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@@ -112,9 +112,9 @@ env_off(Envelope *env)
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}
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void
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115
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-note_on(AudioChannel *channel, Uint16 duration, Uint8 *data, Uint16 len, Uint8 vol, Uint8 attack, Uint8 decay, Uint8 sustain, Uint8 release, Uint8 pitch, bool loop)
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115
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+note_on(AudioChannel *channel, float duration, Uint8 *data, Uint16 len, Uint8 vol, Uint8 attack, Uint8 decay, Uint8 sustain, Uint8 release, Uint8 pitch, bool loop)
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{
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- channel->duration = duration > 0 ? duration : len / 44.1f;
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+ channel->duration = duration;
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channel->vol_l = (vol >> 4) / 15.0f;
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channel->vol_r = (vol & 0xf) / 15.0f;
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120
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@@ -147,7 +147,7 @@ note_on(AudioChannel *channel, Uint16 duration, Uint8 *data, Uint16 len, Uint8 v
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}
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void
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-note_off(AudioChannel *channel, Uint16 duration)
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+note_off(AudioChannel *channel, float duration)
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{
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channel->duration = duration;
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env_off(&channel->sample.env);
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@@ -294,13 +294,14 @@ audio_handler(void *ctx, Uint8 *out_stream, int len)
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void
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audio_start(int idx, Uint8 *d, Uxn *u)
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296
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{
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- Uint16 duration = PEEK2(d + 0x5);
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+ Uint16 dur = PEEK2(d + 0x5);
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Uint8 off = d[0xf] == 0x00;
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+ Uint16 len = PEEK2(d + 0xa);
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+ float duration = dur > 0 ? dur : len / 44.1f;
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if(!off) {
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Uint16 addr = PEEK2(d + 0xc);
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Uint8 *data = &u->ram[addr];
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- Uint16 len = PEEK2(d + 0xa);
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Uint8 volume = d[0xe];
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bool loop = !(d[0xf] & 0x80);
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Uint8 pitch = d[0xf] & 0x7f;
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