|
9 |
+|c000 @FRAME BRK |
|
18 | 10 |
|d000 @ERROR BRK |
19 | 11 |
|
20 |
-|FF00 ;dev/console Console |
|
21 |
-|FF10 ;dev/screen Screen |
|
22 |
-|FF20 ;dev/sprite Sprite |
|
23 |
-|FF30 ;dev/ctrl Controller |
|
24 |
-|FF40 ;dev/key Keyboard |
|
25 |
-|FF50 ;dev/mouse Mouse |
|
26 |
-|FF60 ;dev/file File |
|
12 |
+|FF00 ;Console { pad 8 char 1 byte 1 short 2 } |
|
13 |
+|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
|
14 |
+|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
|
15 |
+|FF30 ;Controller { buttons 1 } |
|
16 |
+|FF40 ;Keys { key 1 } |
|
17 |
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 } |
|
18 |
+|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 } |
|
27 | 19 |
|
28 | 20 |
|FFF0 .RESET .FRAME .ERROR ( vectors ) |
29 |
-|FFF8 [ f2ac 35bb 2b53 ] ( palette ) |
|
21 |
+|FFF8 [ 13fd 1ef3 1bf2 ] ( palette ) |
|
30 | 22 |
\ No newline at end of file |
... | ... |
@@ -697,7 +697,7 @@ RTN |
697 | 697 |
@load_icn [ feaa d6aa d4aa f400 ] |
698 | 698 |
@save_icn [ fe82 8282 848a f400 ] |
699 | 699 |
@filepath1 [ projects/examples/gui.hover.usm 00 ] |
700 |
-@filepath [ projects/software/left.usm 00 ] |
|
700 |
+@filepath [ projects/software/noodle.usm 00 ] |
|
701 | 701 |
|
702 | 702 |
|3000 ;document { eof 2 body 8000 } |
703 | 703 |
|c000 ;clip { len 2 body 256 } |
... | ... |
@@ -709,7 +709,7 @@ RTN |
709 | 709 |
|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
710 | 710 |
|FF30 ;Controller { buttons 1 } |
711 | 711 |
|FF40 ;Keys { key 1 } |
712 |
-|FF50 ;Mouse { x 2 y 2 state 1 chord 1 xt 1 yt 1 } |
|
712 |
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 } |
|
713 | 713 |
|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 } |
714 | 714 |
|
715 | 715 |
|FFF0 .RESET .FRAME .ERROR ( vectors ) |
716 | 716 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,92 @@ |
1 |
+( |
|
2 |
+ app/noodle : illustration program |
|
3 |
+) |
|
4 |
+ |
|
5 |
+%RTN { JMP2r } |
|
6 |
+%RTN? { JMP2r? } |
|
7 |
+ |
|
8 |
+%ABS { DUP #07 SHR #ff SWP MUL? } ( abs ) |
|
9 |
+%ABS2 { DUP2 #000f SHR2 #ffff SWP2 SWP POP MUL2? } ( abs2 ) |
|
10 |
+ |
|
11 |
+;cursor { x 2 y 2 } |
|
12 |
+;a { x 2 y 2 } |
|
13 |
+;b { x 2 y 2 } |
|
14 |
+;d { x 2 y 2 } |
|
15 |
+;s { x 2 y 2 } |
|
16 |
+ |
|
17 |
+|0100 @RESET |
|
18 |
+ |
|
19 |
+ #0020 #0020 #0090 #0070 ,draw-line JSR2 |
|
20 |
+ |
|
21 |
+BRK |
|
22 |
+ |
|
23 |
+@FRAME |
|
24 |
+ |
|
25 |
+ ,draw-cursor JSR2 |
|
26 |
+ |
|
27 |
+BRK |
|
28 |
+ |
|
29 |
+@draw-line ( x1 y1 x2 y2 ) |
|
30 |
+ |
|
31 |
+ =b.y =b.x ( target, b ) |
|
32 |
+ =a.y =a.x ( target, a ) |
|
33 |
+ |
|
34 |
+ ( dx = abs[bx - ax] ) |
|
35 |
+ ~b.x ~a.x SUB2 ABS2 =d.x |
|
36 |
+ |
|
37 |
+ ( dx = abs[bx - ax] ) |
|
38 |
+ ~b.y ~a.y SUB2 ABS2 =d.y |
|
39 |
+ |
|
40 |
+ ( sx = ax < bx ? 1 : -1; ) |
|
41 |
+ #ffff #00 ~a.x ~b.x GTH2 #0002 MUL2 ADD2 =s.x |
|
42 |
+ |
|
43 |
+ ( sy = ay < by ? 1 : -1; ) |
|
44 |
+ #ffff #00 ~a.y ~b.y GTH2 #0002 MUL2 ADD2 =s.y |
|
45 |
+ |
|
46 |
+ |
|
47 |
+ #01 =Screen.color |
|
48 |
+ |
|
49 |
+RTN |
|
50 |
+ |
|
51 |
+@draw-cursor |
|
52 |
+ |
|
53 |
+ ~cursor.x ~Mouse.x NEQU2 |
|
54 |
+ ~cursor.y ~Mouse.y NEQU2 |
|
55 |
+ |
|
56 |
+ #0000 EQU2 RTN? ( Return if unchanged ) |
|
57 |
+ |
|
58 |
+ ( clear last cursor ) |
|
59 |
+ ~cursor.x =Sprite.x |
|
60 |
+ ~cursor.y =Sprite.y |
|
61 |
+ ,blank_icn =Sprite.addr |
|
62 |
+ #10 =Sprite.color |
|
63 |
+ |
|
64 |
+ ( record cursor positions ) |
|
65 |
+ ~Mouse.x =cursor.x |
|
66 |
+ ~Mouse.y =cursor.y |
|
67 |
+ |
|
68 |
+ ( draw new cursor ) |
|
69 |
+ ~cursor.x =Sprite.x |
|
70 |
+ ~cursor.y =Sprite.y |
|
71 |
+ ,tool_pointer =Sprite.addr |
|
72 |
+ #12 =Sprite.color |
|
73 |
+ |
|
74 |
+RTN |
|
75 |
+ |
|
76 |
+@tool_pointer [ 80c0 e0f0 f8e0 1000 ] |
|
77 |
+@tool_hand [ 4040 4070 f8f8 f870 ] |
|
78 |
+@tool_eraser [ 2050 b87c 3e1c 0800 ] |
|
79 |
+@blank_icn [ 0000 0000 0000 0000 ] |
|
80 |
+ |
|
81 |
+|F000 @ERROR BRK |
|
82 |
+ |
|
83 |
+|FF00 ;Console { pad 8 char 1 byte 1 short 2 } |
|
84 |
+|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |
|
85 |
+|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |
|
86 |
+|FF30 ;Controller { buttons 1 } |
|
87 |
+|FF40 ;Keys { key 1 } |
|
88 |
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 } |
|
89 |
+|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 } |
|
90 |
+ |
|
91 |
+|FFF0 .RESET .FRAME .ERROR ( vectors ) |
|
92 |
+|FFF8 [ 13fd 1ef3 1bf2 ] ( palette ) |
|
0 | 93 |
\ No newline at end of file |
... | ... |
@@ -103,12 +103,12 @@ void (*ops[])(Uxn *u) = { |
103 | 103 |
Uint8 opr[][4] = { /* wstack-/+ rstack-/+ */ |
104 | 104 |
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,1,0,0}, {3,0,0,0}, {1,0,0,0}, {1,0,0,2}, {0,0,2,0}, |
105 | 105 |
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, |
106 |
- {1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {1,0,0,1}, {0,1,1,0}, |
|
106 |
+ {1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {0,0,0,1}, {0,1,1,0}, |
|
107 | 107 |
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0}, |
108 | 108 |
/* 16-bit */ |
109 | 109 |
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,2,0,0}, {4,0,0,0}, {2,0,0,0}, {2,0,0,0}, {0,0,0,0}, /* TODO */ |
110 | 110 |
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, /* TODO */ |
111 |
- {0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {2,0,0,2}, {0,2,2,0}, /* TODO */ |
|
111 |
+ {0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {0,0,0,2}, {0,2,2,0}, /* TODO */ |
|
112 | 112 |
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0} |
113 | 113 |
}; |
114 | 114 |
|
... | ... |
@@ -192,6 +192,7 @@ bootuxn(Uxn *u) |
192 | 192 |
char *cptr = (char *)u; |
193 | 193 |
for(i = 0; i < sizeof(*u); i++) |
194 | 194 |
cptr[i] = 0; |
195 |
+ |
|
195 | 196 |
return 1; |
196 | 197 |
} |
197 | 198 |
|