| ... | ... |
@@ -47,7 +47,7 @@ Program p; |
| 47 | 47 |
char ops[][4] = {
|
| 48 | 48 |
"BRK", "NOP", "LIT", "LDR", "STR", "---", "JMP", "JSR", |
| 49 | 49 |
"EQU", "NEQ", "GTH", "LTH", "AND", "XOR", "SHL", "SHR", |
| 50 |
- "POP", "DUP", "SWP", "OVR", "ROT", "---", "CLN", "WSR", |
|
| 50 |
+ "POP", "DUP", "SWP", "OVR", "ROT", "---", "CLN", "STH", |
|
| 51 | 51 |
"ADD", "SUB", "MUL", "DIV", "---", "---", "---", "---" |
| 52 | 52 |
}; |
| 53 | 53 |
|
| ... | ... |
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr |
| 20 | 20 |
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator |
| 21 | 21 |
|
| 22 | 22 |
# run |
| 23 |
-./bin/assembler projects/software/left.usm bin/boot.rom |
|
| 23 |
+./bin/assembler projects/software/nasu.usm bin/boot.rom |
|
| 24 | 24 |
./bin/emulator bin/boot.rom |
| ... | ... |
@@ -1,29 +1,21 @@ |
| 1 | 1 |
( blank ) |
| 2 | 2 |
|
| 3 |
-&Console { pad 8 stdio 1 }
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|
| 4 |
-&Screen { width 2 height 2 pad 4 y 2 x 2 color 1 }
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|
| 5 |
-&Sprite { pad 8 y 2 x 2 addr 2 color 1 }
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|
| 6 |
-&Controller { buttons 1 }
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|
| 7 |
-&Keyboard { key 1 }
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|
| 8 |
-&Mouse { x 2 y 2 state 1 chord 1 }
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|
| 9 |
-&File { rname 2 rlen 2 rbin 2 rtxt 2 wname 2 wlen 2 wbin 2 wtxt 2 }
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|
| 10 |
- |
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| 11 |
-&Label2d { x 2 y 2 color 1 addr 2 }
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| 12 |
-&Picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 }
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|
| 13 |
-&Rect2d { x1 2 y1 2 x2 2 y2 2 }
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| 14 |
-&Point2d { x 2 y 2 }
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| 3 |
+;label2d { x 2 y 2 color 1 addr 2 }
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| 4 |
+;picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 }
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| 5 |
+;rect2d { x1 2 y1 2 x2 2 y2 2 }
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|
| 6 |
+;point2d { x 2 y 2 }
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|
| 15 | 7 |
|
| 16 | 8 |
|0100 @RESET BRK |
| 17 |
-|c000 @FRAME BRK |
|
| 9 |
+|c000 @FRAME BRK |
|
| 18 | 10 |
|d000 @ERROR BRK |
| 19 | 11 |
|
| 20 |
-|FF00 ;dev/console Console |
|
| 21 |
-|FF10 ;dev/screen Screen |
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| 22 |
-|FF20 ;dev/sprite Sprite |
|
| 23 |
-|FF30 ;dev/ctrl Controller |
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| 24 |
-|FF40 ;dev/key Keyboard |
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| 25 |
-|FF50 ;dev/mouse Mouse |
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| 26 |
-|FF60 ;dev/file File |
|
| 12 |
+|FF00 ;Console { pad 8 char 1 byte 1 short 2 }
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|
| 13 |
+|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
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|
| 14 |
+|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
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|
| 15 |
+|FF30 ;Controller { buttons 1 }
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| 16 |
+|FF40 ;Keys { key 1 }
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| 17 |
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
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| 18 |
+|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
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|
| 27 | 19 |
|
| 28 | 20 |
|FFF0 .RESET .FRAME .ERROR ( vectors ) |
| 29 |
-|FFF8 [ f2ac 35bb 2b53 ] ( palette ) |
|
| 21 |
+|FFF8 [ 13fd 1ef3 1bf2 ] ( palette ) |
|
| 30 | 22 |
\ No newline at end of file |
| ... | ... |
@@ -697,7 +697,7 @@ RTN |
| 697 | 697 |
@load_icn [ feaa d6aa d4aa f400 ] |
| 698 | 698 |
@save_icn [ fe82 8282 848a f400 ] |
| 699 | 699 |
@filepath1 [ projects/examples/gui.hover.usm 00 ] |
| 700 |
-@filepath [ projects/software/left.usm 00 ] |
|
| 700 |
+@filepath [ projects/software/noodle.usm 00 ] |
|
| 701 | 701 |
|
| 702 | 702 |
|3000 ;document { eof 2 body 8000 }
|
| 703 | 703 |
|c000 ;clip { len 2 body 256 }
|
| ... | ... |
@@ -709,7 +709,7 @@ RTN |
| 709 | 709 |
|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
|
| 710 | 710 |
|FF30 ;Controller { buttons 1 }
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| 711 | 711 |
|FF40 ;Keys { key 1 }
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| 712 |
-|FF50 ;Mouse { x 2 y 2 state 1 chord 1 xt 1 yt 1 }
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|
| 712 |
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
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|
| 713 | 713 |
|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
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| 714 | 714 |
|
| 715 | 715 |
|FFF0 .RESET .FRAME .ERROR ( vectors ) |
| 716 | 716 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,92 @@ |
| 1 |
+( |
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| 2 |
+ app/noodle : illustration program |
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| 3 |
+) |
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| 4 |
+ |
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| 5 |
+%RTN { JMP2r }
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| 6 |
+%RTN? { JMP2r? }
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| 7 |
+ |
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| 8 |
+%ABS { DUP #07 SHR #ff SWP MUL? } ( abs )
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| 9 |
+%ABS2 { DUP2 #000f SHR2 #ffff SWP2 SWP POP MUL2? } ( abs2 )
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| 10 |
+ |
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| 11 |
+;cursor { x 2 y 2 }
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| 12 |
+;a { x 2 y 2 }
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| 13 |
+;b { x 2 y 2 }
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| 14 |
+;d { x 2 y 2 }
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| 15 |
+;s { x 2 y 2 }
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| 16 |
+ |
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| 17 |
+|0100 @RESET |
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| 18 |
+ |
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| 19 |
+ #0020 #0020 #0090 #0070 ,draw-line JSR2 |
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| 20 |
+ |
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| 21 |
+BRK |
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| 22 |
+ |
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| 23 |
+@FRAME |
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| 24 |
+ |
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| 25 |
+ ,draw-cursor JSR2 |
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| 26 |
+ |
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| 27 |
+BRK |
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| 28 |
+ |
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| 29 |
+@draw-line ( x1 y1 x2 y2 ) |
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| 30 |
+ |
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| 31 |
+ =b.y =b.x ( target, b ) |
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| 32 |
+ =a.y =a.x ( target, a ) |
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| 33 |
+ |
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| 34 |
+ ( dx = abs[bx - ax] ) |
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| 35 |
+ ~b.x ~a.x SUB2 ABS2 =d.x |
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| 36 |
+ |
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| 37 |
+ ( dx = abs[bx - ax] ) |
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| 38 |
+ ~b.y ~a.y SUB2 ABS2 =d.y |
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| 39 |
+ |
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| 40 |
+ ( sx = ax < bx ? 1 : -1; ) |
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| 41 |
+ #ffff #00 ~a.x ~b.x GTH2 #0002 MUL2 ADD2 =s.x |
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| 42 |
+ |
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| 43 |
+ ( sy = ay < by ? 1 : -1; ) |
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| 44 |
+ #ffff #00 ~a.y ~b.y GTH2 #0002 MUL2 ADD2 =s.y |
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| 45 |
+ |
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| 46 |
+ |
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| 47 |
+ #01 =Screen.color |
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| 48 |
+ |
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| 49 |
+RTN |
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| 50 |
+ |
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| 51 |
+@draw-cursor |
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| 52 |
+ |
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| 53 |
+ ~cursor.x ~Mouse.x NEQU2 |
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| 54 |
+ ~cursor.y ~Mouse.y NEQU2 |
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| 55 |
+ |
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| 56 |
+ #0000 EQU2 RTN? ( Return if unchanged ) |
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| 57 |
+ |
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| 58 |
+ ( clear last cursor ) |
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| 59 |
+ ~cursor.x =Sprite.x |
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| 60 |
+ ~cursor.y =Sprite.y |
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| 61 |
+ ,blank_icn =Sprite.addr |
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| 62 |
+ #10 =Sprite.color |
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| 63 |
+ |
|
| 64 |
+ ( record cursor positions ) |
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| 65 |
+ ~Mouse.x =cursor.x |
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| 66 |
+ ~Mouse.y =cursor.y |
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| 67 |
+ |
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| 68 |
+ ( draw new cursor ) |
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| 69 |
+ ~cursor.x =Sprite.x |
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| 70 |
+ ~cursor.y =Sprite.y |
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| 71 |
+ ,tool_pointer =Sprite.addr |
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| 72 |
+ #12 =Sprite.color |
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| 73 |
+ |
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| 74 |
+RTN |
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| 75 |
+ |
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| 76 |
+@tool_pointer [ 80c0 e0f0 f8e0 1000 ] |
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| 77 |
+@tool_hand [ 4040 4070 f8f8 f870 ] |
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| 78 |
+@tool_eraser [ 2050 b87c 3e1c 0800 ] |
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| 79 |
+@blank_icn [ 0000 0000 0000 0000 ] |
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| 80 |
+ |
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| 81 |
+|F000 @ERROR BRK |
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| 82 |
+ |
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| 83 |
+|FF00 ;Console { pad 8 char 1 byte 1 short 2 }
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| 84 |
+|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
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| 85 |
+|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
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| 86 |
+|FF30 ;Controller { buttons 1 }
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| 87 |
+|FF40 ;Keys { key 1 }
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| 88 |
+|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
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| 89 |
+|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
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| 90 |
+ |
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| 91 |
+|FFF0 .RESET .FRAME .ERROR ( vectors ) |
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| 92 |
+|FFF8 [ 13fd 1ef3 1bf2 ] ( palette ) |
|
| 0 | 93 |
\ No newline at end of file |
| ... | ... |
@@ -103,12 +103,12 @@ void (*ops[])(Uxn *u) = {
|
| 103 | 103 |
Uint8 opr[][4] = { /* wstack-/+ rstack-/+ */
|
| 104 | 104 |
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,1,0,0}, {3,0,0,0}, {1,0,0,0}, {1,0,0,2}, {0,0,2,0},
|
| 105 | 105 |
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0},
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| 106 |
- {1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {1,0,0,1}, {0,1,1,0},
|
|
| 106 |
+ {1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {0,0,0,1}, {0,1,1,0},
|
|
| 107 | 107 |
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0},
|
| 108 | 108 |
/* 16-bit */ |
| 109 | 109 |
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,2,0,0}, {4,0,0,0}, {2,0,0,0}, {2,0,0,0}, {0,0,0,0}, /* TODO */
|
| 110 | 110 |
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, /* TODO */
|
| 111 |
- {0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {2,0,0,2}, {0,2,2,0}, /* TODO */
|
|
| 111 |
+ {0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {0,0,0,2}, {0,2,2,0}, /* TODO */
|
|
| 112 | 112 |
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0}
|
| 113 | 113 |
}; |
| 114 | 114 |
|
| ... | ... |
@@ -192,6 +192,7 @@ bootuxn(Uxn *u) |
| 192 | 192 |
char *cptr = (char *)u; |
| 193 | 193 |
for(i = 0; i < sizeof(*u); i++) |
| 194 | 194 |
cptr[i] = 0; |
| 195 |
+ |
|
| 195 | 196 |
return 1; |
| 196 | 197 |
} |
| 197 | 198 |
|