| ... | ... |
@@ -11,6 +11,7 @@ |
| 11 | 11 |
|0140 ;Keys { key 1 }
|
| 12 | 12 |
|0150 ;Mouse { x 2 y 2 state 1 chord 1 }
|
| 13 | 13 |
|0160 ;File { pad 8 name 2 length 2 load 2 save 2 }
|
| 14 |
+|0170 ;Audio { ch1asdr 2 ch2asdr 2 ch3asdr 2 ch4asdr 2 ch1pitch 1 ch1vol 1 ch2pitch 1 ch2vol 1 ch3pitch 1 ch3vol 1 ch4pitch 1 ch4vol 1 }
|
|
| 14 | 15 |
|01F0 ;System { pad 8 r 2 g 2 b 2 }
|
| 15 | 16 |
|
| 16 | 17 |
( vectors ) |
| 17 | 18 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,191 @@ |
| 1 |
+( a blank file ) |
|
| 2 |
+ |
|
| 3 |
+%RTN { JMP2r }
|
|
| 4 |
+%8+ { #0008 ADD2 } %8- { #0008 SUB2 }
|
|
| 5 |
+%MOD { DUP2 DIV MUL SUB }
|
|
| 6 |
+ |
|
| 7 |
+( variables ) |
|
| 8 |
+ |
|
| 9 |
+;pointer { x 2 y 2 }
|
|
| 10 |
+;color { byte 1 }
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|
| 11 |
+ |
|
| 12 |
+( devices ) |
|
| 13 |
+ |
|
| 14 |
+|0100 ;Console { pad 8 char 1 byte 1 short 2 string 2 }
|
|
| 15 |
+|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
|
|
| 16 |
+|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
|
|
| 17 |
+|0130 ;Controller { p1 1 }
|
|
| 18 |
+|0140 ;Keys { key 1 }
|
|
| 19 |
+|0150 ;Mouse { x 2 y 2 state 1 chord 1 }
|
|
| 20 |
+|0160 ;File { pad 8 name 2 length 2 load 2 save 2 }
|
|
| 21 |
+|01F0 ;System { pad 8 r 2 g 2 b 2 }
|
|
| 22 |
+ |
|
| 23 |
+( vectors ) |
|
| 24 |
+ |
|
| 25 |
+|0200 ^RESET JMP |
|
| 26 |
+|0204 ,ERROR JMP2 |
|
| 27 |
+|0208 ,FRAME JMP2 |
|
| 28 |
+ |
|
| 29 |
+@RESET |
|
| 30 |
+ |
|
| 31 |
+ ( theme ) #f0fd =System.r #f0f3 =System.g #f0f2 =System.b |
|
| 32 |
+ |
|
| 33 |
+ ,draw-timeline JSR2 |
|
| 34 |
+ |
|
| 35 |
+BRK |
|
| 36 |
+ |
|
| 37 |
+@FRAME |
|
| 38 |
+ |
|
| 39 |
+ ,draw-cursor JSR2 |
|
| 40 |
+ |
|
| 41 |
+BRK |
|
| 42 |
+ |
|
| 43 |
+@ERROR |
|
| 44 |
+ |
|
| 45 |
+BRK |
|
| 46 |
+ |
|
| 47 |
+@draw-bars ( -- ) |
|
| 48 |
+ |
|
| 49 |
+ |
|
| 50 |
+ #0040 =Sprite.y |
|
| 51 |
+ ,font_hex =Sprite.addr |
|
| 52 |
+ #0000 #0100 |
|
| 53 |
+ $loop |
|
| 54 |
+ OVR2 SWP POP #02 DIV #0f AND #00 NEQ ^$skip JNZ |
|
| 55 |
+ OVR2 #0060 ADD2 =Sprite.x |
|
| 56 |
+ #01 =Sprite.color |
|
| 57 |
+ ~Sprite.addr 8+ =Sprite.addr |
|
| 58 |
+ OVR2 #0060 ADD2 #0051 #00c1 #01 ,line-vertical-dotted JSR2 |
|
| 59 |
+ $skip |
|
| 60 |
+ OVR2 #0060 ADD2 #0050 #00c0 #01 ,line-vertical-dotted JSR2 |
|
| 61 |
+ SWP2 #0008 ADD2 SWP2 |
|
| 62 |
+ OVR2 OVR2 LTH2 ^$loop JNZ |
|
| 63 |
+ POP2 |
|
| 64 |
+ POP2 |
|
| 65 |
+ |
|
| 66 |
+RTN |
|
| 67 |
+ |
|
| 68 |
+@draw-octave ( x y -- ) |
|
| 69 |
+ |
|
| 70 |
+ =Sprite.y |
|
| 71 |
+ =Sprite.x |
|
| 72 |
+ ,octave_icn =Sprite.addr |
|
| 73 |
+ |
|
| 74 |
+ ~Sprite.y ~Sprite.y #0038 ADD2 |
|
| 75 |
+ $loop |
|
| 76 |
+ OVR2 =Sprite.y |
|
| 77 |
+ #01 =Sprite.color |
|
| 78 |
+ ~Sprite.addr 8+ =Sprite.addr |
|
| 79 |
+ ~Sprite.x 8+ =Sprite.x |
|
| 80 |
+ #01 =Sprite.color |
|
| 81 |
+ ~Sprite.addr 8+ =Sprite.addr |
|
| 82 |
+ ~Sprite.x 8- =Sprite.x |
|
| 83 |
+ SWP2 #0008 ADD2 SWP2 |
|
| 84 |
+ OVR2 OVR2 LTH2 ^$loop JNZ |
|
| 85 |
+ POP2 |
|
| 86 |
+ POP2 |
|
| 87 |
+ |
|
| 88 |
+ |
|
| 89 |
+RTN |
|
| 90 |
+ |
|
| 91 |
+@draw-octaves ( -- ) |
|
| 92 |
+ |
|
| 93 |
+ #0040 #0050 ,draw-octave JSR2 |
|
| 94 |
+ #0040 #0088 ,draw-octave JSR2 |
|
| 95 |
+ |
|
| 96 |
+ #0028 =Sprite.x |
|
| 97 |
+ #0080 =Sprite.y |
|
| 98 |
+ ,font_hex #0060 ADD2 =Sprite.addr |
|
| 99 |
+ #01 =Sprite.color |
|
| 100 |
+ #0030 =Sprite.x |
|
| 101 |
+ ,font_hex #0018 ADD2 =Sprite.addr |
|
| 102 |
+ #01 =Sprite.color |
|
| 103 |
+ |
|
| 104 |
+ #0028 =Sprite.x |
|
| 105 |
+ #00b8 =Sprite.y |
|
| 106 |
+ ,font_hex #0060 ADD2 =Sprite.addr |
|
| 107 |
+ #01 =Sprite.color |
|
| 108 |
+ #0030 =Sprite.x |
|
| 109 |
+ ,font_hex #0010 ADD2 =Sprite.addr |
|
| 110 |
+ #01 =Sprite.color |
|
| 111 |
+ |
|
| 112 |
+RTN |
|
| 113 |
+ |
|
| 114 |
+@draw-timeline ( -- ) |
|
| 115 |
+ |
|
| 116 |
+ ,draw-bars JSR2 |
|
| 117 |
+ ,draw-octaves JSR2 |
|
| 118 |
+ |
|
| 119 |
+RTN |
|
| 120 |
+ |
|
| 121 |
+@line-vertical-dotted ( x y0 y1 color -- ) |
|
| 122 |
+ |
|
| 123 |
+ =color STH2 SWP2 =Screen.x STH2r OVR2 =Screen.y |
|
| 124 |
+ $draw-ver |
|
| 125 |
+ ( draw ) ~color =Screen.color |
|
| 126 |
+ ( incr ) SWP2 #0002 ADD2 DUP2 =Screen.y SWP2 |
|
| 127 |
+ OVR2 OVR2 LTH2 ^$draw-ver JNZ |
|
| 128 |
+ POP2 POP2 |
|
| 129 |
+ |
|
| 130 |
+RTN |
|
| 131 |
+ |
|
| 132 |
+@draw-cursor ( -- ) |
|
| 133 |
+ |
|
| 134 |
+ ( clear last cursor ) |
|
| 135 |
+ ,clear_icn =Sprite.addr |
|
| 136 |
+ ~pointer.x =Sprite.x |
|
| 137 |
+ ~pointer.y =Sprite.y |
|
| 138 |
+ #10 =Sprite.color |
|
| 139 |
+ |
|
| 140 |
+ ( record pointer positions ) |
|
| 141 |
+ ~Mouse.x =pointer.x ~Mouse.y =pointer.y |
|
| 142 |
+ |
|
| 143 |
+ ( draw new cursor ) |
|
| 144 |
+ ,cursor_icn =Sprite.addr |
|
| 145 |
+ ~pointer.x =Sprite.x |
|
| 146 |
+ ~pointer.y =Sprite.y |
|
| 147 |
+ #11 ~Mouse.state #00 NEQ ADD =Sprite.color |
|
| 148 |
+ |
|
| 149 |
+RTN |
|
| 150 |
+ |
|
| 151 |
+@clear_icn [ 0000 0000 0000 0000 ] |
|
| 152 |
+@cursor_icn [ 80c0 e0f0 f8e0 1000 ] |
|
| 153 |
+ |
|
| 154 |
+@piano-white [ |
|
| 155 |
+ ffc0 8080 80c0 ff00 |
|
| 156 |
+ fc02 0202 0202 fc00 |
|
| 157 |
+] |
|
| 158 |
+ |
|
| 159 |
+@piano-black [ |
|
| 160 |
+ ffff fefe feff ff00 |
|
| 161 |
+ f008 0808 0808 f000 |
|
| 162 |
+] |
|
| 163 |
+ |
|
| 164 |
+@octave_icn [ |
|
| 165 |
+ ff00 0000 fefe fffe |
|
| 166 |
+ ff01 0101 0102 fc00 |
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| 167 |
+ fffe fc00 fefe fffe |
|
| 168 |
+ ff01 0101 0102 fc00 |
|
| 169 |
+ fffe fc00 fefe fffe |
|
| 170 |
+ ff01 0101 0102 fc00 |
|
| 171 |
+ fffe fc00 0000 ff00 |
|
| 172 |
+ ff01 0101 0102 fc00 |
|
| 173 |
+ ff00 0000 fefe fffe |
|
| 174 |
+ ff01 0101 0102 fc00 |
|
| 175 |
+ fffe fc00 fefe fffe |
|
| 176 |
+ ff01 0101 0102 fc00 |
|
| 177 |
+ fffe fc00 0000 ff00 |
|
| 178 |
+ ff01 0101 0102 fc00 |
|
| 179 |
+] |
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| 180 |
+ |
|
| 181 |
+@font_hex ( 0-F ) |
|
| 182 |
+[ |
|
| 183 |
+ 007c 8282 8282 827c 0030 1010 1010 1010 |
|
| 184 |
+ 007c 8202 7c80 80fe 007c 8202 1c02 827c |
|
| 185 |
+ 000c 1424 4484 fe04 00fe 8080 7c02 827c |
|
| 186 |
+ 007c 8280 fc82 827c 007c 8202 1e02 0202 |
|
| 187 |
+ 007c 8282 7c82 827c 007c 8282 7e02 827c |
|
| 188 |
+ 007c 8202 7e82 827e 00fc 8282 fc82 82fc |
|
| 189 |
+ 007c 8280 8080 827c 00fc 8282 8282 82fc |
|
| 190 |
+ 007c 8280 f080 827c 007c 8280 f080 8080 |
|
| 191 |
+] |
| ... | ... |
@@ -51,19 +51,20 @@ Uint8 font[][8] = {
|
| 51 | 51 |
|
| 52 | 52 |
#define SAMPLE_FREQUENCY 48000 |
| 53 | 53 |
|
| 54 |
-static Uint32 note_periods[12] = { /* middle C (C4) is note 60 */
|
|
| 55 |
- (Uint32) 0xfa7e * SAMPLE_FREQUENCY, /* C-1 */ |
|
| 56 |
- (Uint32) 0xec6f * SAMPLE_FREQUENCY, |
|
| 57 |
- (Uint32) 0xdf2a * SAMPLE_FREQUENCY, /* D-1 */ |
|
| 58 |
- (Uint32) 0xd2a4 * SAMPLE_FREQUENCY, |
|
| 59 |
- (Uint32) 0xc6d1 * SAMPLE_FREQUENCY, /* E-1 */ |
|
| 60 |
- (Uint32) 0xbba8 * SAMPLE_FREQUENCY, /* F-1 */ |
|
| 61 |
- (Uint32) 0xb120 * SAMPLE_FREQUENCY, |
|
| 62 |
- (Uint32) 0xa72f * SAMPLE_FREQUENCY, /* G-1 */ |
|
| 63 |
- (Uint32) 0x9dcd * SAMPLE_FREQUENCY, |
|
| 64 |
- (Uint32) 0x94f2 * SAMPLE_FREQUENCY, /* A-1 */ |
|
| 65 |
- (Uint32) 0x8c95 * SAMPLE_FREQUENCY, |
|
| 66 |
- (Uint32) 0x84b2 * SAMPLE_FREQUENCY /* B-1 */ |
|
| 54 |
+static Uint32 note_periods[12] = {
|
|
| 55 |
+ /* middle C (C4) is note 60 */ |
|
| 56 |
+ (Uint32)0xfa7e * SAMPLE_FREQUENCY, /* C-1 */ |
|
| 57 |
+ (Uint32)0xec6f * SAMPLE_FREQUENCY, |
|
| 58 |
+ (Uint32)0xdf2a * SAMPLE_FREQUENCY, /* D-1 */ |
|
| 59 |
+ (Uint32)0xd2a4 * SAMPLE_FREQUENCY, |
|
| 60 |
+ (Uint32)0xc6d1 * SAMPLE_FREQUENCY, /* E-1 */ |
|
| 61 |
+ (Uint32)0xbba8 * SAMPLE_FREQUENCY, /* F-1 */ |
|
| 62 |
+ (Uint32)0xb120 * SAMPLE_FREQUENCY, |
|
| 63 |
+ (Uint32)0xa72f * SAMPLE_FREQUENCY, /* G-1 */ |
|
| 64 |
+ (Uint32)0x9dcd * SAMPLE_FREQUENCY, |
|
| 65 |
+ (Uint32)0x94f2 * SAMPLE_FREQUENCY, /* A-1 */ |
|
| 66 |
+ (Uint32)0x8c95 * SAMPLE_FREQUENCY, |
|
| 67 |
+ (Uint32)0x84b2 * SAMPLE_FREQUENCY /* B-1 */ |
|
| 67 | 68 |
}; |
| 68 | 69 |
|
| 69 | 70 |
static struct audio_channel {
|
| ... | ... |
@@ -237,25 +238,26 @@ togglezoom(Uxn *u) |
| 237 | 238 |
} |
| 238 | 239 |
|
| 239 | 240 |
void |
| 240 |
-audio_callback(void* userdata, Uint8* stream, int len) {
|
|
| 241 |
- Sint16 *samples = (Sint16 *) stream; |
|
| 241 |
+audio_callback(void *userdata, Uint8 *stream, int len) |
|
| 242 |
+{
|
|
| 243 |
+ Sint16 *samples = (Sint16 *)stream; |
|
| 242 | 244 |
int i, j; |
| 243 | 245 |
len >>= 1; /* use len for number of samples, not bytes */ |
| 244 |
- for (j = 0; j < len; ++j) samples[j] = 0; |
|
| 245 |
- for (i = 0; i < 4; ++i) {
|
|
| 246 |
+ for(j = 0; j < len; ++j) samples[j] = 0; |
|
| 247 |
+ for(i = 0; i < 4; ++i) {
|
|
| 246 | 248 |
struct audio_channel *c = &channels[i]; |
| 247 |
- if (!c->volume) continue; |
|
| 248 |
- if (c->period < (1 << 20)) continue; |
|
| 249 |
- for (j = 0; j < len; ++j) {
|
|
| 249 |
+ if(!c->volume) continue; |
|
| 250 |
+ if(c->period < (1 << 20)) continue; |
|
| 251 |
+ for(j = 0; j < len; ++j) {
|
|
| 250 | 252 |
c->count += 1 << 20; |
| 251 |
- while (c->count > c->period) {
|
|
| 253 |
+ while(c->count > c->period) {
|
|
| 252 | 254 |
c->value = !c->value; |
| 253 | 255 |
c->count -= c->period; |
| 254 | 256 |
} |
| 255 | 257 |
samples[j] += (c->value * 2 - 1) * c->volume; |
| 256 | 258 |
} |
| 257 | 259 |
} |
| 258 |
- (void) userdata; |
|
| 260 |
+ (void)userdata; |
|
| 259 | 261 |
} |
| 260 | 262 |
|
| 261 | 263 |
void |
| ... | ... |
@@ -462,7 +464,7 @@ Uint8 |
| 462 | 464 |
audio_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1) |
| 463 | 465 |
{
|
| 464 | 466 |
Uint8 *m = u->ram.dat; |
| 465 |
- if (b0 & 1) {
|
|
| 467 |
+ if(b0 & 1) {
|
|
| 466 | 468 |
Uint16 channel_addr = ptr + (b0 & 0x6); |
| 467 | 469 |
struct audio_channel *c = &channels[(b0 & 0x6) >> 1]; |
| 468 | 470 |
SDL_LockAudioDevice(audio_id); |