Browse code

Snake_cased some SDL variables

neauoire authored on 07/06/2023 15:03:28
Showing 2 changed files
... ...
@@ -122,7 +122,7 @@ uxn_eval(Uxn *u, Uint16 pc)
122 122
 			case 0x1f: /* SFT  */ t=T;n=N;        SET(2,-1) PUT(0, n >> (t & 0xf) << (t >> 4)) break;
123 123
 			case 0x3f:            t=T;n=H2;       SET(3,-1) PUT2(0, n >> (t & 0xf) << (t >> 4)) break;
124 124
 		}
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-	}		
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+	}
126 126
 }
127 127
 
128 128
 int
... ...
@@ -45,9 +45,9 @@ WITH REGARD TO THIS SOFTWARE.
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 #define TIMEOUT_MS 334
46 46
 #define BENCH 0
47 47
 
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-static SDL_Window *gWindow;
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-static SDL_Texture *gTexture;
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-static SDL_Renderer *gRenderer;
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+static SDL_Window *emu_window;
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+static SDL_Texture *emu_texture;
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+static SDL_Renderer *emu_renderer;
51 51
 static SDL_AudioDeviceID audio_id;
52 52
 static SDL_Rect gRect;
53 53
 static SDL_Thread *stdin_thread;
... ...
@@ -57,8 +57,7 @@ Uint16 dei_mask[] = {0x0000, 0x0000, 0x003c, 0x0014, 0x0014, 0x0014, 0x0014, 0x0
57 57
 
58 58
 /* devices */
59 59
 
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-static Uint8 zoom = 1;
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-static Uint32 stdin_event, audio0_event;
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+static Uint32 stdin_event, audio0_event, zoom = 1;
62 61
 static Uint64 exec_deadline, deadline_interval, ms_interval;
63 62
 
64 63
 char *rom_path;
... ...
@@ -180,14 +179,15 @@ set_size(void)
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 	gRect.y = PAD;
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 	gRect.w = uxn_screen.width;
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 	gRect.h = uxn_screen.height;
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-	if(gTexture != NULL) SDL_DestroyTexture(gTexture);
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-	SDL_RenderSetLogicalSize(gRenderer, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2);
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-	gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width, uxn_screen.height);
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-	if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
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-		return system_error("gTexture", SDL_GetError());
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-	if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
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+	if(emu_texture != NULL)
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+		SDL_DestroyTexture(emu_texture);
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+	SDL_RenderSetLogicalSize(emu_renderer, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2);
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+	emu_texture = SDL_CreateTexture(emu_renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width, uxn_screen.height);
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+	if(emu_texture == NULL || SDL_SetTextureBlendMode(emu_texture, SDL_BLENDMODE_NONE))
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+		return system_error("emu_texture", SDL_GetError());
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+	if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
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 		return system_error("SDL_UpdateTexture", SDL_GetError());
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-	set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
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+	set_window_size(emu_window, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
191 191
 	return 1;
192 192
 }
193 193
 
... ...
@@ -197,11 +197,11 @@ redraw(void)
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 	if(gRect.w != uxn_screen.width || gRect.h != uxn_screen.height)
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 		set_size();
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 	screen_redraw();
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-	if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
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+	if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
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 		system_error("SDL_UpdateTexture", SDL_GetError());
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-	SDL_RenderClear(gRenderer);
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-	SDL_RenderCopy(gRenderer, gTexture, NULL, &gRect);
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-	SDL_RenderPresent(gRenderer);
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+	SDL_RenderClear(emu_renderer);
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+	SDL_RenderCopy(emu_renderer, emu_texture, NULL, &gRect);
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+	SDL_RenderPresent(emu_renderer);
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 }
206 206
 
207 207
 static int
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@@ -217,13 +217,13 @@ init(void)
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 	as.userdata = NULL;
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 	if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
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 		return system_error("sdl", SDL_GetError());
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-	gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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-	if(gWindow == NULL)
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+	emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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+	if(emu_window == NULL)
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 		return system_error("sdl_window", SDL_GetError());
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-	gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
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-	if(gRenderer == NULL)
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+	emu_renderer = SDL_CreateRenderer(emu_window, -1, 0);
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+	if(emu_renderer == NULL)
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 		return system_error("sdl_renderer", SDL_GetError());
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-	SDL_SetRenderDrawColor(gRenderer, 0x00, 0x00, 0x00, 0xff);
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+	SDL_SetRenderDrawColor(emu_renderer, 0x00, 0x00, 0x00, 0xff);
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 	audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
228 228
 	if(!audio_id)
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 		system_error("sdl_audio", SDL_GetError());
... ...
@@ -256,7 +256,7 @@ start(Uxn *u, char *rom, int queue)
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 	exec_deadline = SDL_GetPerformanceCounter() + deadline_interval;
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 	if(!uxn_eval(u, PAGE_PROGRAM))
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 		return system_error("Boot", "Failed to eval rom.");
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-	SDL_SetWindowTitle(gWindow, rom);
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+	SDL_SetWindowTitle(emu_window, rom);
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 	return 1;
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 }
262 262
 
... ...
@@ -265,7 +265,7 @@ set_zoom(Uint8 z)
265 265
 {
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 	if(z >= 1) {
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 		zoom = z;
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-		set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
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+		set_window_size(emu_window, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
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 	}
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 }
271 271
 
... ...
@@ -274,23 +274,23 @@ capture_screen(void)
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 {
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 	const Uint32 format = SDL_PIXELFORMAT_RGB24;
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 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
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-        /* SDL_PIXELFORMAT_RGB24 */
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-        Uint32 Rmask = 0x000000FF;
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-        Uint32 Gmask = 0x0000FF00;
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-        Uint32 Bmask = 0x00FF0000;
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+	/* SDL_PIXELFORMAT_RGB24 */
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+	Uint32 Rmask = 0x000000FF;
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+	Uint32 Gmask = 0x0000FF00;
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+	Uint32 Bmask = 0x00FF0000;
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 #else
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-        /* SDL_PIXELFORMAT_BGR24 */
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-        Uint32 Rmask = 0x00FF0000;
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-        Uint32 Gmask = 0x0000FF00;
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-        Uint32 Bmask = 0x000000FF;
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+	/* SDL_PIXELFORMAT_BGR24 */
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+	Uint32 Rmask = 0x00FF0000;
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+	Uint32 Gmask = 0x0000FF00;
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+	Uint32 Bmask = 0x000000FF;
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 #endif
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 	time_t t = time(NULL);
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 	char fname[64];
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 	int w, h;
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 	SDL_Surface *surface;
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-	SDL_GetRendererOutputSize(gRenderer, &w, &h);
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+	SDL_GetRendererOutputSize(emu_renderer, &w, &h);
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 	surface = SDL_CreateRGBSurface(0, w, h, 24, Rmask, Gmask, Bmask, 0);
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-	SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
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+	SDL_RenderReadPixels(emu_renderer, NULL, format, surface->pixels, surface->pitch);
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 	strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t));
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 	SDL_SaveBMP(surface, fname);
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 	SDL_FreeSurface(surface);
... ...
@@ -487,11 +487,13 @@ run(Uxn *u)
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 			if(uxn_screen.x2)
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 				redraw();
489 489
 		}
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-		if(BENCH);
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+		if(BENCH)
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+			;
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 		else if(screen_vector || uxn_screen.x2) {
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 			Uint64 delay_ms = (next_refresh - now) / ms_interval;
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 			if(delay_ms > 0) SDL_Delay(delay_ms);
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-		} else SDL_WaitEvent(NULL);
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+		} else
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+			SDL_WaitEvent(NULL);
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 	}
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 }
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